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Beta 8 "'SPLOSIONS" Patch (Beta 8.6.0)

[h2]New content and features[/h2]
  • Added glass to windows in the planning view


[h2]Improvements[/h2]
  • Improved the SWAT skin system to always have a patch slot available
  • Improved the mod browser sorting methods
  • Improved the position of the camera shot delete buttons
  • Reduced the size of the tips label in the loading screen
  • Updated translations


[h2]Fixes[/h2]
  • Fixed ennemies spawning inside staircases
  • Fixed the first camera shot not appearing on the timeline

Beta 8 "'SPLOSIONS" Salty Patch Patch (Beta 8.5.0)

[h2]Improvements[/h2]
  • Improved character move by drag reactivity
  • Increased the shock duration for the shock grenade (6 -> 8 seconds)
  • Updated translations


[h2]Fixes[/h2]
  • Fixed enemies sometimes using blocked doors
  • Fixed the help panel close button background

Beta 8 "'SPLOSIONS" Salty Patch (Beta 8.4.3)

The Patch


Another cool patch, with some more quality of life improvements and fixes.

Here's a high level change log:

[h2]New content and features[/h2]
  • Implemented rating for the community missions
  • Added Sixquatre's Salty Academy patch (see below)
  • Added staircase markers in the planning view




[h2]Improvements[/h2]
  • Added control on the depth of field effect during replays
  • Added and improved the map editor tools
  • Improved the way modifiers are displayed (expressing effect on speeds instead of delays and durations)
  • Improved the UI a bit more


[h2]Fixes[/h2]
  • Fixed the map generator sometimes placing props that block paths
  • Fixed some opaque props not blocking vision
  • Fixed some windows blocking vision


Full Changelog


Here is the exhaustive list of changes contained in this update:
https://store.steampowered.com/news/app/1269020/view/3640631489849365845
https://store.steampowered.com/news/app/1269020/view/3640632124933836709
https://store.steampowered.com/news/app/1269020/view/3640632124939698571
https://store.steampowered.com/news/app/1269020/view/3640632124951530464

Test Branch Update! (Beta 8.4.3)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]New content and features[/h2]
  • Implemented rating for the community missions
  • Added Sixquatre's Salty Academy patch
  • Added staircase markers in the planning view


[h2]Improvements[/h2]
  • Changed the Restless level 3 skill: ignores fatigue in campaign missions
  • Changed the fatigue effects: don't impact rotation speed but accuracy instead
  • Improved the way modifiers are displayed (expressing effect on speeds instead of delays and durations)
  • Improved the game version label
  • Updated translations


[h2]Fixes[/h2]
  • Fixed the Paparazzi level 2 skill not ignoring stun effects
  • Fixed the character FoV visual when moving in stair cases
  • Fixed used grenades appearing as unpinned in the setup screen


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update! (Beta 8.4.2)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]New content and features[/h2]
  • Added the "Snap Doors to Walls" map editor tool


[h2]Improvements[/h2]
  • Changed the map editor tools to only apply to the selected assets
  • Prevented from modifying the map editor project assets
  • Improved the UI
  • Updated translations


[h2]Fixes[/h2]
  • Fixed the map editor storey buttons not updating when placing assets on a new storey
  • Fixed the mission generator placing obstacles in front of doors
  • Fixed some windows blocking vision


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.