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Embark on a Wondrous Voyage with the Spellbound Skiff Skin



Spellbound Skiff Skin


Start an enchanting adventure across the open seas with this mystical skiff skin, and be the envy of your wizardly friends!

What's in Stock


We're refreshing our seasonal selection of unique weapon skins with a 20% discount this Friday. Some of the incredible discounted items include the Dragon Spirit Focus Skin, Star Caller Warhorn Skin, Amethyst Aegis, Zafirah's Rifle Skin, and many more!



Returning This Week

Bank Tab Expansions and permanent lounge passes are 20% off until August 7. And don't forget—the Zephyrite Aspect Helm Pack, Zephyrite Paraglider Glider, Phoenix Kite Glider, Aspect Master's Greatsword, Lightning Kite, Sun Kite, and Wind Kite are 20% off until August 7 as well!

Available Now in the Gem Store!


Log into Guild Wars 2 and press 'O' to access the Black Lion Trading Company for these great offers and more!

After the Dragon Cycle

Hi! Indigo here. I am the Narrative Lead on Guild Wars 2: Secrets of the Obscure™—one member in a team of passionate developers. Before Secrets of the Obscure drops in just a few weeks, I'd love to walk you through some of the questions we tackled as we started carving a new path for Tyria.

Disclaimer: We're going to stay pretty high level here, but be mindful of some minor teasers ahead—and major spoilers for previous expansions.

After we wrapped on Guild Wars 2: End of Dragons™ and our ten-year saga of the dragon cycle came to an end, we found ourselves at a critical point in the story of Guild Wars 2. There were quite a few directions that we were really interested in pursuing—we've got tons of stories in Tyria left to tell (from mysteries we've hinted at in years past to completely novel ideas). After all, the world is only just finding its footing following the end of the dragon cycle, a global affliction that promised certain destruction until Soo-Won's death in Guild Wars 2: End of Dragons. We had a lot to say, so the question was: Where do we start?

We've only explored a small portion of Tyria to date—and even then, a great deal of the world we do know has vastly changed over the events of the last eleven real-world years. We want to dig into that with more focused, self-contained stories, and we hope to bring each of these into the limelight as we see Tyria react and unravel to a future without chaos (well, without dragon-centric chaos). But before we slow things down and explore modern Tyria, we opted for something a little more mysterious to mark the beginning of this new arc.

We had a handful of frontrunners, but a franchise-long mystery quickly became our leading focus: the Wizard's Tower.

The Wizard's Tower




The Wizard's Tower and its creator are some of Tyria's best-kept secrets. Dating back to the original Guild Wars®, it's taken up residence on the Tyrian horizon since the beginning. All Tyria knew was that it was supposedly owned by a wizard named Isgarren—although he's never been physically seen—and that a few individuals had tried to breach its walls (looking at you, Galrath). During the Guild Wars 2 era, it rested above the hamlet of Garenhoff until we plucked it out of the sky in the June 27 update. Aside from a couple of teasers over the years, we've shielded the truth about Isgarren and his mysterious tower…until now.

The Wizard's Tower provided the perfect canvas to tell a very different story—one that spans thousands of years. Focusing on Isgarren, the Wizard's Tower, and the Astral Ward allowed us to dive into some of the deepest crevices of our lore—we're talking ancient beings, whispers of long-ago wars, and buried secrets. We'll be fighting an entirely new enemy faction only subtly teased in content in the past.

It's a story that lit a flame under the development team, too. Over the years, almost every team wanted to utilize the Wizard's Tower—from raids and fractals to story. But no single idea landed where we wanted to take it. Giving the Wizard's Tower an entire expansion felt like the best way to honor what is now a multigame mystery.

With the dragon story bookmarked at Aurene's temporary departure, the team was eager to let off some steam and work on something a little wild. The Wizard's Tower was just as exciting to us as it has been for the community to speculate about all these years. When we managed to wiggle it in to just about every pitch we had for the fourth expansion, we knew we had our topic.

