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Test Branch Update (Beta 2.1.2)

Changelog


Here's the changelog for Beta 2.1.2 available right now on the test branch (check out the next chapter to try it).

[h2]Improvements[/h2]
  • Improved performances of the multiple stories maps asset hiding feature
  • Don't hide map parts above resting characters


[h2]Fixes[/h2]
  • Fixed the tutorial missions not loading
  • Fixed Shift + click moving characters to the lower story when they are on a upper one


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update (Beta 2.1.1)

Changelog


Here's the changelog for Beta 2.1.1 available right now on the test branch (check out the next chapter to try it).

[h2]Improvements[/h2]
  • Improved QoL when playing multiple stories maps: hide map assets above a certain height from the selected agent


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update (Beta 2.1.0)

Changelog


Here's the changelog for Beta 2.1.0 available right now on the test branch (check out the next chapter to try it).

[h2]New content/features[/h2]
  • Enemies now hear and react to characters running


[h2]Improvements[/h2]
  • Improved characters' targeting: when an aiming direction is defined, prioritize the enemy that has the tighest angle from it
  • Reduced the damages done by enemies at close range
  • Reduced the size of the characters vision blocking collider
  • Tweaked the map assets hierarchy
  • Optimized performances when displaying the planning view
  • Changed the default quality level from "Ultra" to "High"
  • Increased the max shadow distance for each quality level


[h2]Fixes[/h2]
  • Fixed the camera keyboard controls (didn't take rotation into account when moving)
  • Fixed the camera zoom speed when using keyboard controls
  • Fixed the color of the pillars in randomly generated maps
  • Fixed the light sources being disabled when using a global quality lower than "high"
  • Fixed walls missing their back faces
  • Fixed walls, doors and windows physical presence (collisions, pathfinding, transparency)


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update (Beta 2.0.9)

Changelog


Here's the changelog for Beta 2.0.9 available right now on the test branch (check out the next chapter to try it).

[h2]Fixes[/h2]
  • Fixed the performance issues with the previous build by making the fog of war module position follow the camera


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update (Beta 2.0.8)

Changelog


Here's the changelog for Beta 2.0.8 available right now on the test branch (check out the next chapter to try it).

[h2]Fixes[/h2]
  • Fixed the initial camera zoom/position in custom missions using lights placed far away from the scene
  • Fixed the loading of custom missions using unsupported scenarios
  • Temporarily disabled the extra fog of war groups to see if it improves performances


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.