1. Green Project
  2. News

Green Project News

Update: Version 1.3.1

Hello everyone!

As you know it's Friday, and Friday rhymes with update! or not...

  • Trees are no longer eternal, they grow old and perish in time (for existing games it won't be brutal, about 40/60 days in the game for a tree to die). Make the most of your trees, because in this world nothing is everlasting!
  • When trees die or are cut down, the tile where it is located is now composted, so you won't have to compost again ;)
  • Addition of a cute little caterpillar that will eat the plants left on the ground
  • The hawthorn does not generate any more beetles
  • The beds are now dismantlable
  • Modification on the inventory, collected objects are automatically stacked in the inventory (same for containers). You can say goodbye to "open, sort, close" at each pickup!
  • Frequently used items are now automatically added in the quick access bar (tools, seeds, furniture...)
  • Corrections on some languages (German, Hungarian, Chinese)
  • Added Korean, many thanks to skimh322
  • Bug in the text of the water collector that remains displayed when dismantled has been fixed
  • Bug where some wild animals get stuck has been fixed
  • Bug where the text containing the required number for a craft was truncated has been fixed


I hope you like this update, take good care of your little world!

Enjoy the game and have a great weekend! :)

Hotfix 01 for 1.3.0

Balancing bug's hunger.

Update: Version 1.3.0

Hello everyone!

Here is what's new with this update:

Addition of a button (bottom right) that displays real-time statistics of animal populations and number of trees by species.
These data will be useful for the player to balance the ecosystem. If you observe (zoom out is easier) you will be able to learn a lot about the behavior of animals and the influence of trees on animals. You will then be able to balance by limiting or increasing this or that species of trees and planting them strategically on the world. Leon will have less work (and so will Izzie!) regulating animal populations. Don't forget that even harmful, an animal is also useful ;).

On the old saves with a lot of trees, it is possible to have to wait about ten days (in the game ^^) for the ecosystem to balance. You can speed up the process by making Izzie take a walk in the forest :)

I hope you like this update

Have a good game and a good weekend! :)

Update: Version 1.2.9

Hello everyone!

Here are the new features brought with this update:

  • Adding a hawthorn tree, it will allow you to grow natural fences to put your animals!
  • The water collector inside the house can now be dismantled.
  • Graphic update


I hope you like this update!

Have a good game and have a nice weekend!

Update: Version 1.2.8

Hello everyone :)

For this week, here's the menu uh... the content :

Crafting and improvements of the basic tools: Watering can, Hoe, Pickaxe, Axe and Sickle. From rust to beautiful and sharp bluish metal through standard metal. I let you discover the advantages of the 3 levels of each tool.

Balancing on biodiversity and change in the behavior of wild animals.

As nature always takes back its rights, don't leave too much of your stuff lying around on the floor.

The bug where the mortar fabrication was impossible (under certain conditions) has been solved.

Have a good weekend, take care and have fun!