The Commander's Journey




Given that Guild Wars 2: Secrets of the Obscure is going to be something of a fresh start for us as a narrative, I worked with Matthew Medina, the expansion's Narrative Design Lead, to send the commander on a journey absent their usual comrades. We thought that this would make the story as exciting and bewildering to the commander as a character as it would be for the player. At the top of the story, a mission goes awry and we're pulled into unexplored territory (physically and intellectually). By isolating the commander from their support group—and thus, their typical problem-solving catalysts—we're able to completely immerse the player character in this darker, more mystical facet of Tyria as the Astral Ward battles against the threat of the Kryptis.

More than that, the world state of Tyria is at such a critical turning point. With the threat of the Elder Dragons calmed and our prismatic utility knife Aurene taking a good ol' nap somewhere secluded, all of our friends are busy with their lives now—and some of them are playing crucial roles in rebuilding the world. Kasmeer and Jory, recently engaged, have established positions in the Krytan political system. Crecia and Rytlock are facing the Khan-Ur election— and heck, they've got a lot to cope with following The Icebrood Saga. Taimi is burrowed in Joon's lab, solving every crisis she possibly can with our Canthan inventors. Gorrik and Rama have the agency, and Braham is probably thriving in some much-needed therapy. All these characters have served as guiding lights to the commander, and they have shaped our journey. We're excited to give you glimpses into their post-dragon lives when we dig into those local stories about Tyria's revival, but before that, it's time the commander took a journey of their own.

There is one exception to this rule, though…

Zojja


Zojja is a character who has been mysteriously AWOL since the events of Guild Wars 2: Heart of Thorns™, where she endured some pretty awful injuries after being trapped inside of that blighting pod. While I don't want to spoil her journey, I can say that it was an emotional one. We have years of lost ground to cover, and our favorite golemancer has been doing some serious soul searching. Like the commander will have in Guild Wars 2: Secrets of the Obscure, Zojja needed a journey of her own.

I'll keep that story under my hat for now; getting to explore the depths of Zojja's self-discovery was a delight. In the middle of our fight against the Kryptis, we're going to have some incredibly tender and vulnerable moments with our asuran ally.

The Kryptis




The Kryptis are one of the…meatier enemies we've fought to date. Finding a new enemy force that touched on past lore but was also fresh and exciting to long-term players was a significant goal of ours (and a very interesting challenge from a worldbuilding perspective). Creatures of the demon realm; it's been a hot minute since we've faced off against foes from across the Mists. With the exception of a few Kryptis that have wiggled their way through Tyria's back door in the past, we haven't spent a lot of time with these guys before. They're fleshy, they're horrifying, and they're eager to take us out. But they're not necessarily a world-ending threat, per se, as menacing as they are. We just got done with the Elder Dragons, after all.

As you dive into Guild Wars 2: Secrets of the Obscure and fight back against the Kryptis, you'll unravel a much more personal rivalry between some of our key players—one that has lasted for over a millennium. Better yet, after we've completed the first leg of the story high above the cloud cover of Tyria, we're going to continue this journey in a much more…curious environment.

Tyria, Continued


Guild Wars 2: Secrets of the Obscure will set the pace as Tyria looks to the future. There are whole facets of the world that we've yet to explore, much like the Wizard's Tower and the fractured archipelago that we'll be ascending to in just a few weeks. Beyond that, Tyria has a lot of healing to do. The sylvari need to recover from the events of Guild Wars 2: Heart of Thorns; the charr and norn are on the mend following The Icebrood Saga. Cantha has been revealed to the world. Heck, the Pact needs a new purpose. And we're about to meet the Astral Ward. Tyria's at a turning point.

But before Tyria can truly heal, we're going to take you on a cosmic journey. From one player who's spent thousands of hours digging into Guild Wars and Guild Wars 2 to our community: we're excited to open a new door.

I'll see you in the game!

Indigo

Relics Bring New Equipment to Guild Wars 2: Secrets of the Obscure

Today we're excited to share details about one of the upcoming features in Guild Wars 2: Secrets of the Obscure™ that will offer players new opportunities to customize their character's combat prowess: relics. If you missed last month's announcement, you can still find all the information in our blogs on combat, story and challenges, and rewards, or on the official site.

