⏰ New Update Alarm for PC & Steam Deck
Wake up, dreamers! Our first update has arrived.
With over 200,000 player deaths (and counting), we figured it was time to give you a few more tools to fight back… or at least die in slightly more comfort.
This update brings quality-of-life improvements, bug fixes, a touch more light, and some important fixes for those of you playing on Steam Deck. Let’s dive in:
🌕What’s New
🌓What’s Fixed
One more thing: if you have bought and enjoyed Through the Nightmares, please consider leaving us a review! Steam reviews matter even in the dream world. Trust us, we know.
Thank you for dying, retrying, and dreaming with us!
– Sandman Team
With over 200,000 player deaths (and counting), we figured it was time to give you a few more tools to fight back… or at least die in slightly more comfort.
This update brings quality-of-life improvements, bug fixes, a touch more light, and some important fixes for those of you playing on Steam Deck. Let’s dive in:
🌕What’s New
- Locked 60 FPS option for those who prefer their nightmares smooth as butter
- FPS Canvas now scales with resolution (no numbers for ants!)
- Automatic language detection will pick the right localization based on your Steam UI
- Chapter 1, Level 15 — Music no longer restarts every time you die. You’re welcome!
- Chapter 3, Level 8 — Scene lighting updated to make that one item easier to spot
🌓What’s Fixed
- Fixed issues with Steam Deck optimization not applying
- Cleaned up control hint layout for Steam Deck (shout-out to @Amferatus for the catch!)
- Fixed inconsistent font sizes in Portuguese
- Fixed typos in the German localization
- Chapter 3, Level 16 — Fixed a bug where music would stop permanently after dying at the end (it was pretty creepy)
- Fixed a few other behind-the-scenes bugs. Some harmless, some… not so much.
One more thing: if you have bought and enjoyed Through the Nightmares, please consider leaving us a review! Steam reviews matter even in the dream world. Trust us, we know.
Thank you for dying, retrying, and dreaming with us!
– Sandman Team

