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No Plan B News

Test Branch Update! (Beta 9.0.4)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]New content/features[/h2]
  • Implemented the weapon skin system




[h2]Improvements[/h2]
  • Updated translations


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

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Test Branch Update! (Beta 9.0.3)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]Improvements[/h2]
  • Added the available credits in the weapon customization view
  • Hide stunned/shocked/smoked/dead markers in cinematic mode


[h2]Fixes[/h2]
  • Fixed a bug happening when equipping/unequipping a shield
  • Fixed character disappearing in custom maps with unsupported storey heights
  • Fixed some environment buildings being walkable
  • Fixed the infiltration missions execution prerequisites on maps with several storeys


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update! (Beta 9.0.2)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]Improvements[/h2]
  • Added more ranges to the shooting range map
  • Made weapon attachments free in shooting range
  • Improved the stat modifier tooltips readability (added bonus/malus colors)
  • Improved the weapon accuracy computation system
  • Improved the position, scale and orientation of the weapon attachment previews
  • Tweaked the weapon attachment modifiers and availability
  • Tweaked the campaign mission credit rewards
  • Updated translations


[h2]Fixes[/h2]
  • Fixed the character tooltip indicating 0 HP when the agent has less than 1 HP


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update! (Beta 9.0.1)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]New content and features[/h2]
  • Added the weapon attachment selection sound effects


[h2]Improvements[/h2]
  • Improved attachment positions in preview list
  • Remove the scope attachments from SMGs and shotguns
  • Tweaked attachment modifiers
  • Tweaked the shot cooldown of some weapons
  • Updated translations


[h2]Fixes[/h2]
  • Fixed knife attack sound effect
  • Fixed some mags position


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.