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Borderlands® 4 News

THIS WEEK ON KAIROS

[p]Hey Vault Hunters! Welcome to “This Week on Kairos” - a weekly post where we share everything happening across the world of Borderlands 4, from developer updates to community highlights and beyond.[/p][p]Every Friday, we’ll be here with the latest news, fan creations, dev spotlights, helpful resources, and anything else we think you’ll want to see. Whether you're looking to catch up, dive deeper, or just see what your fellow players are up to, this is the place.[/p][p][/p][h3]Seven More Days! Are You Ready?[/h3][p]Are you all ready to take down the Timekeeper? Well, too bad if you’re not, because we have SEVEN MORE DAYS until launch! The dev team has worked SO hard on this passion project, and we cannot WAIT to press the big red button next Thursday, September 11![/p][p][/p][p]Our Gameplay Launch Trailer is here to kick off the final countdown:[/p][previewyoutube][/previewyoutube][p]For many Vault Hunters, finishing the campaign is just the start of the adventure—and with Borderlands 4's endgame built around deep-yet-accessible systems, players of all skill levels will have more reasons to keep wreaking havoc on Kairos after the main story is complete. In the simplest terms, the goal of Borderlands 4's endgame is to make the most badass Vault Hunter possible through a combination of the best loot and the most efficient skill builds. Learn more here:[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Wherever you are in the world, the launch times are listed here below:
[/p][p][/p][p][/p][h3]Vault Hunters, Assemble![/h3][p]We were SO excited to announce the Voice Cast for our Vault Hunters this week! Working with them and bringing these characters to life has been an unforgettable experience to so many of us. This isn’t the last you’ve heard of them, though! We’ll have more VA content to share over the weeks ahead.[/p][previewyoutube][/previewyoutube][p][/p][h3]In Case You Missed It: PAX West Roundup[/h3][p]We had SUCH a blast (literally) at PAX West this past weekend. Our rage room was heard throughout the entire convention hall, and brought in so many participants (including an entire gaggle of drag queens and the Washington Secretary of State)!  We also had thousands of folks get hands-on gameplay in our front-and-center booth, and pose for photos with our incredibly talented cosplayers. Here are just a few of our favorite highlights:[/p][p][/p][carousel][/carousel][p]Not only that, but on Friday we held the Gearbox Main Theater Show, focusing on Borderlands 4's endgame systems and post-launch content! Vault Hunters from all over the country came to hear about our free updates, DLC news, and the new challenges to expect once they've completed the main campaign.[/p][p][/p][p][/p][p][/p][h3]Speaking of Roadmap…[/h3][p]If you missed the roadmap on our PAX West panel, don’t worry - you can take a look at what’s going to happen for the next few months on our Post-Launch Roadmap Steam post. We have a lot of cool stuff coming out in the weeks and months to come, both paid and free, and can’t wait to show you more further down the line!
[/p][p][/p][p][/p][h3]Have You Quit Earth Today?[/h3][p]In case you haven’t seen it, our live-action Quit Earth Live Action Trailer for Borderlands 4 released last week. There were Rippers riding couches, apartment demolitions, a gun-wielding bunny, a driving dog, and… an elephant?! A lot of people came together to pull off these stunts and practical effects as an homage to the chaos that happens in the Borderlands universe every day. Check out these behind-the-scenes shots from the Quit Earth project:[/p][p][/p][carousel][/carousel][p][/p][h3]Behind the Team: Joel McDonald, Borderlands 4 Voiceover Producer[/h3][p]Every week, we’re spotlighting one of the minds behind the mayhem. You’ll get to learn about folks from both Gearbox and 2K, and how each person who touches the game both influences and is influenced by Borderlands 4. This week, we're talking with Joel McDonald, Gearbox’s Voiceover Producer:[/p][p][/p][p]How do you work with writers, directors, and actors to bring characters to life?