
[h3]Hero Name: Felyn
Hero Type: Marksman/Hybrid/Ranged
Available Lanes: Top Lane/Bottom Lane[/h3]

-increases Energy to improve Energy Level, dealing more damage.
-When Energy reaches 7 or above, improves 1 Energy Level and spawns 1 copy of to the hand, then removes all Energy.

-Increase 2 Energy when gaining shield.
-Each attack and harass deals additional 10×Energy Level damage. This damage ignores target's Armor and damage reduction effects.


-Each attack increases 1 Energy.
-Each attack deals additional 10×Energy Level damage. This damage ignores target's Armor and damage reduction effects.
-After the first attack, immediately perform Energy Level additional attacks (max 10 times). These extra attacks prioritize attacking the unit with the highest HP, deal 15% damage, and do not increase Energy.
[h2]Cards:[/h2]

[h2]- Excited State:[/h2]
Perform Energy Level (up to 5) Attacks: Deal 15% damage with each attack to a random enemy hero in the same hex.

[h2]-Ultimate Charge:[/h2]
Can only be played on a lane.
Push to the hex of enemy turret, then perform Energy Level (up to 10) Attacks: Deal 15% damage with each attack to a random enemy hero in the same hex. then gain 25× level shield.

[h2]- Assault Mode:[/h2]
Gain 25× level shield, then Attack each enemy hero within 1 hex: Increase 1 Energy for each hit.

[h2]- Transition:[/h2]
Increase 3 Energy and draw 3 cards. [debuff_color]Cannot draw more cards until the end of this Deployment Phase.
Hero Proficiency Effects:
Beginner: Can use this hero.
Proficient: Gain an extra 3.75 attack power and 17 health per level.
Veteran:Branch 1: Additional 5 damage per level for hero abilities, maximum additional attack times in battle increased by 2.
Increase 1 level at the start of the game.
Branch 2: Additional 5 damage per level for hero abilities, maximum additional attack times in battle increased by 2.
In battle, gain 1 additional kinetic energy each time a shield is obtained.
Master: Gain an extra 3.75 attack power and 17 health per level.
Expert: Additional 5 damage per level for hero abilities, maximum additional attack times in battle increased by 2.
In battle, gain an additional shield equal to 10×Felyn's level each time a shield is obtained.
Elite: Gain an extra 3.75 attack power and 17 health per level.
Grandmaster:Branch 1: Additional 5 damage per level for hero abilities, maximum additional attack times in battle increased by 1.
Gain 1 kinetic energy when participating in a kill (after returning to battle).
Branch 2: Additional 5 damage per level for hero abilities, maximum additional attack times in battle increased by 1.
Increase 1 level at the start of the game.
