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Remnant II News

Remnant II Hot Fix Notes: 396,960

Includes various bug fixes. The full bug list can be found here:

--Performance and Crashes--
- Fixed an issue where the Cube Gun projectile could cause a crash while fighting Bruin, Blade of the King.

--Bug Fixes—
[--Progression & Rewards ]
- Fixed an issue where the same injectable could generate twice in the Awakened King one shot
- Fixed an issue where Endaira’s End would not show up in some player’s worlds.

[--Archetypes--]
==Ritualist==
- Fixed an issue where Dark Pact was mislabeled as an Archetype Trait instead of a Trait

[--Gear / Items--]
- Fixed an issue where Monarch was causing friendly fire damage.
- Fixed an issue where Crimson Guard armor failed to appear when inspecting.
- Fixed an issue where Energized Neck Coil would apply damage with every application of a status effect.

[--Enemies--]
- Fixed an issue where the Forgotten were doing too much damage.

Remnant 2's One True King boss fight makes up for Annihilation's sins

My appointment with the One True King of Losomn has been a long time coming. I've encountered all manner of would-be royalty in Remnant 2's main campaign, from red-robed princes to imposter kings - but pervasive whispers of the one king to rule them all break through the rabble, and it turns out that news of his death has been greatly exaggerated. PCGamesN caught up with mid-level combat designer Maurice Edwards for an exclusive interview to discuss what we can expect from our final showdown against the eponymous king himself.


Read the rest of the story...


RELATED LINKS:

Remnant 2 update adds participation medal for Apocalypse mode players

How to unlock the Remnant 2 Ritualist Scythe

Win a copy of Remnant 2, the latest DLC, and a Matt Heafy t-shirt

How to unlock the Remnant 2 Ritualist Scythe

How do you unlock the Remnant 2 Ritualist Scythe? The Forgotten Commune is likely the first side dungeon you explore in The Awakened King DLC, so the odds are high that you've picked up a quest item or two while defeating the optional bosses that lurk within. The Scythe Blade and Scythe Hilt seem like a natural fit - in fact, their item descriptions even hint that "if you can reunite them, you'll have a brutal new weapon to add to your collection." But how do you actually do that?


Well, it's more straightforward than you might think - you don't even have to return to Ward 13. When reunited in the action-adventure game, these two quest items form the best melee weapon for the Remnant 2 Ritualist thanks to its unique Remnant 2 mod, which allows you to inflict more damage to enemies suffering from negative status effects. So, if you want to expand your Remnant 2 arsenal with weapons unique to the Remnant 2 Awakened King DLC, here's how to unlock the Ritualist Scythe.


Read the rest of the story...


RELATED LINKS:

Remnant 2 update adds participation medal for Apocalypse mode players

Remnant 2's One True King boss fight makes up for Annihilation's sins

Win a copy of Remnant 2, the latest DLC, and a Matt Heafy t-shirt

Win a copy of Remnant 2, the latest DLC, and a Matt Heafy t-shirt

The world of Losomn has an empty royal seat waiting to be taken in Remnant 2, but who's going to be brave enough to stake their claim to the throne? The latest Remnant 2 DLC, The Awakened King explores this question as the corrupted One True King finally wakes from his slumber. If you purchased the Remnant 2 Ultimate Edition, you should have access to this DLC already, but if you didn't, we have some great news to share.


Read the rest of the story...


RELATED LINKS:

Remnant 2 update adds participation medal for Apocalypse mode players

Remnant 2's One True King boss fight makes up for Annihilation's sins

How to unlock the Remnant 2 Ritualist Scythe

The Awakened King DLC - Patch Notes

[h2]== The Awakened King DLC Launched ==[/h2]

[h2]--Quality of Life--[/h2]
[ General ]
- Added matchmaking regions. You will be prompted for your region on first startup and can change it later if necessary. When you are searching for a public game, it will only show users in your region, and your region will determine which users can see your public games. Friends’ games are always visible, regardless of region settings.
- Fixed an issue where player’s data wasn’t always saved when a host quit or kicked them from a session.