[/p][p]Every game dev is a storyteller in their own way. By the time a new character gets to the VO Direction department, artists, and designers, and writers, and others have all put their fingerprints on who these characters are and what their story is. It’s our job to honor our coworkers by casting the exact right actor to do justice to the wonderful new character they’ve created. That means we need to start with a deep understanding of what got the character to that point in the process, as well as everyone’s needs, wants, and expectations. [/p][p]Once we’ve had those conversations, have a solid foundation, and found the perfect actor to fill the role, the next step is helping to further elevate the material – art, dialog, etc. – through performance. Everyone else in the process has had time to play, experiment, and maybe even trip and backtrack a time or two. We make sure our actors have those same opportunities. In the booth, we try to gently guide our actors as they “find” the character we’ve tasked them with bringing to life, all while staying faithful to the folks who brought it to us.[/p][p][/p][p]What’s the most rewarding part of seeing a character concept go from script to fully voiced character?[/p][p]For me, it’s seeing those moments that already worked beautifully on the page get brought to life. It’s getting the laughs in the right spots, catching the audience off guard and making them think or tear up… and earning the silence when we can. But mostly, I think it’s that moment when I realize the actor barely needs me anymore. When they understand their role, when they’ve internalized who they are and what motivates them, I get to fade into the background and enjoy the fireworks. I like fireworks.[/p][p][/p][p]If your life had a narrator, whose voice would you want it to be and why?[/p][p]Gabe Kunda. If you know, you know.[/p][p][/p][h3]Community Creative Corner[/h3][p]Our community members aren’t just gamers—many of you are also artists. Whether it’s cosplay, digital art, or some yet-to-be-invented medium, we’re your biggest fans. Check out this week’s hand-picked fan creations:[/p][h3]moth_bitez[/h3][p][/p][h3][/h3][h3]rottenzone[/h3][p][/p][h3]1ncend1ary[/h3][p][/p][p]That’s it for this week—more updates, more chaos, and maybe a few surprises coming next Friday. Until then: keep your ECHOnet tuned and your loot luck high.[/p][p]Happy Hunting,
The Borderlands Team[/p][p][/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p]

THIS WEEK ON KAIROS

[p]Hey Vault Hunters! Welcome to “This Week on Kairos” - a weekly post where we share everything happening across the world of Borderlands 4, from developer updates to community highlights and beyond.[/p][p]Every Friday, we’ll be here with the latest news, fan creations, dev spotlights, helpful resources, and anything else we think you’ll want to see. Whether you're looking to catch up, dive deeper, or just see what your fellow players are up to, this is the place.[/p][p][/p][h3]Seven More Days! Are You Ready?[/h3][p]Are you all ready to take down the Timekeeper? Well, too bad if you’re not, because we have SEVEN MORE DAYS until launch! The dev team has worked SO hard on this passion project, and we cannot WAIT to press the big red button next Thursday, September 11![/p][p][/p][p]Our Gameplay Launch Trailer is here to kick off the final countdown:[/p][previewyoutube][/previewyoutube][p][/p][p]Wherever you are in the world, the launch times are listed here below:
[/p][p][/p][p][/p][h3]Vault Hunters, Assemble![/h3][p]We were SO excited to announce the Voice Cast for our Vault Hunters this week! Working with them and bringing these characters to life has been an unforgettable experience to so many of us. This isn’t the last you’ve heard of them, though! We’ll have more VA content to share over the weeks ahead.[/p][previewyoutube][/previewyoutube][p][/p][h3]In Case You Missed It: PAX West Roundup[/h3][p]We had SUCH a blast (literally) at PAX West this past weekend. Our rage room was heard throughout the entire convention hall, and brought in so many participants (including an entire gaggle of drag queens and the Washington Secretary of State)!  We also had thousands of folks get hands-on gameplay in our front-and-center booth, and pose for photos with our incredibly talented cosplayers. Here are just a few of our favorite highlights:[/p][p][/p][carousel][/carousel][p]Not only that, but on Friday we held the Gearbox Main Theater Show, focusing on Borderlands 4's endgame systems and post-launch content! Vault Hunters from all over the country came to hear about our free updates, DLC news, and the new challenges to expect once they've completed the main campaign.[/p][p][/p][p][/p][p][/p][h3]Speaking of Roadmap…[/h3][p]If you missed the roadmap on our PAX West panel, don’t worry - you can take a look at what’s going to happen for the next few months on our Post-Launch Roadmap Steam post. We have a lot of cool stuff coming out in the weeks and months to come, both paid and free, and can’t wait to show you more further down the line!
