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Sclash News

1.1.68 - Display settings & more

You've all been waiting for this for a while now, and because of our lack of skill and time it took a bit, but we added new display settings that should hopefully help you run the game a bit better and on a wider array of screen types hopefully!



- Resolution settings
- Full-screen settings
- V-sync settings
- Hitboxes display option (Thanks to Ixefen over on Discord for this idea)
- Fixed the problem happening when you beat Susanoo at the end of the first chapter
- Minor bug fixes here and there

As always don't hesitate to notify us of problems you have when playing, that be with the form accessible in the game or on our Discord server. This includes translation errors, if you want to correct some text in your native language let us know.

Thanks, everyone
Have fun.
Kaldrin, over.

SCLASH IS COMING TO CONSOLES ON MAY 2ND

Hello guys!

We're so excited. Finally, our first game, Sclash, is going to be released on consoles. It's the culmination of 5 years of work!

With the help of our partners Abiding Bridge, Maximum Entertainment, and ZeroUno Games the porting studio, we could make this happen.



XBOX : https://www.xbox.com/fr-FR/games/store/sclash/9N2HH1L9Q2LX/0017
SWITCH : https://www.nintendo.com/us/store/products/sclash-switch/
PLAYSTATION : https://store.playstation.com/fr-fr/concept/10007417

So thank you everyone for having bought and played the game, and while you guys probably aren't going to buy it again on consoles we wanted to let you know!

1.1.59 - Player 2 rebind fixes

Some of you have found some bugs with the player 2 rebinds, so we fixed them. Our bad.

Keeping you updated

Hola everyone

We are still here, working on the updates, and our porting studio on the console versions (which are done, hopefully we get the approval, can't announce anything for now though)



The current focus is the GOG version update. We know you guys over on GOG have been waiting far too long for an update. It's coming we swear, it's just that we've had some hiccups with our GOG dev tools and with our limited time and expertise we prioritized the Steam version, sorry. The hiccups are not over as I'm writing this just so you know.

This is our first game, we're only 2 junior programmers, the tools are complex, we have jobs, and we're doing close to our best, we're really sorry for the massive delays.

Love

1.1.58

FIXES
- Player 2 controller fixes for some inputs not working
- Adjusted parry kanas text to be more accurate
- Hopefully fixed region selection problems
- Other minor fixes