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Loop Hero day 1 & 2 patchnotes

Hello!
Thanks everybody for playing Loop Hero, and for reporting all kinds of bugs.
We're really sorry for them, and fixing as fast as we can.
Here's a patch log of what we fixed in the past 2 days.

06.03.2021 - Loop Hero v1.007 hotfix

Hopefully fixed the achievments on mac and linux
Also hopefully fixed tha lagging issue
Fixed the encyclopedia bug of bosses 3rd dialogue showing after unlocking their article
Fixed the bug of road tiles changing into wasteland when meeting certain condition, and the following bug of game crashing when trying to transform that wasteland tile into anything
Fixed necromancer's skeletons getting stuck in ghost chains when killing the ghost at the same time as dying
Also made a mistake in ghost spawning code, but reuploaded, it's fixed now
Possible fix of 4th chapter boss critical error when playing as necromancer
Fixed the red healthbar issue when fighting the 4th chapter boss
Fixed the secret battle issue with battle window freesing after the first win
Various typos fixed

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06.03.2021 - Loop Hero v1.006 hotfix

Fixed the resource duplication bug from the last patch, congrats to lucky people who got a lot of resources from the boss in that short period lol

Hopefully fixed game freeses every 2-3 minutes on certain graphics cards
Fixed the screen taking up more space than possible when launching the game on other devices with lower screen resolution
Fixed the game softlocking when dying at the same time with the boss
Fixed a crush when deleting an arsenal without equipping anything in the 5th slot
Rebalanced a lot of camp prices for upgrades
Nerfed 3rd boss a little
Fixed an encyclopedia bug in which players could unlock a third boss dialogue ahead of time
Added parentheses to the small pixel font
In retreat menu changed the "take all" button numbers drawing from "required/have" to "have/required"
Various typos fixed

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05.03.2021 - Loop Hero v1.005 hotfix

We're sorry for critical errors and your lost time, and made a fix for that
Now if the game crashes, all the loot you'd otherwise lose will be saved in your camp

Turned the steamcloud back on with fixes
Fixed a crash with necromancer's skeletons in 3rd chapter bossfight
Buffed the labirynth of memories cards
Changing the fullscreen with alt+enter now works better
A couple of typos fixed
Secret enemies now don't change their names to ERMAK when switching languages or screen resolutions
Fixed the possibility of 2nd boss summon killing the hero after the boss is dead
Fixed resetting the attack speed to basic when changing items in battle
Hopefully fixed the village and road lantern bug

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05.03.2021 - Loop Hero v1.004 hotfix

Cemeteries now don't give out memory fragments until meeting certain conditions
Made one sprite a little prettier

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05.03.2021 - Loop Hero v1.003 hotfix

Fixed an issue with darks slimes causing critical error in villages
Fixed an issue with villages causing critical error when surrounded by road lanterns
Game titles now work properly
Building menu doesn't get overlayed with black rectangle in ultrawidescreen
Cemeteries now properly give out memory fragments after meeting certain conditions
Fixed an issue in which expedition could go on while the boss tile is spawning
Fixed the sound of hero steps playing in the camp after leaving the titles
Temporarily disabled steam cloud, since it's working wrong for a lot of people and might be messing with demo achievements. Looking for the solution, will enable it back on soon

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05.03.2021 - Loop Hero v1.002 hotfix

Fixed a crash when dying of thorns

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05.03.2021 - Loop Hero v1.001 hotfix

Fixed possible crash on linux on launch
Fixed the possible transformation of camp tile into wasteland
Apostrophes in pixel fonts now draw properly
Fixed some of the continuity issues in english and russian languages (in the other language those were fixed already)
Wheat field card doesn't lock after dismantling the gymnasium if picked in deck
False healing effect doesn't appear when equipping an item
Game (probably) no longer crashes with too many bandits on the village tile (map_travel error)
Post-processing (and manual application surface drawing) disables automatically if the game is too slow. Could happen on some mac machines in fullscreen

Loop Hero is breaking out on Steam

Loop Hero is an absolute delight - a genre-bending mashup of RPG games, strategy games, card games, roguelikes, and... idle games? It's tough to describe in a single sentence, but its addictive, er, loop struck a chord with players thanks to a substantial demo, and it's turning into a major indie breakout on Steam.


Just 24 hours after release, developer Four Quarters announced that Loop Hero had already pulled in over 150,000 players. It's currently hovering at the number two spot on Steam's top seller list, just behind the impossibly-popular Valheim. The game's reached 38,764 concurrent players, as SteamDB shows, which puts it among the platform's most popular games - right between the likes of Civ 6 and Path of Exile.


It's easy to see why, too. Loop Hero has you placing both the monsters and rewards that await a little RPG hero who moves all on his own along a short loop. Each loop gets progressively more harrowing as you go, promising better treasures from more dangerous monsters the further you go - and you're in control of the whole dungeon.


Read the rest of the story...


RELATED LINKS:

Valheim and Loop Hero lead Steam top sellers

Loop Hero review - DnD Déjà vu

Six amazing PC games you can't miss in March

Loop Hero review - DnD Déjà vu

One of the big challenges of running a Dungeons & Dragons campaign is figuring out how much you need to push back against your players. How hard should each encounter be? How many hobgoblins do you need to position outside the village to make the encounter feel dangerous, without punishing your friends? In Loop Hero, those are the kinds of decisions you'll make as you watch your little pixel protagonist walk a lonely trail, suspended in the inky black remains of a destroyed universe.


Each run in Loop hero begins at a campfire set on a desolate loop of road, and your hero begins each journey with nothing. Each time you slay a beast or monster on the path, you have a chance to pick up cards or gear. Gear can be equipped, conferring stat bonuses like attack speed and evasion, while cards are used to add complexity to the circuit itself, adding new monster spawners and passive buffs.


Cards come in two main varieties. Terrain cards, like mountains and deserts, add incremental bonuses to your run - mountains boost your defence, while each desert tile subtracts a percentage point from your enemy's health. These can synergise in surprising ways, and finding these interactions is one of the early delights of Loop Hero.


Read the rest of the story...


RELATED LINKS:

Valheim and Loop Hero lead Steam top sellers

Loop Hero is breaking out on Steam

Six amazing PC games you can't miss in March

Loop Hero is out now and I'm going to need help to tear myself away from it

Loop Hero, probably the only titles I've pre-ordered in the last few years is officially out now and I really will need some help to pull myself away from running just one more loop.

Read the full article here: https://www.gamingonlinux.com/2021/03/loop-hero-is-out-now-and-im-going-to-need-help-to-tear-myself-away-from-it

Loop Hero is Live!

Loop Hero, a boundless old school adventure from enigmatic developer Four Quarters has begun its endless crusade on PC, inviting fearless heroes to shatter the endless cycle of despair that has befallen the world. In fervent anticipation of the coming release, check a look at the beguiling new launch trailer and prepare yourself for infinite adventure...

[previewyoutube][/previewyoutube]

Unlock and wield an expanding deck of mystical cards to position enemies, buildings, and terrain along the path of each unique expedition to piece together your brave hero’s memories and restore balance to the world.

Recover and equip powerful loot for each class of hero for their battles and expand the survivors' camp to reinforce each adventure through the loop. Unlock new classes, new cards, and devious guardians on your quest to break the infinite unmaking of reality.

No hero’s expedition is ever the same as those that have gone before. Only the boldest and most resourceful can overcome the unholy guardians over a grand saga to save the world!

https://store.steampowered.com/app/1282730/Loop_Hero/

Discover more about the mysteries of the loop at loophero.com and join us on Discord!