[/p][p][/p][p][/p][h3]Have You Quit Earth Today?[/h3][p]In case you haven’t seen it, our live-action Quit Earth Live Action Trailer for Borderlands 4 released last week. There were Rippers riding couches, apartment demolitions, a gun-wielding bunny, a driving dog, and… an elephant?! A lot of people came together to pull off these stunts and practical effects as an homage to the chaos that happens in the Borderlands universe every day. Check out these behind-the-scenes shots from the Quit Earth project:[/p][p][/p][carousel][/carousel][p][/p][h3]Behind the Team: Joel McDonald, Borderlands 4 Voiceover Producer[/h3][p]Every week, we’re spotlighting one of the minds behind the mayhem. You’ll get to learn about folks from both Gearbox and 2K, and how each person who touches the game both influences and is influenced by Borderlands 4. This week, we're talking with Joel McDonald, Gearbox’s Voiceover Producer:[/p][p][/p][p]How do you work with writers, directors, and actors to bring characters to life?[/p][p]Every game dev is a storyteller in their own way. By the time a new character gets to the VO Direction department, artists, and designers, and writers, and others have all put their fingerprints on who these characters are and what their story is. It’s our job to honor our coworkers by casting the exact right actor to do justice to the wonderful new character they’ve created. That means we need to start with a deep understanding of what got the character to that point in the process, as well as everyone’s needs, wants, and expectations. [/p][p]Once we’ve had those conversations, have a solid foundation, and found the perfect actor to fill the role, the next step is helping to further elevate the material – art, dialog, etc. – through performance. Everyone else in the process has had time to play, experiment, and maybe even trip and backtrack a time or two. We make sure our actors have those same opportunities. In the booth, we try to gently guide our actors as they “find” the character we’ve tasked them with bringing to life, all while staying faithful to the folks who brought it to us.[/p][p][/p][p]What’s the most rewarding part of seeing a character concept go from script to fully voiced character?[/p][p]For me, it’s seeing those moments that already worked beautifully on the page get brought to life. It’s getting the laughs in the right spots, catching the audience off guard and making them think or tear up… and earning the silence when we can. But mostly, I think it’s that moment when I realize the actor barely needs me anymore. When they understand their role, when they’ve internalized who they are and what motivates them, I get to fade into the background and enjoy the fireworks. I like fireworks.[/p][p][/p][p]If your life had a narrator, whose voice would you want it to be and why?[/p][p]Gabe Kunda. If you know, you know.[/p][p][/p][h3]Community Creative Corner[/h3][p]Our community members aren’t just gamers—many of you are also artists. Whether it’s cosplay, digital art, or some yet-to-be-invented medium, we’re your biggest fans. Check out this week’s hand-picked fan creations:[/p][h3]moth_bitez[/h3][p][/p][h3][/h3][h3]rottenzone[/h3][p][/p][h3]1ncend1ary[/h3][p][/p][p]That’s it for this week—more updates, more chaos, and maybe a few surprises coming next Friday. Until then: keep your ECHOnet tuned and your loot luck high.[/p][p]Happy Hunting,
The Borderlands Team[/p][p][/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p]

Borderlands 4 Global Launch times

[p]We're mere days away from crash-landing onto Kairos in Borderlands 4! Below, check out the full list of rolling launch times across all available platforms and regions:[/p][p]
[/p]
  • [p]Wellington, New Zealand - Sept 12 at 4:00 AM NZST[/p]
  • [p]Sydney, Australia - Sept 12 at 2:00 AM AEST[/p]
  • [p]Tokyo, Japan - Sept 12 at 1:00 AM JST[/p]
  • [p]Singapore - Sept 12 at 12:00 AM SGT[/p]
  • [p]London, UK - Sept 11 at 5:00 PM BST[/p]
  • [p]New York, NY, USA - Sept 11 at 12:00 PM ET[/p]
  • [p]San Francisco, CA, USA - Sept 11 at 9:00 AM PT[/p]
[p]
[/p][p]If you haven't picked up your copy yet, there's still time before Borderlands 4 launches; those who pre-purchase any edition of the game will receive the Gilded Glory Pack* pre-purchase bonus, which now contains even more loot! [/p][p][/p][p]While you wait to start playing, take a look at the Vault Hunter pages for Vex, Rafa, Amon, and Harlowe to begin theorycrafting the perfect builds based on their Action Skills and skill trees. Also be sure to catch up on all of the reveals from PAX West 2025, including details about endgame content and our post-launch roadmap![/p][p][/p][p]*Pre-purchase offer available until launch, after which the Gilded Glory Pack will be available for separate purchase (base game required). Internet connection required to redeem bonus content. Items will be automatically entitled in-game at launch. Terms apply.[/p][p]
