1. Sclash
  2. News

Sclash News

Actu gaming French Direct

A reminder that tomorrow at 18 PM CEST is the @ActuG French Direct live, 1h of French games announcements where Sclash will have a place as well !

πŸ‘‡πŸ‘‡The live will be there πŸ‘‡πŸ‘‡
https://youtu.be/TeHJDqA83PA

BEVEL BAKERY

It's about time that our development team had a name, so we are announcing, that Sclash's development team is the Bevel Bakery!
We have a logo, an identity, finally! Almost like actual game devs haha
We are not an actual company but we look more like one!

Demo beta 3.6.2

​So just a new demo version, more optimized, bug corrections, etc... Nothing big this time!

- Changed the lanterns in some stages to have an emissive material instead of a light
- Corrected some stages elements that were not behaving properly during dramatic screens

- Corrected some layering issues
- Optimized some scripts

Actu Gaming French Direct

So we got a place for the Actu Gaming Direct France, a sort of mini E3 by the popular French game press Actu Gaming!

Last year edition

We're very happy about that and we prepared a new good trailer for it, we're hyped to show it to you all!


On the development side, still going well, been a little slow these weeks to prepare a lot of com stuff and contests and animations for the trailer, but now we're back into it! Some bug fixes and optimization for an upcoming new demo version!



Thanks everyone, see ya!

All characters finished, big milestone!

Hello everyone! Some news on the development of the game!
It's going well, we recently reached a big milestone, all the characters are now in the game and playable! We're very happy and proud, but we still got stuff to do, the story mode is not finished, and there's room for optimization!





Anyway, we'll continue to upload new demo versions with fixes and improved elements, so stay tuned if you like the game, and don't forget to talk about it on social media it helps us tons!

See ya, and thank you!