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"Pronty: Neptune’s Hall" DLC has been officially launched!



Hello everyone, we are 18Light Game.
"Pronty: Neptune’s Hall " DLC has been officially launched today, and is now open to players who have purchased the game itself to download and play for free.

In order to thank the majority of players for their love for the battle levels in the game, we decided to launch the "Boss Rush" stage to provide fans with endless skills to learn from, and look forward to players who are brave enough to challenge themselves to pass the level.
"Neptune’s Hall" is a training space designed to continuously strengthen the ability of "Advanced Guardian". The demon kings of each level will take turns in battle. You must defeat them in order and survive to the end. You can clear the level with zero death in the whole battle.

With the release of free DLC, the function of changing the appearance of the protagonist has been added to the game itself. The skin can be applied to the main game "Pronty", and enjoy the protagonist Purdy's completely different appearance in the story.
This new costume is designed with the concept of two very popular Bosses:

- Guardian armor forged inspired by the appearance of "Lamina". (You can get it after clearing the "Neptune’s Hall" DLC)
- The appearance that was mutated after being cursed by "Hellish Rabbit". (You can get it by successfully unlocking the hidden ending)



In addition, the digital soundtrack, Pronty Soundtrack, is available on Steam at the same time as this update.
Composer "Su Yubo", who once compiled the soundtrack for the development team's previous work "Behind the Screen", devoted himself to creating an exclusive and charming soundtrack for each battle and each scene.
A complete collection of 19 game BGMs leads the guardians to taste the purest original sound.

https://store.steampowered.com/app/1852900

If you want to share your experience with us, please feel free to join the official discussion area of ​​18Light Game.
- Discord server: https://discord.gg/HEap4TCC7e
- Facebook discussion board: https://www.fb.com/groups/245844682904158

18Light Game

Steam Trading Card Collection Released!



The Christmas season is approaching, 18LIGHT GAME presents you with a "Pronty" Christmas theme congratulatory picture. Wish you all happiness and joy in this warm winter!

Steam trading cards have also been officially released. The classic images and graphics in the game are included. If you are interested, please try to collect all the sets!

V1.1 Version Update!

V1.1 version accumulation update project

New additions and optimization adjustments:
1. Added V-Sync and FPS adjustment functions.
2. Adjusted the game difficulty slightly.
3. Added fast travel waterslides before Golden Chattertooth and Meduso Magna.
4. Added fast travel waterslides before Lamina.
5. Optimized some route navigation.
6. Optimized gamepad detection.
7. Autosave after repairing or using fast travel waterslides.
8. Optimized some areas performance.

Bug Fixed:
1. Fixed a bug that gamepad will easily snap to the diagonals.
2. Fixed somes of english scripts.
3. Fixed a bug that the countdown sound of gate won't stop.
4. Fixed a bug that the first gate before the refinery will keep respawning.
5. Fixed a bug that won't get the encyclopedia of Silver Chattertooth.
6. Fixed a bug that landmark will lost position after placing.
7. Change the price of outpost and custom landmarks.
8. Fixed a bug where the map in the refinery gate would not be unlocked.
9. Fixed a bug that Time bombs will break one-way shortcuts.
10. Fixed a bug that Toby's encyclopedia information was discovered too early. "
11. Fixed a bug of not getting achievements.
12. Fixed a bug of the abnormal handle operations, such as unable to aim, sprint... etc.
13. Fixed a bug that can not go back to the lower left corner of Waste Processing Plant.
14. Fixed a bug that setting fps to 30 will lag.
15. Fixed a bug that buy the ID card directly will make the game progress block.
16. Fixed a bug that gamepad won't show the control tip.
17. Fixed a bug that the information of map beside MINA was not syncing with map in codex.

"Pronty" Demo Version Removed.

Hello everyone,

Thank you for your like and support of "Pronty".

Since the release, we have received feedback and suggestions from many players, and your help has made the game better. In the future, we will continue to optimize the game, and the current trial version will not be able to fully demonstrate the quality of the game. After discussion, we decided to remove the demo version of "Pronty". After the release, players will not be able to download, install, and start the demo version.

Thank you for participating in the demo, and please support the official version of "Pronty".

Pronty is an underwater Metroidvania with a terrific combat hook

Pronty: Fishy Adventure launched on Steam this week. It's Metroidvania set underwater, which thanks to Aquaria will be a pretty familiar concept to connoisseurs of indie games. But Pronty's standout feature is its weapon, a sort of cyborg swordfish that has a mind of its own, and it gives the game's combat a very fun hook.


You play as Pronty, a little anthropomorphic fishy assigned as a defender of a fallen undersea city. The creatures around that city have mutated due to pollution, and - this being a Metroidvania - you'll have to explore the surrounding waters, fighting monsters and solving puzzles to unlock new abilities that will open access to new areas.


Your javelin attacks wherever you click, and you can mash your mouse button to lay out attacks on the enemies. But Pronty moves slowly while directing the javelin, and you still have to dodge attacks - so basically, you're controlling two characters at once. Eventually you'll get abilities like a dash that marks enemies for extra damage from the javelin's attacks, forcing you to control yourself and your weapon in ever-tighter concert.


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