[dynamiclink][/dynamiclink][/p]

Borderlands 4 endgame details: Ultimate Vault Hunter Mode and more

[p][/p][previewyoutube][/previewyoutube][p][/p][p]For many Vault Hunters, finishing the campaign is just the start of the adventure—and with Borderlands 4's endgame built around deep-yet-accessible systems, players of all skill levels will have more reasons to keep wreaking havoc on Kairos after the main story is complete. In the simplest terms, the goal of Borderlands 4's endgame is to make the most badass Vault Hunter possible through a combination of the best loot and the most efficient skill builds.[/p][p][/p][p]Making sure Borderlands 4's endgame stays engaging long after you've rolled credits is a huge focus for the team, creating a highly replayable loot chase whether you're continually powering your main character up with new gear or rolling alts to try out other Vault Hunter classes. Today, we're excited to give you an overview of the Borderlands 4's endgame systems that'll keep you coming back for more looter shooter action.[/p][p]
[/p][h2]Ultimate Vault Hunter Mode: Take on tougher, more varied challenges for better loot[/h2][p]Borderlands is all about the loot chase, with endgame revolving around the loop of challenging yourself against tough enemies, amassing the awesome loot they drop, then using it to strengthen your build and take on even more difficult challenges for even better loot. If Borderlands 4's endgame loop is like making an ascent toward building the most badass Vault Hunter imaginable, think of Ultimate Vault Hunter Mode as the mountain you'll enjoy climbing to get there.[/p][p][/p][p]To access Ultimate Vault Hunter Mode, simply finish the campaign with your first character. As the name implies, enemies will be much, much tougher and deadlier in Ultimate Vault Hunter Mode—but the loot they drop will be appropriately powerful as a reward for your efforts.[/p][p][/p][p]Playing in Ultimate Vault Hunter Mode intensifies the risk and reward of Borderlands 4's looter shooter firefights. You should expect more demanding, chaotic battles against enemies that globally scale to your level; you'll have to deal with increased damage scaling, while your opponents get intimidating modifiers like higher damage, bigger health pools, or resistance to certain elemental effects. But should you triumph, you'll rake in big rewards: better loot that can supercharge your build, plus appropriately scaled-up XP and increased in-game currency in the form of Cash and Eridium. [/p][p][/p][p]When Borderlands 4 launches, Ultimate Vault Hunter Mode will have five difficulty levels, which are unlocked incrementally by completing challenges spread across Kairos and will put your skills and Vault Hunters' builds to the test. Once you've completed enough challenges, you'll face a climactic trial: a Wildcard Mission, which tasks you with replaying a mission filled with buffed enemies who have a new set of lethal traits.[/p][p][/p][p]Successfully surviving the absolute chaos of a Wildcard Mission will unlock the next difficult Ultimate Vault Hunter level, creating a satisfying cycle of increasing your power and taking on tough-but-fair adversaries. Ultimate Vault Hunter Mode is also designed to be welcoming to players of all kinds, as you can escalate the increasing difficulty levels at your own pace and take on new challenges whenever you feel ready.[/p][p][/p][h2]Dedicated drops and other optimizations for loot farming[/h2][p]They say that nothing worth having comes easy, so getting the very best loot possible in Borderlands 4 is going to require loot farming, something every hardcore player knows and loves. In Borderlands 4, the act of loot farming has been improved to offer more variety and more predictable goals—including dedicated drops, another inclusion inspired by player feedback. Instead of fighting the same bosses over and over again in the same part of the map, you're now incentivized to take the fight across Kairos and fight a wide variety of enemies in the pursuit of the specific loot you're looking for.[/p][p][/p][p]In addition to their loot drops, hunting bosses across Kairos pays well thanks to Contracts, with completion rewards that include a valuable in-game currency earned through gameplay: Eridium. These iconic chunks of purple crystal have made their way to Kairos courtesy of the Elpis cataclysm, and you'll spend Eridium on endgame activities like respeccing your Specialization tree (more on that in a bit) and spinning up Moxxi's Big Encore Machine. [/p][p][/p][p]Back in the Borderlands 4 Gameplay Showcase, we revealed Moxxi's Big Encore Machine as a way to repeatedly fight bosses you've beaten without needing to exit and re-enter the game—a huge timesaver for farming desirable boss loot. In Borderlands 4, you can spend some Eridium to activate Moxxi's Big Encore Machine and fight the desired boss right then and there, without the need for save-loading shenanigans or rebooting the game entirely. It's an especially great quality-of-life improvement for endgame loot farming, so big thanks to Moxxi for making it happen.[/p][p]
