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PAYDAY 3 News

PAYDAY 3: Update 1.2.1

Hello heisters!

A smaller update that fixes a number of the issues discovered since update 1.2.0. Have a look at the full changelog here.

[h2]Heists[/h2]
  • Fixed so favors function on all heists in Solo Mode
  • Security modifier descriptions across all languages should no longer overlap on the Heist Selection screen

[h2]Boys in Blue[/h2]
  • Picking up the gold loot sometimes doesn't update the objective
  • Fixed the objective not updating after fixing the generator
  • Prevented some items in the vault from having a golden shine (not the gold)
  • Fixed a text overlap in the lobby screen (French only)
  • Fixed some clipping props in the lieutenant's office

[h2]Turbid Station[/h2]
  • Prevented the security modifier ‘AI Surveillance’ from being in the rotation

[h2]Syntax Error[/h2]
  • Fixed not being able to secure the main loot if going loud after having secured all optional bags

[h2]Road Rage[/h2]
  • Prevented the player from getting stuck in the hacking device crate

[h2]Rock the Cradle[/h2]
  • Prevented players from using any civilian to open the crypto room

[h2]General[/h2]
  • Prevented Solo Mode from becoming unavailable after finishing a heist
  • Prevented Solo Mode rewards from increasing when playing multiple heists
  • Prevented Solo Mode lobbies from being started while in a party
  • Fixed inventory items not unlocking when leveling up during Solo Mode
  • Fixed players being unable to create a Nebula account if the game was launched without Playstation Plus
  • Prevented double cash being paid out in Solo Mode
  • Fixed players being unable to rejoin a match via the Social Tab
  • Adjusted the player's info panel to align with the 3D model in the Solo Mode lobby
  • Fixed the heister model becoming invisible in the lobby if leaving an online game to play Solo Mode
  • Fixed 'Spec Ops’ achievement not triggering
  • Fixed the ‘Misdirect’ skill from having a higher chance of avoiding damage than intended against marked enemies
  • Fixed the ‘turret’ deployable from being as inaccurate when shooting targets not facing the turret
  • Fixed the reflector shield having inconsistent visual effects depending on heist
  • Prevented multiple issues when trying to join games via platform-specific “Join Game” buttons or invites
  • Implemented a possible fix for the weekly C-stack cost not resetting
  • Prevented saved menu settings from getting reset following a game crash

[h2]UI[/h2]
  • Fixed the social menu being inaccessible if the player had played a tutorial
  • Updated “switching loadouts UI” while using a controller to make its use more clear
  • Fixed progression not properly displaying on the result screen
  • Prevented the Match Summary screen from showing the double amount of collected bags
  • Prevented the ‘failed game result screen’ from displaying a 'Text Block' text instead of the infamy points received
  • Fixed some ‘Boys in Blue’ DLC masks not having localized names
  • Fixed the ‘Queens Revenge’ having tiny text for the attachment flavor text

PAYDAY 3: Original Soundtrack Available Now

A second round of news for this Friday, heisters!

You may have seen news dropping on our socials about the original soundtrack for PAYDAY 3. Well, now you can find them available to stream now!

Check the links below and pick your preferred listening platform, and enjoy!

Spotify Apple Music Amazon Music YouTube Tidal

We're just getting started and set up, so we'd love it if you drop us a follow on your favourite music streaming platform and add it to your playlists while you work, study, exercise, or heist!

If you'd like for us to do more with PAYDAY music, be sure to let us know. It's quite likely that we'll be putting together some fun playlists in the near future for our heisters out there!

Cheers, and have a good weekend!

PAYDAY 3: Blog Update #22 - Consumables

Happy Friday, heisters!

We come with you bearing a new system. Some of you may already have a clue due to it being teased in Dev Update #6! We managed to snag this high res image of it as you can see 👀



Coming in the free August update (we'll have a Dev Update soon!) we are implementing the new Consumables System.

Ever been in a game where you remember that a First Aid Kit, or Armor Repair Kit, was available in a bathroom, but it’s on the other side of the map? Worry no more, as you’ll now be able to pick up these consumables and bring them with you as you progress through the level.

Find out more in our new blog post where Mio talks about it in more detail: https://t.paydaythegame.com/c/6wofq1

Mask Mania Event!

Heisters!

Mask Mania is now LIVE! 🎭

As you may know, we’re running a community event in-game, and by taking part you’ll be able to unlock 1 to 4 different masks that will be added to your account at a later date.

Here are some things to keep in mind:
  • Between July 16th, 18:00 CEST, and 21st, 23:59 CEST, play a heist!
  • Earning cash will progress the corresponding mask
  • Track progress on the event website. (updates about every 10 minutes)
  • Anyone participating in the events will receive the masks unlocked when they are released.
  • Anyone not participating can unlock the masks via in-game hardcore challenges at a later date.
  • ONLY players with telemetry enabled will have their progress included in the event. You can turn telemetry on/off in the game’s settings

You can find the event website here: https://t.paydaythegame.com/c/1e21co

PAYDAY 3: Blog Update #21 - Mask Mania

Happy blog day, heisters!

Welcome to ✨MASK MANIA✨ - Our first ever community event for PAYDAY 3.

This is an event that we’ve worked on ever since 2023, so it’s been cooking for a while. Now, with the larger game update break (don’t worry, we got some big things for next month👀), we still wanted to give you something. Thus, we decided to make the event a reality starting next week!

Find out more about the process and how we got to where we are with the event in our latest blog post: https://t.paydaythegame.com/c/dcazck


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