tModLoader v0.11.7.3 Changelogs
Using Steam? Simply update TML through Steam.
Not updating? Relaunch Steam. Please note it sometimes can take a while for the update to reach every Steam client.
PSA: We're aware that family sharing is not working. Please be patient while we work on a fix.
PSA 2: Cloud saves disappear if you have too many files on steam cloud, you should try moving files off your cloud if this is happening to you.
This update supports Terraria v1.4.0.4 manual installation and GOG.
Major:
- GOG Install should work again. Make sure terraria v1.4.0.4 installed.
- You can install TML into the GOG dir if you want, make sure a v1.4.0.4 Terraria.exe is present.
- If you patched your Terraria.exe, make a copy of the original exe and name it Terraria_1.4.0.4.exe
Fixes:
- Fix a RandomUpdate issue (Surface updates)
- Fix LogArchiver.DeleteOldArchives() not working with "Old" log archive subdir
- Fix 'File already exists' in LogArchiver.MoveOldLogs()
- Fix mods failing to compile for unresolved FNA during pdb generation
- Fix includePDB in build.txt only looking for PDB files, not MDB files
- Fix MdbManager.TryResolveLocation sometimes NullReferenceExceptions, causing Exception ToString()'ing to blow up (cf. HookGetStackTrace)
- Fix shoes not drawing
- Fix upgrading .csproj going back to top of list (Game now remembers scrollbar position)
Other:
- Refactor InstallVerifier
- Extra tips for error messages
- ExampleLaserWeapon updates
- PaintID
- Example Last Prism
- Made ExampleExplosive count towards Demolitionist Spawn/ItemID.Sets.ItemsThatCountAsBombsForDemolitionistToSpawn
- Added a menu for world gen crashes
- UIModConfig update
- Added a log message for steam cloud quota.
- Memory estimates for mods now show by default