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DEVOUR News

v6.0.21

  • [p]First responder perk now shows the full screen speed effect when active,[/p]
  • [p]Various controller UI navigation fixes,[/p]
  • [p]Carnival: Fixed a battery and coin spawn point for easier pick up[/p]
  • [p]Improved the Pug pet's turning,[/p]
  • [p]Improved all pets aligning to slopes,[/p]
  • [p]Tweaked more spots that were safe from Kai,[/p]
  • [p]Fixed the first monkey spawned not emerging from a demonic portal,[/p]
  • [p]Fixed being able to repeatedly cause the fortune teller to speak new lines when crossing the welcome threshold,[/p]
  • [p]Fixed Kai walking over the manhole if repeatedly focused with UV in the early game,[/p]
  • [p]Improved the way monkeys spawn in[/p]

Limited Edition Kai Plushie

Calling all Kai fans!


After the success of our previous campaign, we've partnered with Makeship again to bring you a chance to own a limited edition Kai plushie! The campaign goes live on Monday, so get ready by bookmarking the page now: https://www.makeship.com/products/kai-plushie

Kai is crafted beautifully from high quality, long lasting materials. He's wearing the classic blood-red, velvety cult robe (complete with hood and belt) as well as sandals, and is sporting his trademark laid back expression and hair-free noggin.









The Kai plushie campaign launches on Monday 20th October, at 10am PT. It ends on November 10th (this may be extended by a week). These are limited edition, which means that when the campaign is over, you'll no longer be able to order one.

Please note: we need to receive a minimum of 200 orders for the campaign to be successful. If we don't reach this, don't worry, you'll be refunded in full!

Order here from Monday: https://www.makeship.com/products/kai-plushie

X: @DEVOUR_GAME
Discord: https://discord.gg/q4tTa2Z

The Carnival Map + Halloween Event Out NOW!

We're thrilled to announce that our new map The Carnival is out NOW! This map is free to play for those who own DEVOUR. Its release coincides with our yearly Halloween event, so read on for info about that too. You can see a full list of what's included in this update in the changelog at the end of this post.

[previewyoutube][/previewyoutube]

[h2]Step Right Up![/h2]

The Carnival might be DEVOUR's most disturbing map yet, but it also expands our love of dark humour, a unifying trait amongst the members of our tiny development team. After the spine-tingling, gothic feel of our previous map The Manor, we also knew the time was right to return to our signature violent frights.

We considered a number of ideas for Kai's demon, but deep down, we probably always knew he'd be a clown. Kai was originally added as a playable character to provide balance to our group of quirky cultists: he adds playfulness, fun and just a touch of suppressed anger... We wanted all of this to be represented in the design of both the map and his demon form.

We truly love the end result and think the fun we all had with this map shines through in its quality and many details. From the hand crafted assets and small surprises built into a more responsive environment, to the dynamically gleeful sound design and fluid yet unpredictable AI behaviour, the Carnival is a terrifying, chaotic adventure that we hope makes you laugh as well as scream.

[h2]Lore & Gameplay[/h2]

While working as a clown, Kai Rewiti was propelled into an insane and monstrous rage that saw him make helpless victims of a number of circus visitors and use their mutilated bodies to summon the demon Azazel.

In The Carnival, you'll avoid crazed wind up monkey toys while finding a way to collect the human eyes that Kai placed into creepy, roaming puppet dolls. Once collected, depositing the eyes into the fortune telling machine along with a coin will push forward map completion. Kai will hound you all the way, and like all good clowns, he has a few tricks up his sleeve...

[h2]Halloween Event[/h2]

There's plenty to do in this update with our yearly Halloween Event releasing simultaneously. The event will run from now until 3rd November 2025.

[h3]Pug Pet[/h3]
A bundle of squishy loyalty to tag along as you banish Azazel and his minions. Unlock this pet by beating The Carnival on hard or nightmare difficulty. Also available for purchase after the Halloween event has ended.



[h3]Nathan's Halloween Outfit[/h3]
Beat any map on hard or nightmare while playing as Nathan to unlock this chilling outfit. Also available for purchase after the Halloween event has ended.



