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EPICA News

Early Access Patch 3.3.4.8

[p]New patch is out [/p]
  • [p]Added more quests[/p]
  • [p]Added new NPC bard[/p]
  • [p]Added display of active quests to the mainframe[/p]
  • [p]Fixed a bug with the spawning of the player[/p]
  • [p]Extended the castle further[/p]
  • [p]Enabled a new loot gear type, boots[/p]
  • [p]Updated the Lobby[/p]
  • [p]Several miscellaneous improvements.[/p]
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Early Access Patch 3.3.4.7

  • [p]Enabled 1 handed axe weapons.[/p]
  • [p]Enabled ore mining (requires a mining pickaxe).[/p]
  • [p]Added a hardcore achievement.[/p]
  • [p]Added a new location.[/p]
  • [p]Added three quest.[/p]
  • [p]Added character model dependent gear.[/p]
  • [p]Updated the castle.[/p]
  • [p]Fixed a bug with consumable items not saved on the actionbar.[/p]
  • [p]Several miscellaneous improvements.[/p]

Early Access Patch 3.3.4.6

  • [p]Hardcore character is now an optional feature.[/p]
  • [p]Updated the village of Pradan.[/p]
  • [p]Player sword animations are now properly displayed.[/p]
  • [p]Added helmets to loot.[/p]
  • [p]Added a quest.[/p]
  • [p]Added a hardcore ladder.[/p]
  • [p]Enabled the honor system for quests.[/p]
  • [p]Weapon damage now properly displayed on the character stats page.[/p]
  • [p]Various optimizations to landscape features.[/p]
  • [p]Several miscellaneous improvements.[/p]

Early Access Patch 3.3.4.5

  • [p]Added various animals and insects to coastal regions.[/p]
  • [p]Added various animals and insects to some forests.[/p]
  • [p]Added a quest.[/p]
  • [p]Fixed a bug with the global lightning.[/p]
  • [p]Optimized shadows, now less dark.[/p]
  • [p]Extended the Castle outside camp.[/p]
  • [p]Updated the world biome, roads, grass, and similar details to be configured.[/p]
  • [p]Various optimizations to landscape features.[/p]
  • [p]Improved spawning, next updates will deploy more default world NPCs.[/p]
  • [p]Several miscellaneous improvements.[/p]
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Early Access Patch 3.3.4.4

  • [p]Updated the landscape around Castle Brock.[/p]
  • [p]Added outside castle fortifications.[/p]
  • [p]Added new locations.[/p]
  • [p]Further optimized the biome.[/p]
  • [p]Fixed a bug with the Ai not always equiping a weapon properly.[/p]
  • [p]Several miscellaneous improvements.[/p]
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