Designing Relics


During February's studio update, we discussed our commitment to spending our development resources on improving core systems and features of Guild Wars 2. As part of that focus, we identified the rune system as needing a fresh coat of paint. As they exist now, runes offer attribute increases and a bonus special effect for wearing a complete set of six. Some rune sets were selected infrequently due to the stats they provided, leaving some interesting bonus effects underutilized. After the expansion's August 22 release, rune sets will continue to provide the same attribute bonuses they currently do. You will be able to choose a special combat effect by adding a brand-new equipment type called a relic to its own dedicated slot.

Separating the attribute choices from the bonus effects provides better flexibility and control in build customization, and we're excited to see the combinations that the community will come up with! This also allows us to design relics that focus on player interactivity rather than mostly passive bonuses, and this direction is more aligned with our goal for those special effects.

Core and Expansion Relics


Guild Wars 2: Secrets of the Obscure will release with forty core relics and twelve expansion relics. Core relics, which have effects inspired by many of the current rune sets, will be available to all players regardless of expansion ownership. Additional core relics will be added over time as part of our ongoing commitment to improving our core game features; our overarching goal is to offer more viable choices despite fewer overall options.

When the expansion launches, each character of level 60 or above will receive a relic chest to get you started in the new system with a choice of three core relics (exact number subject to change). Additional core relics will not be account bound and can be crafted and shared between players.

Let's look at an example of a core relic! Please note that the effects of the relics shown may not be final.



Relic of the Zephyrite
Summon crystals that apply protection and resolution to allies after using an elite skill. Crystal duration scales with the recharge of the used skill.

If you have Guild Wars 2: Secrets of the Obscure, you'll be able to acquire expansion relics. While these are not more powerful than core relics, expansion relics allow us to design effects that are more intricate, bold, and thrilling! They will also be closely tied to the narrative of the expansion, revealing some tidbits for those with a penchant for lore. Expansion relics can be obtained through collections, achievements, or story progression. While you can't trade them, they are available to all characters on your account by visiting an NPC relic vendor after you've unlocked them.

Here's an example of an expansion relic:



Relic of the Wizard's Tower
After using an elite skill, shield yourself with a projectile-reflecting barrier while summoning a wave that pulls enemies toward you.

Relics of both types will function in PvE, PvP, and WvW game modes, though some relics will have slight changes in tuning and functionality to better fit competitive environments. After Guild Wars 2: Secrets of the Obscure launches, we'll also be adding more relics during our quarterly updates to shake up builds and give players more opportunities to express themselves on the battlefield!

Legendary Runes and Relics


We believe the introduction of relics will allow for more meaningful choices when building your characters. To accomplish this, some of the functionality of legendary runes will move to the new relic slot. While legendary runes will no longer have six-tier bonus effects, they will retain their attribute-swapping flexibility.

Legendary relics will be introduced to Guild Wars 2: Secrets of the Obscure during one of the quarterly releases in 2024. These prestigious relics will offer the convenience of freely swapping between the various relic effects. Players who have already crafted legendary runes will be compensated with significant progress toward unlocking legendary relics. In fact, each of the seven legendary runes you create will unlock further progress toward these relics. We'll be able to share more details when we are closer to the launch of legendary relics next year.

Let the Theorycrafting Begin!


Guild Wars 2: Secrets of the Obscure will give players virtually endless new possibilities for their characters' builds! Independent rune attributes and relic effects are just one way to expand your choices; don't forget that each profession will also have access to additional weapon combinations. We hope you enjoyed this deep dive into the world of relics, and we'll have more expansion info coming soon as we approach the expansion launch on August 22.

Festival of the Four Winds 2023 Begins Today

The Festival of the Four Winds has begun! Everyone is welcome to join this event. This yearly festival features two locations: Labyrinthine Cliffs and the Crown Pavilion. These locations will be available until August 8.

Both Labyrinthine Cliffs and the Crown Pavilion are accessible to players of any level. Even if you're brand new to the game, you can easily take part in all the activities! Read on for a quick rundown of the activities you can participate in during this festival and the rewards you can earn.



Where to Go


The Labyrinthine Cliffs can be accessed through Lion's Arch, and the Crown Pavilion can be accessed in Divinity's Reach. Check your in-game mail for an Invitation to the Festival of the Four Winds and double-click the item to teleport instantly to your desired location.

