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Esports Godfather News

v1.3.24 Update

Fixes:

- Fixed an issue where the trait "Charge Horn" did not remove its cost reduction effect after being played.
- Fixed an issue where the trait "Invoker" would discard cards that could not be discarded.
- Fixed mistakes in some breakthrough mission texts.
- Fixed the issue of repeated occurrence of identical questions in interviews.
- Fixed an issue where applying debuff to all enemy units at the start of the fights would ignore enemy summons.
- Fixed an issue where Hero Lady Deadfire did not correctly apply the Dark Fire effect on units moved by card effect.
- Fixed an issue that damage from Felyn’s Hero Feat cannot be buffed correctly from Traveler's Blessing effect.
- Fixed a bug where certain cards were unable to critical hit in the field while rules allows.
- Fixed an issue where the card Shielded Advance would not advance if the hero was inside the turret when played.
- Corrected the English text for the card Fight in the Prison.
- Fixed an issue where the trait Performer Personality harass rate growth was not functioning.
- Fixed an issue where the effect of reducing Evade from card Focused Thinking was not functioning.
- Fixed a bug where the model of Nihil remained when slain during in fights.
- Fixed an issue where the medal Flawless Victory could not be achieved.

Summary of July Updates and Future Update Plans Preview for "Esports Godfather"

Hello everyone! This is moto, the planner from Asteroid Studios.

Another month has flown by, and the July updates for "Esports Godfather" have been compiled. Below is a summary of this month's updates:

1. New Option in Customization: Skip Internet Café Matches



Perhaps the difficulty of the initial stages was too low? Or maybe you want to achieve certain achievements? Now, coaches can choose to skip Internet café matches when starting a new game. After selecting this option, coaches can skip these matches and begin their new journey directly from the amateur league.

2. New Hero "Nihil"



Leech-like is a hero whose form varies based on their health percentage. Are coaches satisfied with their performance in matches? For specific hero information, please click here.

3. MOD Related



To assist coaches in better utilizing mods from the workshop, we've added an in-game MOD manager and display for MOD initialization failures.

4. Player Selection and Custom Player Pages Add Rulebook Viewing



Recognizing that not all coaches are familiar with the game rules of "Esports Godfather," both experienced champions and new coaches can now refer to the rulebook when selecting players.

5. Deletion Functionality for Imported Team Logo Images



Surprisingly, this feature was not available before.

6. New Hidden Inherent Medal



Many coaches have expressed concerns about "fake matches" in BO3 or BO5 series where a team clearly leads but continues to play for player experience. To address this, we've added a new hidden inherent medal— "Early Finish." Now, coaches can confidently sweep opponents.

- Medal: Early Finish: When winning a series with 1/2 games left unplayed, gain 200%/300% ability experience, fan base growth, and hero proficiency experience.

7. Future Updates



Coaches may have noticed that this month's updates are fewer compared to last month. This is mainly because our studio's focus has been on a major update planned for the future. Therefore, the update frequency will slow down temporarily, and we appreciate your patience. I will now reveal some details about future updates here. (Note: The following images are for demonstration purposes and may differ from the actual interface.)

[h2] 7.1 Player Potential System[/h2]



Your players will no longer be mere rookies. Each player will have their own potential values. As a coach, you need to unearth their potential, help them find their style, and dazzle in competitions!

[h2] 7.2 Brand New Player Trading System[/h2]



Your players have finally realized they have professional aspirations too! When signing players, you'll need to meet not only their signing fees and salaries but also their player demands. After all, not everyone can afford to pay the penalty!

[h2] 7.3 Venue System[/h2]



How can you pay your players without income? You need to build your own competition venue to attract fans and sell tickets. Build better venues based on blueprints, attract more fans, and sign more players!

[h2] 7.4 Player Retirement System[/h2]



In the player retirement system, your players will have their own professional lives. Even the greatest players will retire one day. As a coach, you should not only focus on the current performance of the club but also its future.

[h2] 7.5 Scout System[/h2]



No matter how outstanding a player is, they will eventually retire. As a club coach, you need to plan ahead. The scout system helps you discover potential stars! Based on your requirements, your scout will bring you new trainees or rookies at regular intervals. Unearth their potential and inject new blood into your club!



[h2] 7.6 Player Personality and Emotional System[/h2]



Players are not emotionless competition machines. Each player will have their own emotions and personalities. While their performance in matches is important, you also need to consider their mental health.

[h3] We expect these updates to be implemented in September due to their extensive content and data additions. Consequently, after the next major update, old game saves will no longer be compatible. We apologize for any inconvenience!

Note: Recently, some coaches have reported issues such as crashes and game errors. After investigation, we have identified these as C0000005 errors related to memory and CPU. This issue is related to recent events involving Intel CPUs. Coaches should be able to maintain game stability by reducing CPU frequency by 0.3GHz across all cores. (Lastly, if coaches who previously left negative reviews due to this issue can reconsider and update their reviews, it would be greatly appreciated.)
[/h3]

That concludes the summary of this update. We hope all coaches are looking forward to it!

Also, if you encounter any issues during gameplay that you'd like to report to us or if you have ideas for communication with other coaches, feel free to join our Discord and X channels.

Discord: https://discord.com/invite/Wpf6y7kFjp

Twitter (X) https://twitter.com/1000_Water_


V1.3.22 Update

New Content:

- Added hidden innate badge: Quick termination: Gain 200%/300% ability experience, fan count, and hero proficiency experience when winning a series with 1/2 matches remaining.

Bug Fixes:

- Fixed an occasional issue with Hero Cubey’s life steal stack.
- Fixed an issue where Hero Kid's attack power gain from dead units did not match the ability text.
- Corrected the text description of the card keyword Vanish.
- Adjusted the UI of the card Watch This! (it can now be determined if it is active through the unit status icon).
- Fixed an issue where the equipment Dissonance made heroes unable to attack and immune to death for one turn.
- Fixed an issue where Hero Bart would die instantly when damaging himself (e.g., using the card Aggressive Push).
- Fixed an issue where Hero Merisi's special attack ignored taunt.
- Fixed an issue where the trait Bloodlust's derived card was not limited to once per turn.
- Fixed an issue where the upper limit of the trait Minimalism was not functioning.
- Fixed missing localization text for some events.

V1.3.21 Update

Fixes:

- Fixed the incorrect text and effect of the card “Leeching”.
- Fixed an issue where the derived cards did not work after the first one when equipping” Nice Guy Card”” to multiple heroes.
- Fixed the issue where the effective range of the card “Flank Protection” did not match its description.
- Fixed an issue where Hero Miki’s special ability sometimes did not work.
- Fixed the threshold determination of the indicators for the card “Avatar”.

V1.3.20 Update

Fixes:

- Fixed an issue where the farming efficiency provided by certain cards and traits was not working correctly.
- Fixed an issue where Hero Bart 's ability did not deal damage on the battlefield.