[h3]Pumpkin Robe[/h3]
Collect 10 pumpkins hidden around each map to unlock the unique Halloween robe.
Note: For those who have already unlocked the Halloween robe, you will now retain it without needing to collect the pumpkins on the latest map. You can still collect them for fun!



[h3]Bonus XP[/h3]

With the new map release and Halloween upon us, we know many players will be upping their DEVOUR play time, so we're offering a 1.5x XP boost for the duration of the event.

[h2]Unlockable Robes[/h2]

Here are the 4 unique Robes you can collect in The Carnival.

Hard Mode




Nightmare Mode




Collected all Tickets




Melted 666 doll heads



[h2]New perks[/h2]

Time for some new strategies.

First Responder: Movement speed increased by 15% when carrying a medkit.



Aftershock: UV charge is not consumed for 3 seconds after banishing a minion.



[h2]New flashlights[/h2]
There's no rule that says you can't fight demons with a sense of style.





[h2]New! Sam's Demon Outfit[/h2]
Continuing our series of outfits carefully recreating the style of each character's demon counterpart. It's Sam's turn this time - howdy!



[h2]Full 6.0 changelog[/h2]
  • New map The Carnival
  • New outfit for Nathan: Bad Omen
  • New outfit for Sam: Lone Ranger
  • New pet: Pug
  • New perk: First Responder
  • New perk: Aftershock
  • Steam overlay now works on Mac again
  • Fixed a bug where text chat didn't work correctly in Chinese language
  • Fixes a bug where the Voice Chat icon in lobbies sometimes displays the wrong mute state
  • Fixes a bug where the menu environment is sometimes invisible on slower machines
  • Fixes a bug where embers are seen at bottom of lobby screen when joining from server browser
  • Tweak Lobby UI to allow more space for player perk descriptions on different aspect ratios
  • Upgraded Unity engine version
  • Adds a confirmation modal when leaving a lobby. For public servers, a checkbox will also be shown if you want to exclude the server from Quick Join in future.
  • VR: In-game options that use a slider now fit without overlapping the label
  • Asylum: Fixed an issue where the dissolve effect sometimes didn't work on inmates
  • Asylum: Slightly improved visuals of smashed glass effect


X: @DEVOUR_GAME
Discord: https://discord.gg/q4tTa2Z


The Carnival: Teaser Trailer & Release Date

Calling all DEVOUR players - the official teaser trailer for our upcoming new map The Carnival is out now! Check it out below:

[previewyoutube][/previewyoutube]

The Carnival will release on October 15th 2025 at 10am PT. As with our previous maps, The Carnival will be free to download for anyone who already owns DEVOUR. Players can also look forward to a Steam news post on map release day with a breakdown of everything that is included in the update.

It's almost time for the fun to begin....

X: @DEVOUR_GAME
Discord: https://discord.gg/q4tTa2Z

Digital Art Contest 2025 - Winner Announcement!

[p]Over the past five weeks, we've been running our annual contest for someone to have a piece of fan art included in our new, upcoming map The Carnival. If you haven't checked out our recent teaser post for The Carnival you can do so here.

This year, the contest theme was a wall poster advertisement for a circus attraction, ride, performance or game. We'd like to extend a huge thank you to everyone who submitted a piece (in some cases more than one). The contest is now closed, and over the past few days the development team has been voting for their favourite. This is always incredibly difficult, but it's been especially tough this year because we received so many great entries. That said, we're pleased to reveal that Sandro Luiz is the winner with this beautifully detailed, terrifying piece:


We hope players enjoy keeping an eye out for the winning piece in The Carnival. You can check out more of Sandro's art here.

We also want to give a special mention to these runners up who received multiple votes from the development team:

translucentkitty



LactoseLover



Abaandoned_Coff



GRECiA



_Shieldmaiden



Lalita



Once again, thank you to everyone who entered the contest this year. We enjoyed looking at every single entry and feel grateful to be part of such a talented community. Keep creating!

X: @DEVOUR_GAME
Discord: https://discord.gg/q4tTa2Z [/p]