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The Forgotten Kingdom - DLC Announcement Trailer

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This second DLC for Remnant II, The Forgotten Kingdom, will launch on April 23 for $9.99. You can purchase the DLC Bundle for $24.99 on April 23 to get The Awakened King DLC, The Forgotten Kingdom DLC, and have access to the final DLC once it’s available sometime later this year. Those who purchased the Ultimate Edition of REMNANT II have access to all DLC at no additional cost.

In this upcoming DLC for REMNANT II, you will piece together the forgotten history of the lost tribe of Yaesha as you attempt to quell the vengeful wrath of an ancient stone spirit called Lydusa. Navigate the lingering traces of torment, treachery, and death that haunt the land's once proud ziggurats, as Lydusa's living stones wander the crumbling remnants of an ancient civilization in search of fresh blood. In a brand-new storyline, you must uncover the secrets of the lost tribe by exploring a mysterious new area within the world of Yaesha. In this strange new location, you will traverse new dungeons, acquire powerful gear —including a new Archetype, “The Invoker"— meet unexpected allies, and face new threats in their quest to return some semblance peace to the forgotten kingdom.

Here is a detailed list of features you can expect in The Forgotten Kingdom:
  • New Storyline, Dungeons, and Area Based in the World of Yaesha: Delve deeper into the biome of Yaesha and experience a brand-new storyline where players will unravel the mystery of Yaesha’s lost tribe, a vengeful stone spirit called Lydusa, and her living stone constructs.
  • New Archetype - The Invoker: Drawing strength from the nature spirits of Yaesha, this new Archetype can harness the mystic power of the jungle. More details on the Archetype will be revealed in a new Archetype Reveal Trailer next week!
  • Many Items and Powerful Weapons that Enhance Gameplay: Outfit the traveler to survive this more deadly version of the world of Yaesha by choosing from a host of new weapons and modifications, along with new items, like amulets and rings.
  • New Bosses, Characters, and Fearsome Creatures to Encounter: Mysterious threats and survivors of unknown origin emerge from the crumbling remnants of the forgotten civilization of Yaesha, bringing new challenges for all players.

We can’t wait for you to explore this new content. Stay tuned for updates, keep an eye on our social channels, and join the discussion on our official Discord!

We are now Arc Games

We're very excited to announce that we are now Arc Games! We're the same team of passionate gamers that brought you many beloved franchises including the Remnant series, Have a Nice Death, Star Trek Online and Neverwinter. And we can’t wait to bring you even more exciting titles like Gigantic: Rampage Edition, Hyper Light Breaker, and more soon-to-be announced games for 2025 and beyond! Follow us @ArcGames and check out the #iiishowcase April 10th, 10am PDT for a new Hyper Light Breaker trailer!

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Remnant II , Patch 410790

Misc performance, crash, and item fixes. For a full list of changes:

https://gunfiregames.com/blog-five/2024/3/14/remnant-ii-patch-410790-notes


or

https://steamcommunity.com/app/1282100/discussions/0/7410182519533264355/

REMNANT 2 | HOTFIX NOTES - 3.14.24

--Performance and Crashes--
- Fixed an issue where frame rate would potentially stutter in multiplayer when certain weapons were used by clients.
- Fixed an issue where UI elements would flicker when using FSR Frame Generation for some players.


--Bug Fixes--
-- ]Archetypes[ --
==Handler==
- Fixed an issue where Very Good Boy could proc infinite Bleed on enemies.
DEVNOTE: Still a Very Good Boy.
-- ]Gear / Items[ --
- Fixed an issue where Corrupted Savior’s Mod power was not draining correctly in all instances.
- Fixed an issue where Corrupted Savior was not playing a swap weapon animation.
- Fixed an issue where when adding Duration to Corrupted Nebula it was not increasing its Damage Over Time effect.
- Fixed an issue where Corrupted Nebula’s Corroded Status was not being calculated correctly upon reapplication.
- Fixed an issue where Corrupted Nebula Damage Over Time was being calculated incorrectly.
- Fixed an issue where Corrupted Nebula’s Nano-Bots would incorrectly proc the Bandit Mutator.
- Fixed an issue where Impact Cannon’s bullet trajectory was offset of reticle at medium and close range.
- Fixed an issue where Tainted Blade mutator was not applying melee damage bonus on charged attack with Huntress Spear.
- Fixed an issue where Shielded Strike mutator was not working with Huntress Spear.
-- ]UI[ --
- Fixed an issue where Corrupted Nebula’s inspect information was not displaying correctly.
- Fixed an issue where Corrupted Sorrow’s mod damage as friendly fire was showing up incorrectly on minions.
-- ]Misc Fixes[ --
- Fixed an issue where Void Heart visual effects would become detached from item.

Remnant II Patch 409,464 Notes:

-- Performance and Crashes --

- Fixed an issue where Soul Binder would potentially crash the game.

-- Bug Fixes --

]-- Gear / Items --[
- Fixed an issue where Bolt Driver was shooting double it’s intended amount.
- Fixed an issue where Tainted Blade would sometimes not apply corrosion.

DEVNOTE: Also the max level bonus of 20% damage per stack of corrosion was reduced to 10%

- Fixed an issue where Huntress Spear was not working correctly with some mutators.

]-- UI --[
- Fixed an issue where Huntress Spear display information was incorrectly shown.

]-- Misc Fixes --[
- Fixed an issue where you could interrupt any attack or skill immediately.