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Sclash News

Keeping you updated

Hola everyone

We are still here, working on the updates, and our porting studio on the console versions (which are done, hopefully we get the approval, can't announce anything for now though)



The current focus is the GOG version update. We know you guys over on GOG have been waiting far too long for an update. It's coming we swear, it's just that we've had some hiccups with our GOG dev tools and with our limited time and expertise we prioritized the Steam version, sorry. The hiccups are not over as I'm writing this just so you know.

This is our first game, we're only 2 junior programmers, the tools are complex, we have jobs, and we're doing close to our best, we're really sorry for the massive delays.

Love

1.1.58

FIXES
- Player 2 controller fixes for some inputs not working
- Adjusted parry kanas text to be more accurate
- Hopefully fixed region selection problems
- Other minor fixes

1.1.57 mouse rebind

You can now rebind to the mouse buttons

1.1.56 - REBINDS & more

Hello everyone!
The awaited "next update" is finally here with rebind functionality & more!

Have a look at the changelog:

https://store.steampowered.com/news/app/1284130/view/7598205277468450964



I hope you'll enjoy the game. We'll continue to work on fixing stuff and making everything work as much as possible for all platforms while the console versions are in the final stage of validation, they're almost here!

Sclash is not our full-time job so we apologize if things progress slowly.

Cheers!

1.1.56 - Rebinds & lots of fixes

The awaited "next update" is here with rebind functionality & more! Have a look

CHANGES & ADDITIONS
- REBINDS
- Halved the chances of weather effects in the relevant stages
- Added an option to disable weather effects
- Added a notification sound when someone joins an online room
- Set the thunder in Chapter 5 and Night Battlefield to be in the FX audio group so that the audio settings actually affect them
- Added an option to turn off the camera shake

BALANCING
- Sped up Izanagi perfect parry anim
- Increased Izanagi's charged attack range
- Buffed Izanagi's attacks frame data
- Buffed Susanoo's kick range
- Adjusted how the pommel strike hitbox is calculated
- Increased a bit Izanagi's pommel range
- Increased a very tiny tad Masked Ronin's pommel range

BUG FIXES
- Fixed the fact that no matter what only the bridge would load on startup
- Fixed a sync issue for the stages in online mode
- Fixed missing characters in Japanese text and changed its font weight for better readability
- Fixed the display of different languages in the Story mode menu
- Made perfect parry achievement a bit easier to get
- Fixed scarf & hair staying on stage in online mode
- Disabled some cheats in online mode
- Fixed a typo in "Fox Katana"
- Fixed "Platinum" achievement not triggering
- Fixed settings menu not responding in Chapter 4
- Fixed MaskedRonin story attack frame data
- Fixed Izanagi attack animation active frame data
- Made "Complete fighter" achievement slightly easier to get, player can fail to meet one action requirement and still get it
- Fixed the garden environment not loading in Chapter 4
- Updated some missing localized texts
- Fixed story Masked Ronin getting stuck in knocked-back animation