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Happy Holidays from Love of Magic

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It's Christmas time, and the girls of Love of Magic send their regard. I often enjoy doing little side renders, never intended to go ingame, just to play with lighting and learn a little.



Of all the renders I did over Xmas, I think this one's my favorite; there's something very sexy about their expressions, and they sit very nicely against the background. It's also related to the new content I'm working on, which I guess makes it a little hotter.


A lot of the wallpapers I make are a little raunchy, but sometimes the innocent ones are the nicest. This one was what I used as the motif for the Winter Sale event, so I guess most of you have seen it already. I still love the effect of lighting on Emily's face.


Some image don't make the cut to wallpaper, though they're nice in their own way. This one's got my two favorite redheads inviting you to have a drink with them, and the reds and golds of the foregrounds plays perfectly with the blue/white background.,


On development side, I'm around 2/3rds through Act IX+, a section of the game that's playable across most of Book 2, dealing with the people who live, drink and love inside the King's Dragon. If you've got Beta enabled on the game the first 6 events are already playable, with more coming more or less daily this week.

With that I wish all of you a happy holiday. May every day be magical, may you be with the love of your life, and may a door mouse never leave your pantry with a teardrop in its eye.

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It's finally the winter holidays, and Steam's Winter Sale kicks off today. Love of Magic is available at 35% off, in case you want to gift a copy to a romantic pervert you know.



The event theme for today came from this wallpaper set I put together today. You can grab the full high res versions from Imgur, where they're available in 3840x2160 (16:9), 3440x1440 (21:9 aspect) and 5637x2306 (22:9 aspect) resolutions.

Thanks for all the support, and I hope all of you have an amazing holiday season!

Act IX now up on Beta

After a quick detour to polish Book 1, I'm back working on Book 2. This release extends the main timeline of the game by 22 days, ending on Day 166. You can play it now by enabling the Beta branch on your Book 1 game. If you enjoy it, remember to Wishlist Book 2 on Steam , it really helps the eventual launch.

https://store.steampowered.com/app/1570980/Love_of_Magic_Book_2_The_War/

The Act's relatively dense, with 15 calendar events, and numerous optional / side events, but without a shadow of a doubt my favorite element is the formal wedding ceremony, on Valentine's Day (Feb 14th).



So what's next? I usually leapfrog these builds, so with Act IX done it's time for IX+. These are events that are not 'auto triggered' by day, but rather exist to flesh out the world and make it feel alive. Act IX+'s content will center on the King's Dragon, telling stories of the various people who live and drink there.

Hope you all enjoy the update, and let me know if there's any issues!

Love of Magic: want to help nominate it for Outstanding Story-Rich Game?

It's Love of Magic's first chance to be nominated for a Steam Award, and while it's hard to think a little one man adult indie game making the cut, it's still fun to try. I originally clicked 'labor of love' (because it is), but the I realized that's more for games that are ten years old and still getting updated. So I went with Story rich games instead; hopefully you guys agree it fits :)



As the theme for this event I picked an image that's actually not in Book 1; the big wedding happens on the 14th February (St Valentine's day), and is part of the upcoming Act IX in Book 2. You can check it out on the Beta Branch now, if you want. It's one of my favorite sequences of Book 2 so far, and hopefully all of you will enjoy reading it as much as I enjoyed writing it. Act IX is hopefully done in a couple of weeks: I've got 4 more 'real' events to do, and a couple of smaller events to tidy up things and clarify timeline.

But for now... please vote for Love of Magic as a Story Rich game :)

Hotfix: Steam API was disabled on some platforms

The SteamAPI was disabled on some platforms, causing achievements to only trigger locally (and accidentally showing the game of friends, which should be disabled on Steam builds). This update fixes that. Thanks for letting me know!