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Di[c]E News

Di[c]e - Dice or Die update 1.1.3

It is now possible to wait at the campfire area, for a maximum of 5 hours but renewable. This wait restores your A.P. and gives you the Campfire Buff.

At the Forge, it is possible to display the equipment worn by the character

The forge quest has been fixed

A message is displayed when the saves have been correctly done

Some translation issues have been fixed

Di[c]e - Dice or Die update 1.1.2

In normal diffuclty mode, it is now possible to save your game in the Fast Travel Zone
You can save your game at the camp without having to sleep at any time
At the camp, the chest displays a larger UI
Loading and saving times have been reduced
Loot time has been reduced
The escape key is used to display the menu independently of the interface

Di[c]e - Dice or Die update 1.1.1

The game introduces small cutscenes at the entrance of some quests as well as new camera angles!

Small additional tutorials appear at the start of the game concerning inventory and minimap.

Fixed bugs that could cause the game to freeze during certain quests.
Fixed a bug that could change descriptions on the loot window.
Fixed a bug that could make buttons transparent during battles and make it look like they were not accessible.
Small rebalances of the hard mode.

Di[c]e - Dice or Die update 1.1.0

Di[c]E - Dice or Die update 1.1.0 is live!

As promised it brings a hard mode.

Normal: The settings remain unchanged to what you are used to.
Hard: Vital parameters drop 30% faster, diseases affect you 25% faster, enemies have 30% more health, you start the adventure in a worse general state and there is no water when you arrive at the camp.

The hard mode is still being refined, it is doable but ... it is hard for new players!

If you resume your current game, it will be in normal mode, as before.
To try the adventure in difficult, you have to restart a new game and choose the appropriate level of difficulty.

I am of course always at your disposal to make the changes you want during the next update which will take place in the coming days!

Have a good game, have fun and ... Cheers!

Check out the latest update!

Di[c]E has been available in early access for two months!

As promised during this early access phase, we have listened to our players who have been heavily involved in the development of the title. We have worked hard to make your ideas a reality!

Thank you !

This ninth update includes a lot of changes that further improve the gaming experience:
- The hero can now run and move stealthily.
- A camera zoom system has been set up to adjust the view to your liking.
- 7 new enemies appear on the island, including a boss!
- A tutorial has appeared.
- During combat, the camera offers dynamic changes in 3D.
- The crafting system and camp equipment have evolved to become more accessible.
- The difficulty of the game has been reduced.
- Magic effects have been improved.
- The minimap is accessible all the time and has been reworked.
- The gamedesign has been changed to make early game more accessible to new players.

All this without compromising the fluidity and optimization of the Di[c]E - Dice or Die experience.

The new gameplay trailer highlights most of these new features:
[previewyoutube][/previewyoutube]

As usual during this early access, we are at your disposal to implement your ideas into the game experience!

We wish you lots of fun and a great adventure on the island!

To your dice!