1. Solenars Edge II: Aurora of The Seventh Dawn
  2. News

Solenars Edge II: Aurora of The Seventh Dawn News

Solenars Edge II: Aurora of The Seventh Dawn Final Update



This game has been an astronomical pain in the ass. It's just not cooperative with any and most changes I've made to it and it's gone through a lot of hardship, bugs and issues. Unfortunately, due to some incompatibility of the plugins and the program itself. Some changes JUST don't want to work with me. It's not that I haven't fixed the issue or checked 10-20 times. It's that when I do fix the issue, the program outwardly fails to acknowledge that anything has in fact changed. So nothing does.

So for a big issue that takes place in chapter 4. The fix is this:



There is a tall snow tree on the right side of the village of oteskta. Interact with it on the right side, facing left. You can then enter the code; 719. (This should only be used if you get sent back to chapter 3 if you are already on chapter 4). Ignore the tree if you are on chapter 2 and can progress through the village to chapter 3 just fine.

This game has already obtained several silent updates, fixing other issues pertaining to this error and several others.

*There is a glitch that allows Thedo and the gang to teleport to chapter 5 through the school in chapter 2. While you can use this to practically speed run the game. You miss out of a lot of story including character deaths and all the important side quests, unlockables and content. So unless your mission as Thedo is to go to the school. Don't go to the school any earlier than you have to.*

Yes, this issue has been attempted to be fixed several times, yes nothing can be done about it, due to the program.

Unfortunately these issues are here and nothing can be done about them, except working around them.

In other news, Euclyca is a game that needs my full undivided attention and is a lot of work. I'm only one person and this SE II bs is really tearing me down. I wish I could tell you that the fixes I applied multiple times had actually worked. But, they don't. But, just like the first game in the series, no matter what I try to do to fix it, just seems to not want to budge. Gotta say, this program is a hassle and a half sometimes.


Lastly; here is what is new:

-2 doom blasters in the tree.


*I cannot say that this officially counts as an update as it is lackluster in content. But, what I can say is that it now provides a way for everyone to safety beat the game from start to finish. Which is probably one of the most, if not the most important thing to come to any game in an update.

I know it's hard, but if you survived 2020, you can survive this game.

Tomorrow is the last chance to pick up this donation DLC;
https://store.steampowered.com/app/1343980/Solenars_Edge_II_Aurora_of_The_Seventh_Dawn_Nelditus_Donation/

If you feel like my continuous hard work is worth rewarding, I won't stop you. Either way, thanks.

Curator/Dev Builds fixed!



The curator connect/reviewer build of the game has been fixed alongside the developer's build of the game. Everything should be in working order now as just fixed by Steam.

Sorry for the trouble and hopefully this is the end of this game's woes. Look forward to an update to Solenars Edge II: Champions coming in the near future!

https://store.steampowered.com/app/1371350/Solenars_Edge_II_Champions/

Solenars Edge II: Aurora of The Seventh Dawn v1.3 update!



Solenars Edge II: Aurora of The Seventh Dawn v1.3 final update.

This update was made possible by a poll in the past taken by a few users
who voted for their favorite Team Syukino game.
The winner was this game.

Because of this, the following things have been added in;


-The cave dungeon from Estellium Legends is now on the Alcornagia world map.
-The Imp boss from Estellium Legends is a secret boss in the cave.
-Clairena Almstead from Aeloren Tactics is a new unlockable character in the
end game resort.



*Fixes*
-Fixed Armeida Tactics so it would work. If it causes anymore issues, it will
be removed in the future and placed as a free download on Itch.io.

*This fix would have happened regardless but it would have appeared as a hotfix and not a content update.

Curator Connect/Key Issue




I am aware of the curator connect issue where people are receiving keys through the platform and are reporting not owning the game. I, do not currently own my own game. This is because the reviewer build and the developer build do not exist and were removed by steam in that tangled mess during the retirement of the Armeida Tactics DLC. (Honestly that little mini-game has given me more trouble than it's been worth). Steam Support is looking into it as we speak and I hope to find a solution soon!


Check out the latest and final Solenars Edge title:

https://store.steampowered.com/app/1371350/Solenars_Edge_II_Champions/

Also, feel free to support a new upcoming JRPG on Kickstarter:
https://www.kickstarter.com/projects/tsyukino/euclyca?ref=discovery&term=euclyca

Quick Fix v1.1 +Announcement



Hello and welcome to a brief and minor fix for
Solenars Edge II: Aurora of The Seventh Dawn.





-Fixed the Antique Shop Owner's name.

-Removed a tree that prevented you
from accessing a secret boss.

-Changed the colors of the HP/MP bars of the
newly added characters to match the rest.


Also announcing; Solenars Edge II: Champions.

The last team-fight arena game, the last Solenars Edge title,
and the last of us 2 was terrible. I mean... the last game
I make with RPG Maker MV. This game is being made as in honor
of Hannah, a friend who passed away a couple years ago.
Her character was in the demo; Solenars Edge II: Arena.
The game is now being remade into Solenars Edge II: Champions.

You can check out other announced projects here:

https://steamcommunity.com/groups/TeamSyukino/announcements/detail/2604720045590830213