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Di[c]E News

Di[c]e - Dice or Die update 1.1.4

Di[c]E - Dice or Die update 1.1.4 :
This update introduces the cheat and debug console.
In game, successively press the following keys on your keyboard: "c" "h" "e" "a" "t".
The console will appear at the top of the screen.
Enter one of the following codes:
- "God Mode" = Reset all vital values to 100
- " Fast Travel" = Activate all fast travel zones
- "Bag" = Add a bag to the inventory

Other codes can be added at your request.
Alternatively, if a bug occurs, you can try to unblock yourself with one of the debugging tools accessible from the same console:
- "Debug Trigger" = Reactivates the areas if they are no longer accessible.
- "Debug Mouse" = Reactivate movement
- "Unblock" = Allows you to unlock the player if it remains blocked.

Finally, a plant spawn system appears. Randomly, between the 7th and the 12th days, plants will reappear in the different places of the island allowing you to restock your supplies and to concoct recipes!

Di[c]e - Dice or Die update 1.1.3

It is now possible to wait at the campfire area, for a maximum of 5 hours but renewable. This wait restores your A.P. and gives you the Campfire Buff.

At the Forge, it is possible to display the equipment worn by the character

The forge quest has been fixed

A message is displayed when the saves have been correctly done

Some translation issues have been fixed

Di[c]e - Dice or Die update 1.1.2

In normal diffuclty mode, it is now possible to save your game in the Fast Travel Zone
You can save your game at the camp without having to sleep at any time
At the camp, the chest displays a larger UI
Loading and saving times have been reduced
Loot time has been reduced
The escape key is used to display the menu independently of the interface

Di[c]e - Dice or Die update 1.1.1

The game introduces small cutscenes at the entrance of some quests as well as new camera angles!

Small additional tutorials appear at the start of the game concerning inventory and minimap.

Fixed bugs that could cause the game to freeze during certain quests.
Fixed a bug that could change descriptions on the loot window.
Fixed a bug that could make buttons transparent during battles and make it look like they were not accessible.
Small rebalances of the hard mode.

Di[c]e - Dice or Die update 1.1.0

Di[c]E - Dice or Die update 1.1.0 is live!

As promised it brings a hard mode.

Normal: The settings remain unchanged to what you are used to.
Hard: Vital parameters drop 30% faster, diseases affect you 25% faster, enemies have 30% more health, you start the adventure in a worse general state and there is no water when you arrive at the camp.

The hard mode is still being refined, it is doable but ... it is hard for new players!

If you resume your current game, it will be in normal mode, as before.
To try the adventure in difficult, you have to restart a new game and choose the appropriate level of difficulty.

I am of course always at your disposal to make the changes you want during the next update which will take place in the coming days!

Have a good game, have fun and ... Cheers!