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Sneak peek of upcoming new map The Town

One of our favourite moments during development is when we're ready to tease fans with some exciting details of a new map. In this upcoming horrifying new addition to DEVOUR, Sam will be stalking you with relentless drive and fury in The Town. Escape is not guaranteed, and this time, not every threat will be up close and personal...



The Town is set in California, USA, where Sam McCaul has made a pilgrimage to Mercy, an abandoned Gold Rush mining town. Filled with chilling, ghostly presences, Mercy is the birthplace of DEVOUR's cult, The Watchers Of Azazel.



After uncovering information about Mercy's original inhabitants, and their discovery of ancient symbols in a local mine, Sam has performed a deadly ritual to summon Azazel himself.



We've been working hard at implementing new mechanics, objectives and story to keep DEVOUR's gameplay fresh and rewarding. We can't wait to see what you think of The Town, maybe our best map yet. We're aiming to release The Town by the end of March for free. However, please note that this date is not finalised and so is subject to change.



We're also excited to announce that we are currently working on other features to improve the game experience, such as character texture improvements, in-game vote kicking and VR support. We'll keep you updated, so stick with us for more information in the future.

As always, thank you for your support, feedback and contributions.

Twitter: @DEVOUR_GAME
Discord: https://discord.gg/q4tTa2Z

v2.3.2

Thanks for playing in the Christmas event! This is just a very small patch, so not much to see here.

Please note that we are working very hard on the next map and will release details as soon as we can.

- Ends the Christmas event
- Prevents clearing of collected robes or presents when using the --clear-collectables launch command

Christmas Update: EXP Boost & Unlockable Bloody Robe

With the holiday season well and truly upon us, the DEVOUR team is celebrating by giving you not one, but two festive treats! From now until 10am PST on December 27th players can collect hidden Christmas presents to unlock a special-edition bloody robe, as well as enjoying a generous EXP Boost.



To unlock this unique cosmetic, you'll need to find and collect the 30 Christmas presents hidden across all 3 of DEVOUR's maps. And yes - we're just as surprised as you that Santa kept us on his list! Once unlocked, the robe will remain available to you after the Christmas event has ended.

[h3]EXP Boost[/h3]

Who said the holiday season has to be merry and bright? Take on the forces of darkness this Christmas and enjoy a 1.5x EXP boost until December 27th.

[h3]2.3.1 Changelog[/h3]
  • Adds new bloody robe for collecting 30 Christmas presents
  • Enables 1.5x EXP boost until December 27th
  • Added a button to our official merchandise store to the main menu
  • Prevents climbing up to the skybox from the Farmhouse backyard
  • Fixed an issue where an item may get duplicated when being knocked out and disconnecting at the same time

As mentioned in our previous post, we're currently working on a new map, due for release in 2022. Keep an eye out here, and on Discord and Twitter for more details in future.

As we move towards the end of 2021, we'd like to take this opportunity to say how grateful we are for your continued support. For many around the world, the past two years have involved challenge on an unprecedented level, and it's been highly rewarding for us to see the fun and social connection that DEVOUR has given people during this time.

However you're celebrating over the next few weeks, the whole team at DEVOUR would like to wish each of you a very Merry Christmas, and a Happy New Year.


Twitter: @DEVOUR_GAME
Discord: https://discord.gg/q4tTa2Z

v2.2.7

This update requires a re-build of some cache files, so is about 400mb, but only the following things have changed:

- Adds back TAA anti-aliasing option. Is known to cause issues so only use if you must.
- Anna will now be unlocked when completing Hard mode on any map.
- Fixed some issues with ultra-wide screen monitors
- Fixed crash when using a gamepad without the battery button bound
- Fixed Anna's hair sometimes vanishing

As always, please let us know if you encounter any bugs at our Discord server. Thanks!

Update 2.2: New Playable Character, Custom Outfit, Flashlight Skins & More!

We are excited to roll out Update 2.2 for DEVOUR. It brings you new playable character Anna Puerta, as well as an incredible new cosmetic, flashlight skins, a new perk, farmhouse mechanic changes and more. Please scroll down to see the full changelog as well as details on the next map.

[h2]New Character: Anna Puerta[/h2]

Anna Puerta has long been a fan favourite in DEVOUR lore, with her origins in DEVOUR's sequel game The Watchers. To clear up any confusion, Anna is a new, playable team member. You cannot play as possessed Anna (the demon) from the Farmhouse map. To play as Anna, you must complete Hard mode on any map.

We're also incredibly proud of the stunning new cosmetic, Mistress of Sin, that we're making available for Anna Puerta in this update.



[h2]New: Custom Flashlight Skins[/h2]

Introducing Flashlight skins, because who says you can't look good while burning hordes of demonic minions? Some flashlight skins can be unlocked with in-game Ritual Tokens, and some are paid for.









[h2]New Perk: Supercharged[/h2]



New perk 'Supercharged', increases movement speed by 30% for 20 seconds after using a battery.

[h2]Farmhouse Changes[/h2]

We've made 2 changes to The Farmhouse.
  • The altar pit now requires a long interact to pour gasoline
  • Anna will now stand still to scream on a goat burn (unless she is actively chasing someone)

Please let me explain some of the reasons for why we are making these changes:
  1. Anna had a bug. She wouldn't stand still to scream like the other AI and this lead to situations where the audio logic would break. By fixing this, it made The Farmhouse easier and so the long interact acts as a natural counterbalance to this.
  2. To balance the difficulty between maps. The Farmhouse is considerably easier than other maps (when using certain strategies) and so it ended up being the map that a large majority of players picked when grinding. We want all of our players to feel like they can play on any map.
  3. To give certain perks more value outside of just The Inn.
  4. To build more tension. The long interact mechanics were designed when creating The Inn and based on the positive feedback from our playerbase, we wanted to bring those mechanics into other maps. These small changes can have a very large impact on the fear factor that players, especially new ones, will experience in DEVOUR.

[h2]Changelog[/h2]

  • Full gamepad support for all menus (Note: Bindings will be reset to default in this update - apologies for any inconvenience caused!)
  • New perk: Supercharged
  • New playable character: Anna Puerta
  • New outfit for Anna: Mistress of Sin
  • New flashlight skins (some unlockable via Ritual Token, some paid-for)
  • Three story notes have been added to The Inn map
  • A new voice line has been added to the ending of The Inn map
  • Inmates no longer look at knocked out players
  • Players will be knocked out if they jump on the altar fire on the The Farmhouse
  • Tweaked the UI above player names in the Lobby to include a mute button
  • Removed TAA option from video settings
  • Updated some localizations that were out of date

[h2]Next map[/h2]
We are also excited to announce that we are hard at work on DEVOUR's next map, which is due for release in 2022 and will feature Sam as the possessed antagonist. We also have plans to release more outfits, skins and perks in future. Keep an eye out for further details!

[h2]Christmas Update[/h2]
We'll release a small update to celebrate Christmas hopefully around next week.

As always, we are incredibly grateful for all your support. We love bringing you new content and we're committed to doing so for the foreseeable future.

Twitter: @DEVOUR_GAME
Discord: https://discord.gg/q4tTa2Z