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Bingfa:Warring States News

Cancel Demo

本作即将开启抢先体验(Early Access),demo明天就不能下载了(已下载的demo也不能继续玩了,Steam的机制如此)。

大家可以等抢先体验,大约两周以后就能玩了。

Beta Update-2020.7.16

Rebalanced the campaign[Anti Qi Alliance]
  • Enemy garrison will spawn at the newly captured Qi city
  • Start time of this campaign brought foward
  • No harvest event in this campaign in the first year
  • All AI now has lv.3 Intellengence skill
  • Yan army will try to cut down player's supply line

Bug Fixed:
  • An error that prevents the formation with the same name with other custom formation but not exactly the same.
  • Divisions' icons are shifting to the right when they first appears
  • S.W.B marches too fast ignoring the vanguard division
  • Now fortification buff is correctly received in friendly but not self buildings
  • A rare bug that causes divisions destroyed but their icons are left is fixed (maybe)

Beta Update-2020.7.15

English version is now available!

New Campaign Level: Anti Qi Alliance
  • You will play as a Qi general.
  • Since our programmers are all busy doing the translation, this level may be not so stable and some improvements are still on the way.


UI Tweaks
  • A small overhaul of troop cards:
    • Now only the cards of selected troops will be displayed instead of all the troops in the command center.
    • Add morale, equipment, food and personnel information next to the cards
  • Fixed the issue that when using high resolution, the campaign title would disappear.
  • Some other small tweaks on several UIs.


Bug Fixes
  • Fixed the campaign targets in the level [Besiege Wei to Rescue Zhao] not resetting after restarting the campaign.
  • Fixed a description error in battle reports: "The nth Day" is now "The nth Combat"
  • Fixed the buff Chariot-infantry combined army being triggered while there is actually no infantries at all.
  • Added a new unit trait: Chariot-cavalry combined army.
    • If chariot units and cavalry units are mixed in the same division, a buff will be granted.
  • Fixed the event window of [Wang Jian is coming] not being able to be closed in the campaign [Qin's Conquest of Chu].

内测更新-2020.7.3-第二次

【破赵之战】
李牧现在正确获得井陉塞的视野数据
修正李牧弃守会重复弹出的bug
【通用】
劫粮道AI在偷下城池之后现在会正确地再次选择新目标
辎重营图标上可以直接看到可供给全军多少天
锐士携带粮食从10天提高到15天
再次尝试修复无人师的bug,AI更新指令频率再降低

内测更新-2020.7.3

【破赵之战】
- 修正了可能不会触发李牧被杀事件的bug
- 李牧现在能获得整个井陉塞的视野
- 稍微加强了邯郸守军
- 优化了李牧军的编制配置
- 李牧回援会更及时一些
- 修复了正常打通关卡而被判定为作弊的bug
【平衡性调整】
- 继续削弱锐士
- 增加锐士价格
- 加强了武卒的攻城能力
- 减少了弩卒的粮食消耗
- 现在减伤修正不能够达到100%了
【AI】
- 修复了AI在回援城池时不会拔营的bug
- 偷袭部队不会因为行军走空士气而撤退
- AI在回援城池时现在会有师跟随保护辎重营