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No Plan B News

Beta 10 "Go Play Outside" Patch (Beta 10.1.0)

[h2]New content/features[/h2]
  • Added new building layouts
  • Added new external entry points


[h2]Improvements[/h2]
  • Improved the generation of the sniping spots
  • Improved muzzle discipline against doors
  • Improved the awareness of the enemies
  • Improved the perks UI
  • Improved the storey system to better support custom maps
  • Increased the probability to generate exterior maps
  • Reduced the investigation range of the enemies
  • Updated translations


[h2]Fixes[/h2]
  • Fixed the heal/rest/resupply perk buttons not being displayed in campaign missions
  • Fixed overlapping fences and doors
  • Fixed some stairs being difficulty to navigate during the planning phase
  • Fixed sniping spots generated too far from the map
  • Fixed the character fatigue markers not being refreshed when using the rest perk

No Plan B "Go Play Outside" Update (Beta 10)

Exterior Maps


This update introduces exterior maps.
The map generator will probably need some iterations to produce interesting results, so I'll need your feedback on them. That's why I'm making it a public update so "soon".

Here are some examples of what the game is capable of in this new build:



I also added the map type (interior/exterior or random) option in the random mission screen:



Full changelog


This update also comes with a lot of improvements and fixes detailed in the following posts:
https://store.steampowered.com/news/app/1269020/view/5598579197386666029
https://store.steampowered.com/news/app/1269020/view/3725082316355627993
https://store.steampowered.com/news/app/1269020/view/3725083492005892807
https://store.steampowered.com/news/app/1269020/view/3725083492021101903
https://store.steampowered.com/news/app/1269020/view/5935225737686779072

Test Branch Update! (Beta 10.0.4)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]Improvements[/h2]
  • Updated translations


[h2]Fixes[/h2]
  • Fixed enemy spawns not changing between retries
  • Fixed some stairs not being walkable
  • Fixed the displayed floor when selecting a sniping agent
  • Fixed agents snapping to the idle stance at the end of replays
  • Fixed the floors and ceilings not being selectable in the mission editor
  • Fixed campaign missions not being available in demo/prologue builds


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update! (Beta 10.0.3)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]Improvements[/h2]
  • Improved room layouts
  • Tweaked the perk prices


[h2]Fixes[/h2]
  • Fixed the map layout sometimes changing when retrying a mission
  • Fixed mission scores not always being submitted to the leaderboards
  • Fixed some rooms missing doors
  • Fixed VIP/HVT/Hostage objective not spawning any agent


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Beta 9 "Pimp My Guns" Patch (Beta 9.8.0)

[h2]Improvements[/h2]
  • Lowered the perk prices
  • Tweaked some skirmish mission maps
  • Tweaked some weapon attachement stats
  • Switch to the correct storey when dragging an aiming target or a grenade
  • Only show the "next mission" button in the game over screen when there's a next mission
  • Updated translations


[h2]Fixes[/h2]
  • Fixed the game being unplayable while offline
  • Fixed some shields not changing color when hovered