- Attack on Toys
- News
🎄 Attack on Toys 6.58: Unity IL2CPP Performance Activated
- Using Unity il2cpp for better game performance
- HUD Attack on Toys Classic Resolution Fix
🎄 Attack on Toys 6.57: First Person Fix, Plane Optimization, Backyard Collider
- First person switch weapon will not reset to Third Person anymore
- Backyard Pool Collider Fix
- Plane spawner material fix & mod builder
- Optimizing plane & helicopter pathfinding tasking
🎄 Attack on Toys 6.56: Conquest AI Priority, Plane Clipping, and Fixes
- Conquest mode, AI will prioritize more capturing closest capture point from HQ
- Plane and helicopter first takeoff clipping thru the roof fix
- Prevent plane and hellicopter clipping thru the roof from pathfinding or searching enemies fix
- Increase Plane Angular Speed Army, Blocks, Action speed to prevent stuck fix
- Helicopter stuck death animation
- Ragdoll loop on train rail
- Prevent dying toys to capture Tower Point Conquest
🔧 Attack on Toys 6.55: Conquest/Skirmish Balancing & Fixes
- Forcefield targeting fix
- Laser weapon shooting thru prop fix
- Spawn force field on Mega Mech Walker
- Spawn Limit tower Toy-Box Battle tower robot
- AI target their own HQ glitch Fix in Conquest / Skirmish
- Tower Spawn Capture more aggresive in Conquest Mode
- More Builder AI in harder difficulty Conquest & Skirmish
- MoreHealers on Conquest & Skirmish
- Buff HQ Skirmish / Conquest HP
🔧 Attack on Toys 6.54: NEW! Toy-Box Delete, Pathfinding Optimization, Bug Fix
- NEW! Toy-Box Delete Transform
- OPTIMIZATION Helicopter & Plane Pathfinding with continuous search. Prevent infinite loop bug crash and reduce suddern suttering/spike lag
- Backyard Terror Team Battle Glitch Fix
- Player Unable to be damaged while driving Fix
- Christmas Santa Rush Invasion Difficulty
- Laser weapon damage Spawner Invasion Fix
- Penguin Viking Melee disable auto seat
- Robot Wall Collider smooth player walk
- Kid Slider collider Summer Daycare Fix
- Spawn Point team battle Fix
- Mega Mech Walker Player Platform Added