[/p][h2]Weekly reasons to take on new challenges[/h2][p]After launch, Borderlands 4 will be getting plenty of Paid Content via post-launch DLC and Free Content available to all players, which you can learn about in this Borderlands 4 Post-Launch Roadmap article. But in between the bigger content drops, Borderlands 4 also offers weekly incentives to come back to Kairos for fresh challenges and rewards.[/p][p][/p][p]If you're looking to pick a new fight each week, you should test your might against the Weekly Big Encore Boss. Everyone will get the chance to take on the same Big Encore Boss each week, which is a tougher variant with an even more rewarding loot pool. You can face off against this souped-up boss using Moxxi's Big Encore Machine. [/p][p][/p][p]In that same vein of embracing new challenges, all players will get the same Weekly Wildcard Mission marked on their map, ensuring that everyone takes on the same set of additional enemy traits so the community can collectively figure out the optimal ways to overcome this challenge. Best of all, Weekly Wildcard Missions will have a guaranteed Legendary drop that you can repeatedly earn to get your ideal roll.[/p][p][/p][p]Lastly, we're delighted to confirm that Maurice, everyone's favorite human-studying Saurian, has managed to set up shop on Kairos in Borderlands 4. Each week, Maurice's Black Market Machine will spawn in a new location somewhere on Kairos; if you manage to find it, you'll be able to purchase highly coveted Legendary loot for in-game cash. Although its location will be the same for all players each week, the inventory on offer in Maurice's Black Market Machine is unique to each player. It's worth regularly coordinating with friends and joining their game if their version of Maurice's Black Market Machine has the perfect Legendary you've been looking for, and vice versa![/p][p][/p][h2]Firmware: Set bonuses that synergize with your build[/h2][p]Borderlands 4's Firmware system brings gear sets to the Borderlands series for the first time ever. This is a hugely important addition to the loot economy of Borderlands 4, and will spark even more decision-making as you plan your perfect build using the right mix of Firmware.[/p][p][/p][p]Firmware set bonuses have a wide range of effects, but they all have three tiers: Minor (1 piece of Firmware equipped), Major (2 pieces of the same Firmware), and Full (3 pieces). Minor and Major bonuses provided by Firmware are typically flat increases to stats like Ordnance damage or Action Skill Cooldown rate, but Full bonuses can provide unique effects like dropping down missile strikes or boosting your damage and lifesteal when your health gets low.[/p][p][/p][p]Crucially, Firmware does not apply to the four primary weapons in your loadout, as it only has a chance to spawn on Repkits, Ordnance, Class Mods, Shields, and Enhancements. That means you can only have five total pieces of Firmware-enabled gear equipped at a time. [/p][p][/p][p]You'll need to make tough decisions when shaping your build: do you go all-in to get a Full and Major bonus with three and two Firmware set gear pieces respectively, or do you spread out for a wider variety of Minor and Major bonuses? The choice is yours—but whatever you decide, Firmware bonuses go a long way towards making a more effective Vault Hunter build. [/p][p][/p][p]Once you've completed the main campaign, you can transfer Firmware from one piece of gear to another using a Transfer Machine. It's important to note that the gear that has Firmware transferred away from it will be destroyed, and existing Firmware on the target piece of gear will be replaced. Depending on the gear you're sacrificing, transferring Firmware can be a serious investment, but absolutely worth it to help achieve your perfect build.[/p][p][/p][p]Firmware isn't exclusive to Borderlands 4's endgame, as you'll start encountering loot drops with Firmware as early as level 25. By the time you've reached the endgame, you'll be well acclimated to the ways Firmware can strengthen your build—and you'll be ready to chase after new Firmware sets that will only drop in Ultimate Vault Hunter Mode.[/p][p]
