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No Plan B News

Test Branch Update! (Beta 7.0.5)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]Improvements[/h2]
  • Integrated zombie SFXs
  • Reduced the zombie AI reactivity
  • Tweaked the knife and zombie animations


[h2]Fixes[/h2]
  • Fixed enemies not taking the storey difference when reacting to events
  • Fixed animation bugs for characters using a shield
  • Fixed weapons sometimes being visible from a different storey


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update! (Beta 7.0.4)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]New content and features[/h2]


[h2]Improvements[/h2]
  • Lowered the burst cooldown of every shotguns (-25%)


[h2]Fixes[/h2]
  • Fixed the timeline freeze not working when used at the very beginning of the mission
  • Fixed the agents stuck in walking animation after game over
  • Fixed the Bla47 hover material


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

The game is infested with ZOMBIES!

Disturbing news has been circulating in all the media since this morning:

"The police department is receiving an increasing number of reports of aggressive behavior from “enraged” individuals. Some of them use their fingernails as claws and others spit unidentified fluids toward their victims. They seem to act in groups growing larger and larger and spreading in the different neighborhoods.
The authorities strongly advise to avoid going to crowded places or using the public transport. If possible, stay home."


Will it prevent you from completing your mission? Absolutely not.
Should you rethink your plan? Most likely.

This event will run from October 25th to November 1st and the game will be on sale!

https://store.steampowered.com/app/1269020/No_Plan_B/

Test Branch Update! (Beta 7.0.3)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]New content and features[/h2]
  • Added melee (knife) enemies in Terrorist and Gangsters factions
  • Added the "Execute" shortcut (Return by default)


[h2]Improvements[/h2]
  • Changed the way attacks work: continue the current burst even if the target is dead or not visible anymore
  • Don't show enemies before they are discovered or game is over
  • Improved the Steam Deck controls



  • Moved the plan, cinematic replay and camera menus to the bottom of the screen
  • Reduced the average size of the maps
  • Tweaked the GAL12 weapon stats (shorter shot cooldown, longer burst cooldown)
  • Tweaked the amount of enemies spawned for each threat level
  • Tweaked the different NPC archetypes
  • Reduced the run speed of the more aggressive enemies
  • Changed the default input settings (Confirm = Space instead of Return, Lower/Upper storey = F/R instead of Keypad 0/1)
  • Improved the camera blend/cut button icons
  • Optimized save file sizes
  • Updated translations


[h2]Fixes[/h2]
  • Fixed the "replan" button not generating new enemy spawns
  • Fixed the crash occuring when completing the campaign
  • Fixed the memory leak occuring with multi-storey maps
  • Fixed campaign mission replay inconsistencies (unfortunately invalidates the previously saved replays)
  • Fixed door kicking stunning enemies on the same side of the door as the opener
  • Fixed map assets hierarchy
  • Fixed storey walls/windows sizes
  • Fixed the death animation when carrying a shield
  • Fixed the metallic hit VFX
  • Fixed the mission save files not being deleted when restarting a campaign chapter
  • Fixed the tooltips of campaign missions with perk rewards


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Beta 6 "Play It Your Way" Patch (Beta 6.2.0)

I fixed a nasty bug causing a crash when completing the campaign, sorry for those affected!

Let me know if you're stuck on the last mission, I'll work on your save to fix it and allow you to get the achievement.
Send me a bug report from the game. Be sure to attach your save files.