1. Esports Godfather
  2. News

Esports Godfather News

V1.1.6 Update

Fixes:

- Fixed an error in daily training settlement after loading a save.
- Fixed errors related to players during the transfer window.

Gameplay Adjustments:

- Starting from turn 30 in battles, each hero will take 2000 damage after completing their action.

V1.1.5 Update

Fixes:

- Corrected the trigger conditions for several process events.
- Fixed localization errors in some texts.
- Fixed the issue with displaying hero information after version changes.
- Fixed the issue where daily training projects disappeared due to save problems.
- Fixed the error when returning to the main menu from the pre-battle announcement screen.
- Fixed the A-grade daily training project "Training Partner."
- Fixed the issue where "Colossus Teamfight" returned to the hand after winning a colossus team battle.

V1.1.3 Update

Dear Coaches,

Happy weekend! Here are the details of the fixes in this update:

Fixes:

- Fixed an issue where players could not receive achievements properly.
- Fixed the issue where some events would trigger repeatedly.
- Fixed discrepancies between interview text and actual matches.
- Fixed the issue where the timing of triggering certain process events did not match actual conditions.
- Fixed a problem related to the "Midas' Hand" equipment.
- Fixed the hand limit issue for the "Tactical Roaming" card.
- Fixed the problem of Ada obtaining 4 "Mod Upgrade" cards.
- Fixed the sorting method reverting to overall ability after confirming signings during the transfer period.
- Fixed the issue where signing players was unsuccessful if there were more than 7 players during the transfer period.
- Fixed an error when switching clubs during training matches.
- Fixed proficiency descriptions for Shougong Lei and Kaka .
- Fixed proficiency for Dylan.
- Optimized AI logic for playing card Gold Rush.
- Fixed issues related to the cards "Close out the Game" and "Colossus Teamfight."
- Medal MVP rewards hero mastery exp: 1 → 3

Achievement Q&A

Hi, everyone! Achievement is online today. Here are some frequently asked questions about achievements:

Q: Do achievements need to be completed in a new game?

A: Except for the "Hell Journey" series of achievements, all others can be completed in existing saves.


Q: For example, if there's an achievement that requires me to be promoted to the League 1 and my save is already in the Super League, will it unlock?

A: Some achievements read your save file's history, such as "Promoted to the League 1" and "Gain 100,000 Fans". If you have already met the conditions, they will unlock immediately upon loading your save. However, some achievements might require you to meet the conditions again, such as "Ordinary Punch".


Q: Why did I unlock many achievements as soon as I started the game?

A: This is because the achievement interface in our client was completed a few days ago. If you met the conditions for any achievements in the last two days, they would automatically unlock. For example, if you dealt 9999 damage in a single hit yesterday, the "Ordinary Punch" achievement would unlock immediately after today's update.


Q: How do I obtain the "Hell Journey" series of achievements?

A: You need to start a new game and select the "Hell" difficulty in the initial customization options, then begin the game.


Q: Does the "Hell Journey" really not allow me to change any other settings, even "Prior Use MOD Appearance"?

A: The "Hell" difficulty doesn't lock all option selections, such as "Prior Use MOD Appearance". In practice, you can choose other sub-options first and then select "Hell" last. To ensure your achievement unlocks, make sure the "Hell" difficulty button is highlighted when you start the game. As shown in the image below:

V1.1.2 Update (Emergency Fix)

Dear Coaches,

This is Asteroid Game Studio. We sincerely apologize for the oversight in our previous versions, v1.1.0 and v1.1.1, which contained several critical bugs that we failed to identify during testing.

These issues specifically included:

- A critical issue that caused the game to freeze when acquiring a skill.
- An error caused by player experience allocation.
- A problem preventing some players from loading saved games.

Please update to version 1.1.2, as we have fixed these bugs in the newly uploaded version.

We are very sorry for the inconvenience caused by our oversight during testing, which led to many coaches experiencing frustrations on Friday evening. We will take this as a lesson and ensure that future updates are thoroughly tested before being released. We apologize for any trouble this has caused.

Thank you for your understanding.