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This Means Warp News

Update 4 Has Just Gone Live!

We've spent the last few months working on This Means Warp's biggest ever update, and are looking forward to hearing what you think!

Update 4 Release Notes

[h2]Boarding[/h2]
One of the top player requested features finally arrives in This Means Warp! The new Teleporter system enables players to board and cause havoc on enemy ships, but be careful - enemy crews might do the same to you!







[h2]Cosmetics[/h2]
This Means Warp now has hats! Unlock a selection of hats and accessories to outfit your characters and show off the coolest croc in the galaxy. All cosmetics are free to unlock - no microtransactions or lootboxes!








[h2]Ship Mods[/h2]
The Ship Mod system has been completely overhauled, with players able to install new rarity-based modifiers in one of three available slots. Mods are also purchasable from the shop, and feature several new variants to help build synergies with the systems on your ship.

New mods include:
  • Mutiny - an enemy crew member will turn against their own ship for a short duration
  • Evasion - enemy projectiles miss for a short duration
  • Improved tick rate for beam guns
  • Increased damage for ricochet projectiles
  • Increased radius for AOE projectiles
  • Increased damage multiplier on weakened systems
  • Increased slow effect for slowed systems
  • Faster gun overheat recovery
  • Faster timers on offensive bombs

[h2]Other Improvements[/h2]
[h3]Improved AI[/h3]
Faster decision making, intelligent repair prioritisation, new AI for boarding other ships, dropping packages rather than destroying them, and more!

[h3]Balance overhaul[/h3]
The new mod system leads to a lot more opportunities for synergy and ramping up your ship's power, so the game's balancing has also been updated to include updated shop prices and reroll system, enemy health changes, and tweaked difficulty.

[h3]2x New sector mods[/h3]
Maps that increase the risk of permanent damage, or randomly set fire to systems on both the player and enemy ships.

[h3]2x New weapons[/h3]
The Grenade Launcher lobs AOE grenades, and the Rainbow Laser fires lasers with random effects each round.

[h3]10x New missions[/h3]
Includes unique characters, visuals, and backgrounds.

[h3]Lots of minor bug fixes[/h3]


With Update 4 we feel This Means Warp is in great shape for full release, and look forward to sharing some special surprises for the 1.0 update later this year. If you enjoy the new content and have a few moments to spare please do take a second to leave a Steam review, and you can chat to the developers directly on Discord as well!

7.02 - Update 3 Save File Fix

Fixed save file corruption issue in Early Access Update 3 that caused the map to disappear when resuming a saved game.

Update 3 Now Available!

Today marks the launch of Update 3, featuring a host of new content and systems for This Means Warp!

Update 3 Release Notes

[h2]AI Control[/h2]
One of the most requested features from players finally arrives in This Means Warp! You now have full control over AI crewmates, and can tell them which systems you do (or don't) want them to use on the ship.



[h2]New Missions[/h2]
[h3]Multi-Ship Battles[/h3]
Take on two ships at once with new combat missions featuring challenging battles against multiple enemies.








The number of possible enemy ship layouts has also been expanded, with new enemies to face and new strategies to discover.

[h3]New Survival Mission[/h3]
It's getting hot in here... A new survival mission has been added featuring a nearby star. Get those extinguishers ready!



[h2]Ship Systems[/h2]
[h3]Taunt Beacon[/h3]
Put those health upgrades to good use in the new Taunt Beacon subsystem, absorbing enemy projectiles and damage for a set duration. Be careful - enemies may have them too so you'll need to take them down or time your damage carefully to get past them.

[h3]Trubble Gun[/h3]
Those pesky Trubbles are back, this time hurtling from a cannon! Slow enemy systems with area of effect damage from the new Trubble Gun.

[h3]Ship Mods[/h3]
Two new ship modifiers are available to collect after completing a boss fight. Buy yourself some time by slowing all enemy systems, or by temporarily stunning their entire crew.


Update 3 also includes a number of minor bug fixes and balance tweaks. We'd love to hear what you think so if you haven't already come and chat to us on Discord!

TMW Daily Deal & Development Update - Sep 14th 2022

We're delighted to reveal that Valve have selected This Means Warp to be Steam's Deal of The Day today (14th Sep 2022)!

https://store.steampowered.com/app/1269300/

If you haven't yet loaded up those blaster cannons, now is a great time to jump in with 33% off the game! Don't worry if you missed the initial announcement, we have extended the discount for a few more days so no-one misses out 🤫

[h3]What else is going on?[/h3]
We've spent the last month or so working on some top-secret features for 1.0 launch next year, but are also putting the final touches on the next Early Access update (Update 3).

[h3]What's In Update 3?[/h3]
Full details to be announced soon, but Update 3 includes one of the most popular player-requested features to date - crew AI controls! You can now set individual task priorities for each crew member, having them focus on the systems you want them to and avoid the systems you don't.



The update will also include new missions, weapons, ship systems, and more. Stay tuned for further details!

[h3]When will Update 3 be released?[/h3]
Mid-October 2022. Not long now!

Update 2 Is Here!

We're delighted to announce that This Means Warp's second major Early Access update is now available! This update includes a host of changes, focused around the areas most requested by players - missions, quality of life improvements, and AI.

Update 2 Release Notes

[h2]Missions[/h2]
[h3]10x New Decision Events[/h3]
We've added a host of new random events during a run, from pirates raiding ancient ruins to merchant ships leaking spacepuffs. These additional dialogue choices enable greater variation and ensure there's always something new to discover each time you play. As part of this, the dialogue choice system has also been expanded to enable multi-stage conversations with the characters you meet along the way.

[h3]New Training Mission Type[/h3]
Building on the crew progression system introduced in Update 1, friendly merchants can now offer you the chance to improve character stats for you and your crew.

[h3]New Item Swap Mission Type[/h3]
Merchants will now sometimes look to trade for an existing system on your ship rather than cash.







Merchants aren't always friendly - they can now also confront the player and appear in battles if you get on their bad side!

[h2]Quality Of Life[/h2]
[h3]"Inspect" Button[/h3]
Tired of waiting for an item or upgrade so that you can see your system stats? You can now use the dedicated button to inspect an item during gameplay.

[h3]Reroll Shop[/h3]
If there's nothing you fancy in a shop you can now reroll for a new selection of items. Use it sparingly - it doesn't come cheap!


[h3]Skip Intro Cutscene[/h3]
You can now skip the intro cinematic if gameplay has fully loaded before it ends.

[h2]Crew AI[/h2]
[h3]Packages[/h3]
Crew members will now automatically pick up ammo, toolboxes, etc from the floor if available rather than always heading back to the dispenser.

[h3]Shields[/h3]
Crew members will now actively use shields to block incoming damage.

[h3]Survival[/h3]
When entering a Survival mission crew members will start getting ready before the ship takes damage.

[h2]Bonus[/h2]
[h3]Bee Gun[/h3]
A new bee-themed unlockable weapon type featuring a new "slow" effect that impacts target systems.


We hope you have fun with the new content! If you have enjoyed This Means Warp, please leave a review on Steam to help others discover the game. You can also drop us a note on the Steam forums or chat to us on Discord - we'd love to hear your feedback!