[ Enemies ]
- Increased global spawn rate for aberrations.

[h2]--Bug Fixes--[/h2]
[ Progression & Rewards ]
- Fixed an issue where “Carnage in C-Minor” Achievement / Trophy was not able to be acquired.
- Fixed an issue where Scroll of Binding was not able to be acquired.

[ Archetypes ] = Engineer =
- Fixed an issue where Flamethrower Turret projectile was misaligned.

= Handler =
- Fixed an issue where a player could be executed while very good boy was reviving them and cause the player to become immobilized.

= Archon =
- Fixed an issue where some enemies would not take damage from Havoc Form’s Lightning Tendrils attack.

[ Gear / Items ]
- Fixed an issue where Fae Shaman Ring was not working as intended with Dense Silicon Ring.
- Fixed an issue where One-Eyed Joker amulet was affecting projectiles heading direction
- Fixed an issue where Energized Neck Coil would play explosion vfx incorrectly in multiplayer.
- Fixed an issue where Rotted Arrow mod explosion was negated when shooting metal fence in some location in Losomn.
- Fixed an issue where Crescent Moon Moonlight Barrage mod failed to return to player when Hunter’s Shroud skill was active.
- Fixed an issue where Merciless Bleed was incorrectly triggering with Bandit Mutator.
- Fixed an issue where players were able to bypass some doors using World’s Edge charge attack.
- Fixed an issue where Tomb Dweller’s ring was not stacking 3 times.
- Fixed an issue where Corrupted Meridian was not scaling correctly with intended damage type.
- Fixed an issue where Corrupted Shards could be sold to vendors, this was not the intention and has been removed.
- Fixed an issue where Corrupted Merciless was not applying Bleed when Bloodshot mod was active.
- Fixed an issue where Shocker mutator didn’t scale with weapon level or show as active when charged.
- Fixed an issue where Energy Wall mod was emitting bright lights when mod power was full.
- Fixed an issue where Fae Bruiser ring was triggering on destroying breakables.
- Fixed an issue where Killswitch mod wasn’t requiring a switch to ranged weapon to proc and damage wasn’t scaling off of weapon level.
- Fixed an issue where Sequenced Shot would not proc correctly, now it requires all subsequent shots to be charged shots to proc.
- Fixed an issue where some items would persist across all worlds and not be able be picked up.
- Fixed an issue where kills with Scattershot would not proc fragmented shot.
- Fixed an issue where Beta Ray mod had an increased range when attached to an enemy.
- Fixed an issue where Detonation Trigger was not applying the correct damage with Corrupted and regular versions of Aphelion mod.

[ Enemies ]
- Fixed an issue where aberration in Twisted Chantry would not path to player correctly on stairs.
- Fixed an issue where Trapper affix was not being removed once the aberration was defeated.
- Fixed an issue where the Cube Boss would glitch creating a safe spot.
- Fixed an issue where the Custodian’s Eye VFX would linger after death.
- Fixed an issue where Shaed Knight’s auras were not visible to clients.
- Fixed an issue where Gwendil: The Unburnt’s bombs were not able to be shot while in her hand.
- Fixed an issue where Metaphysical Tal’Ratha was unable to have Burn status applied to him.
- Fixed an issue where the Fae Praetor couldn’t be hit while being kicked away after grabbing a player.
- Fixed an issue where Root Flyers could grab players while on elevators and get stuck.

[ UI ]
- Fixed an issue where some Mods did not update their descriptions when equipping rings that changed Mod Damage.
- Fixed an issue where some aberrations were missing their health bar.
- Fixed an issue where the doorway to the Lost Temple in the Faithless Thicket was showing up as a side dungeon in the minimap.

[ Misc Fixes ]
- Fixed an issue where some collision could trap players on Yaesha.