What to Do


When you enter the Labyrinthine Cliffs, you will arrive in a whole new area! This explorable zone is located on the Tyrian coast; a beautiful map that you can explore. You can navigate this map using the various Aspect crystals: Wind, Sun, and Lightning. There are activities all over the map, so keep your eyes peeled!

Experience the thrill of finding treasure with fellow players by participating in the treasure hunt meta-event, or try your hand at one of the races! The Skimmer Slalom and Flying Dolyak adventures will offer you the fun you need in this beachy location. There are also sky crystals all over the map that you can find to complete achievements.

If you decide to head to the Crown Pavilion, you will discover many other activities! Join other players in defeating the greatest enemies of Kryta in the Boss Blitz event. But worry not; these are not real beings. They are merely Queen Jennah's watchknight soldiers.

Face off against the strongest individuals in Tyria. Talk to one of the fight managers to join the queue, and you will be transported to a one-versus-one arena—the Queen's Gauntlet! Cheer on your friends, or show off your skills to the world.



Rewards


Make sure to participate in as many activities as you can to earn festival tokens! Trade them to the Festival Rewards Vendors located in the Crown Pavilion and Labyrinthine Cliffs to obtain special goodies like Heavy Crafting Bags, Equipment Bags, armor skins, miniatures, exotic weapons, and more.

Complete the annual Four Winds Customs meta-achievement to earn the Krytan Headband.

You can find the festival achievements in your achievement panel under Festivals.

Check out the full release notes on the Guild Wars 2 forums.

Illuminate the Way with the Kaineng Lights Mount Collection

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Kaineng Lights Mount Collection


Strut down the streets of New Kaineng with these dazzling mount skins—you'll be the evening's star! These skins are available exclusively through Kaineng Lights Mount Select Licenses and Kaineng Lights Mount Adoption Licenses.

  • Raptor: Pyroclast Canthan Raptor and Striped Pool Canthan Raptor
  • Springer: Darkmist Cuckoo and Lake Lord Cuckoo
  • Jackal: Glacial Vulpine and Aurora Blessed Vulpine
  • Griffon: Lucent Tigris and Scaled Hellwing
  • Warclaw: Heavenly Thunder Nian and Scaled Hellcat
  • Skyscale: Hooded Viper Noble, Raging Breeze Noble, and Star Blessed Noble
  • Turtle: Marbled Slider Siege Turtle and Prehistoric Siege Turtle
Black Lion Chest Update: Aurora Borealis


Inside each chest, you're guaranteed to find a redeemable Black Lion Statuette, a Gnashblade Zephyrite Supply Box, and two common items. You also have a chance to find something rarer in the fifth slot, including special items, glyphs, and skins from the New Kaineng Weapon Collection and Fox Fire Weapon Collection.

Exclusive Item: Infused Aurora Chestguard Skin

Wear the beauty of the cosmos—your beating heart will become one with the celestial waves.

What's in Stock


We're refreshing our seasonal selection of back items with a 20% discount this Friday. Some of the incredible discounted items include the Swaggering Cape, Battlelord's Cape Hood Combo, Daydreamer's Wings Backpack Set, and many more!

Returning This Week

Storage Expanders, Recharging Teleport to Friend, Black Lion Garden Plot Deeds, and contract boards are 20% off until July 31, and the Zephyrite Aspect Helm Pack, Zephyrite Paraglider Glider, Phoenix Kite Glider, Aspect Master's Greatsword, Lightning Kite, Sun Kite, and Wind Kite are 20% off until August 7. Appearance packages are returning on July 18, and they will be avaliable through July 31! Check out the returning packages below. Get your favorites and shine on!

  • Abyss Stalker Appearance Package
  • Astral Scholar Appearance Package
  • Canthan Spiritualist Appearance Package
  • Elegant Canthan Appearance Package
  • Frostfire Appearance Package
  • Gem Aura Appearance Package
  • Infused Samurai Package
  • Mage Knight Appearance Package
  • Magical Appearance Package
  • Noble Courtier Appearance Package
  • Pharaoh's Package
  • Shrine Guardian Appearance Package
  • Spellforged Appearance Package
  • Venombite Appearance Package
  • White Tiger Appearance Package


Available Now in the Gem Store!


Log into Guild Wars 2 and press 'O' to access the Black Lion Trading Company for these great offers and more!