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MiNNaDe Counter Fight News

Added a practice mode! (UPDATE Ver 0.8.30)

[h2]New Addition[/h2]

* Added a practice mode.

This mode allows you to try out the controls, cooking methods, actions, etc. without any restrictions.















[h2]Fixed[/h2]

* The problem that the score gauge at the bottom right of the screen is not displayed correctly when the target sales of 2 and 3 are achieved at the same time is resolved. Fixed.

* When multiple grabbing actions were performed within a short period of time in the standard operation type, the object that appeared could not be grabbed. Fixed a problem that could cause it to disappear.

* Other minor bugs have been fixed.

Fixing the way thrown objects fly(Ver 0.8.29)

[h2]Fixed[/h2]

* In Ver. 0.8.28, there was a problem where the player threw objects in the wrong way, so this has been fixed.

New World & New Character Update! (Ver 0.8.28)

[h2]New addition[/h2]

* World 5 "School World" has been added.








In School World, five new characters will be introduced. After a certain amount of time has elapsed since the food was ordered, the game performs a variety of actions, including throwing mysterious chemicals to make the player bigger, hurling blackboard erasers at customers to change their orders at random, and playing gentle music on a flute to put them to sleep.


* New playable characters "Ryusei" and "Shizue" have been added to the game.





[h2]Balance adjustment[/h2]
* The stage time limit has been changed to 5 minutes.

Also adjusting our mission scores to match this.


[h2]Improvement[/h2]
* The mark indicating the readiness to throw has been changed to a more visible position.

* Added an effect for when the big food guy sits down.

* Added an effect when a customer receives a dish thrown by the player.

Fixed unlock achivement issue(Ver 0.8.27)

Fixed

* After Ver. 0.8.26, the problem where a part of the achievements of the mission clearing system of WorldX could not be released has been fixed.
# Next time you start the game, all worlds will be checked on the title screen and unlocked immediately if you meet the unlock achievement criteria.


Improvement

* Added a sound effect when the character respawned.

Improved operability & graphics, etc. (UPDATE Ver 0.8.26)

[Improvement]
*Added an operation method for grabbing props.
- Added a method of grabbing when the button is pressed once and releasing when the button is pressed again.
 It is also possible to change the current operation method in the setting screen.
 In the default setting, the improved operation method (standard type) is set. Please note.




*The graphics have been improved.




*Can throw a plate on the work table and put it there.




*Made it easy to put things on the work table.

*Made the speed of the object thrown a little faster.

*The gluttonous man began to grow in size according to his satisfaction.

*The range of influence of meteorites has been made easier to understand.

*Improved the voice reading of character names when selecting a player character.

*Added a effect where the character returns to his original state after falling into the water, for example.

*The difficulty level of World 2 has been eased a little.
- The frequency of meteorites and mammoths has been reduced.

*The difficulty level of World 4 has been eased.
- We have made it easier to cross the World 4-4 corridor.
- The distance to be blown away by a shuriken or dragon has been shortened.
- The frequency of the Shuriken and Dragon's appearance has been reduced.

*Made it easier to grab things.
- It is now easier to grab the object that the character is facing.


[Fixes]
*Fixed an issue where items held in the hand would not disappear under certain conditions.

*Fixed a problem where plates could not be placed on the work desk under certain conditions.

*Fixed an issue where some achivement could not be unlocked.
⇒ Can unlock the game by playing again and reaching the result screen. It is not necessary to meet the conditions for the cancellation of the performance.