[/p][p][/p][h2]Specializations: Universal upgrades for all of your Vault Hunters[/h2][p]Borderlands 4's Specializations system is a streamlined way to steadily and continuously increase the power of your characters account-wide just by playing. Once you've completed the main campaign, you'll unlock the Specializations XP bar that can level up hundreds of times, providing incremental buffs that eventually open up meaningful choices for how to strengthen your favorite builds. Think of Specializations as an endgame progression system in the same vein as Borderlands 2's Badass Ranks and Borderlands 3's Guardian Ranks.[/p][p][/p][p]There are four basic nodes to level up on the Specialization tree, which provide straightforward buffs to stats like Maximum Health & Shields or Gun Damage. Once you've leveled up a basic node far enough, you'll unlock passive Specialization Skills to slot into socket spaces. Initially, you'll only have access to one socket for slotting in Specializations; after you've leveled up enough, you can have up to a maximum of four sockets.[/p][p][/p][p]Long-term, your goal is to reach some or all of the three Prestige nodes, which can only be accessed once you've leveled up enough and invested the requisite points in the basic nodes. As an example, the Gadgeteer Prestige node that buffs your Ordnance will only be unlocked after you've invested at least 10 Specialization Points into both the Survivor and Brute basic nodes. Slotting your Specialization sockets will provide noticeable spikes to your power level over time, though you're always free to leave sockets empty or respec Specialization points entirely if you're looking for more of a challenge on a new character after countless hours of leveling up.[/p][p][/p][h2]Invincible Bosses: The true test of your Vault Hunter build[/h2][p]A few months after launch, after you've had time to sharpen your skills and craft your best builds, you might be ready to take on a new kind of deadly challenge that will be free additions for all players: Invincible Bosses, who await challengers in new arenas on Kairos. Think of them as bosses on steroids: massive health pools (not literally invincible, but close to it), extremely lethal attack damage, and new modifiers that can make quick work of any unprepared Vault Hunters. [/p][p][/p][p]If you have what it takes to defeat them, Invincible Bosses drop some of the absolute best loot in the game. The first Invincible Boss is planned to be implemented in Q4 2025, so do what you can to prepare yourself before then.[/p][p][/p][h2]Pearlescent rarity: A new loot tier above Legendary[/h2][p]You asked, we listened: Pearlescents are coming back for Borderlands 4, with plans to add them as a free update to all players alongside Bounty Pack 2 in Q1 2026. Pearlescent gear drops will be incredibly difficult to find, but their power level will match their coveted rarity.[/p][p][/p][h2]Upcoming Paid and Free content and more[/h2][p]Now that you've read a comprehensive rundown of Borderlands 4's endgame systems, make sure to read up on the Borderlands 4 Post-Launch Roadmap to find out more about the content coming after launch, including Paid Content like Bounty Packs and Story Packs, and Free Updates like additional levels for Ultimate Vault Hunter Mode and the aforementioned Pearlescent rarity![/p][p][/p][p]If you've yet to pre-purchase your copy of Borderlands 4, there's still time before we crash-land into Kairos starting on September 12, 2025. While we await launch, you can also check out the Vault Hunter pages for Vex, Rafa, Amon, and Harlowe to plan out builds around their Action Skills and skill trees as you work your way up through the massive amount of endgame content![/p][p][/p][p]For an in-depth breakdown of this info, check out the additional insights shared by Gearbox devs from our livestreamed PAX West panel:[/p][p][/p][p][/p][previewyoutube][/previewyoutube][p][/p][p][dynamiclink][/dynamiclink][/p]

Borderlands 4 hands-on previews

[p][/p][p]Hey Vault Hunters, it’s happening - Borderlands 4 previews are officially LIVE, and we can’t wait for you to dive in.[/p][p][/p][p]Check out what these creators and outlets have to say about the next adventure in Borderlands:[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p][/p][previewyoutube][/previewyoutube][p][/p][p][/p][previewyoutube][/previewyoutube][p][/p][p][/p][previewyoutube][/previewyoutube][p][/p][p][/p][previewyoutube][/previewyoutube][p][/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Shacknews [/p][p][/p][p]Windows Central[/p][p][/p][p]Make sure you’re ready for mayhem by pre-purchasing Borderlands 4 now! We can’t wait to explore Kairos with you on September 12![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]
[/p]