1. Destroyer: The U-Boat Hunter
  2. News

Destroyer: The U-Boat Hunter News

Tutorial part 4 - Tactical Range Recorder

Hi, Destroyer fans!


It's Friday, so you know exactly what that means... We have the fourth part of the tutorial for you, in which we're discussing TRR once more.

In order to determine the optimal time to fire depth charges you will need to input Destroyer's speed and target depth - how? Watch this video.

[previewyoutube][/previewyoutube]

[h2]Check out other tutorials![/h2]

In a previous tutorial, we explained how to operate with sonar, and hinted at how to understand the TRR in a tutorial made from a player's point of view.

[h3]Feedback still needed[/h3]

We are still collecting feedback! Please post it under the demo announcement and on our Discord, where we answer your questions.

Please stay tuned for more updates!
Iron Wolf Studio


Support us and follow:
FB, Discord, Twitter, Reddit, WWW, Subsim

https://store.steampowered.com/app/1272010/Destroyer_The_UBoat_Hunter/

Tutorial part 3 - Sonar room and TRR explanation

Hello, Destroyer enthusiasts!


It's Friday already, which means the marathon of great things is about to begin!

:anchor1: Firstly, the weekend is starting, secondly, our tutorial is coming up (this time we reveal the secrets of Sonar room), and as a bonus we're including a link to a TRR tutorial from a player's point of view, prepared by a member of our wonderful community!

[h2]Tutorial part 3 - Sonar[/h2]

The tutorial for the sonar room has been split into two separate parts because both the sonar and TRR present in the sonar room require more explanation than the rest of the equipment.

[previewyoutube][/previewyoutube]

[h3]Demo feedback[/h3]

:anchor1: We are also still collecting feedback from you on our demo! If you want to discuss the gameplay and share your thoughts, join our Discord. It is thanks to the conversations there that we have already learned a few important things, such as that TRR needs more explanation. One of our community members Ghostdog688 also offered to create a tutorial from a player's point of view on the use of TRR, which we strongly encouraged him to do, and now we're providing the link, check it out!

[previewyoutube][/previewyoutube]

Please stay tuned for more updates!
Iron Wolf Studio

Support us and follow:
FB, Discord, Twitter, Reddit, WWW, Subsim

https://store.steampowered.com/app/1272010/Destroyer_The_UBoat_Hunter/

Demo closed release



Dear destroyer fans,


Following the overwhelmingly positive response to Destroyer gameplay reveal, we have decided to release our demo through Steam Playtest, so that we can start gathering external feedback. Please read the instructions carefully!

[h2]Download the demo for testing[/h2]

If you are interested in taking part in the test, please visit the Destroyer steam page and click on Request Access to download the demo.

https://store.steampowered.com/app/1272010/Destroyer_The_UBoat_Hunter/

There is a limited number of downloads available, so please make sure to download as soon as possible.

[h2]Feedback[/h2]

As far as feedback is concerned, feel free to discuss anything demo-related on Steam under this announcement, or on our Discord. There is a special channel for the demo feedback - https://discord.gg/mQdfzbJRxk.

If you wish to report bugs, corrections, or suggestions, please write to [email protected] and we will do our best to address each reported issue.

[h2]Important! Demo FAQ[/h2]

If you would like to stream or share the videos from the game, please note that the demo is a work in progress and that the scope of the final game will be much broader: bigger convoy formations, multiple U-boats attacking in wolfpacks, three additional AI escorts under the player’s command, and much more. Also, please bear in mind that:

:anchor1: Certain features and sound effects have not yet been polished to their fullest, e.g. the K-gun (depth charge launcher) sound is still being worked on and will be completely replaced.

:anchor1: We are in the process of toning down the AI’s efficiency and aggression level. It was near-perfect at some point, but later game development introduced several challenging elements that significantly lowered its ability to hurt the convoy. In the latest versions, we have vastly improved the U-boat’s efficiency again and it might be too much on the aggressive side at this point. All feedback on this will be much appreciated.

:anchor1: Many spoken reports and orders are still missing and will be introduced shortly. The lookouts will be able to spot torpedo wake, the sonarman will be able to hear torpedoes being fired, etc. We have plenty more material in that regard that we haven’t been able to implement yet.

[h3]We hope that you will enjoy the demo and that your feedback will help us tailor the game to your preferences. [/h3]

Stay tuned!
Iron Wolf Studio

Support us and follow:
FB, Discord, Twitter, Reddit, WWW, Subsim

How to operate the equipment in the CIC?

Hi, Destroyer enthusiasts!


Thank you all for such a great reception of the first episode of our game tutorial! It's Friday today, so we are serving you another one - this time about CIC (Combat Information Center).

[h2]What will you learn?[/h2]

The second tutorial video explains how to operate the equipment in the Combat Information Centre. It enables you to conduct target motion analysis, which greatly improves your awareness, as well as the chances of sinking the U-boat. Check it out on YouTube, leave us thumb-up ːsteamthumbsupː if you appreciate our work and subscribe!

[previewyoutube][/previewyoutube]

:anchor1: If you have any questions - feel free to ask in the comments or join our Discord server to talk with the devs!

Please stay tuned for more updates!
Iron Wolf Studio

Support us and follow:
FB, Discord, Twitter, Reddit, WWW, Subsim

https://store.steampowered.com/app/1272010/Destroyer_The_UBoat_Hunter/

First tutorial video!

Hello, Destroyer fans!


Destroyer: The U-Boat Hunter is not a simple game to play, but we have no doubts you will handle it! However, we don’t want to leave you without any help. If you read our last dev log, then you know that we will be releasing tutorial videos for you to see what we have achieved thus far and evaluate the game’s complexity level yourselves.

[h2]We are starting just now![/h2]

The first tutorial video explains how to control our destroyer’s maneuvers from the bridge.

Enjoy!

[previewyoutube][/previewyoutube]

If you have any questions - feel free to ask in the comments or join our Discord server to talk with the devs!

Please stay tuned for more updates!
Iron Wolf Studio

Support us and follow:
FB, Discord, Twitter, Reddit, WWW, Subsim

https://store.steampowered.com/app/1272010/Destroyer_The_UBoat_Hunter/