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Exoprimal News

(Finished) Maintenance Announcement

Maintenance for the issue(s) listed below has ended.
We thank you for your patience and cooperation.
--------------------------------------------------

[h3]Maintenance Schedule[/h3]
Maintenance for Exoprimal will take place at the following date and time. You will be unable to play Exoprimal during this period.

May 7th, 2024 8:00 p.m. PDT - May 7th, 2024 11:00 p.m. PDT
May 8th, 2024 3:00 a.m. UTC - May 8th, 2024 6:00 a.m. UTC

Note: Date and time are subject to change.

[h3]Affected Platforms[/h3]
Xbox Series X|S
Xbox One
Windows
PlayStation®5
PlayStation®4
Steam®

[h3]Maintenance Information[/h3]
This update is to address the increased load times found in certain configurations while playing the Windows and Steam® versions.
* Note: Xbox Series X|S, Xbox One, Windows, PlayStation®5, PlayStation®4, and Steam® users will need to restart the game after maintenance has ended.

We apologize for the inconvenience and thank you for your patience and cooperation.

Time Loop Rebellion #1 Announcement

The Time Loop Rebellion is a high-difficulty PvE mode in which players square off against the Leviathan.
Work together as a team of ten to defeat the Behemoth that has evolved with extradimensional strength!

Campaign Period

26/04 2024 03:00 UTC ~ 30/04 2024 02:59 UTC
04/25 2024 20:00 PDT ~ 04/29 2024 19:59 PDT
* Savage Gauntlet will not be available during the weeks Time Loop Rebellion is available.

Rewards

Play to earn Rebellion Points, which are used to obtain rewards.
Side Missions are an efficient way to earn points.

[h3]Exosuit Skins[/h3] DEADEYE : KELT-9b


SKYWAVE α : Red Wings


MURASAME β : Tengu: Karasu



[h3]Awards[/h3] Rebellion Ringleader


Also, by spending Golden Tickets that you obtain, you can purchase special golden suit skins and weapon skins from the Exosuit Screen in the Hanger.


* Rebellion Points will be reset each time the event starts.
* Gold skins can also be purchased with BikCoins




Participation Requirements

Complete the main story.
* Players who have fulfilled the participation requirements when the event period begins will be able to join via the Time Loop Rebellion option in the main menu.


We look forward to seeing how you perform under pressure. See you in the wargame!
We hope you will enjoy the extradimensional difficulty.

Savage Gauntlet Trial 34 Results

The final rankings for Savage Gauntlet Trial 34 have been calculated!
Exofighters, thank you for your contributions to this excruciating combat test.

Note: Results will be displayed on the Main Menu. Completion time rankings vary from platform to platform.

[h2]Trial 34 Overview[/h2]
[h3]Map[/h3]
Spacetime Rift

[h2]Playable Period[/h2]
12/04 2024 03:00 UTC ~ 16/04 2024 02:59 UTC
04/11 2024 20:00 PDT ~ 04/15 2024 19:59 PDT

[h2]Fastest Completion Time[/h2]
[h2]
Originally posted by author
02:45.38
[/h2]
Note: This is the fastest completion time across all platforms.

[h2]Completion Rate[/h2]
[h2]
Originally posted by author
24.1%
[/h2]
Note: This is the completion rate across all platforms.

[h2]Average Completion Time[/h2]
[h2]
Originally posted by author
08:12.67
[/h2]
Note: This is the average completion time across all platforms.

[h2]Master Rank Cutoff Times[/h2]


Xbox Series X|S / Xbox One / Windows

06:54.95


PlayStation🄬5/ PlayStation🄬4
05:54.21


Steam🄬
05:12.71



[h2]Fighter Rank Cutoff Times[/h2]


Xbox Series X|S / Xbox One / Windows

08:02.94


PlayStation🄬5/ PlayStation🄬4
07:52.59


Steam🄬
07:16.65



[h2]Exosuit Usage Rate[/h2]


First

Vigilant α: Marksman


Second
Nimbus


Third
Zephyr



Fourth

Krieger



Fifth

Vigilant


Note: Usage rates are based only on data from players who completed Savage Gauntlet.

[h2]Rig Usage Rate[/h2]


First

Shield


Second
Catapult


Third
Drill Fist



Fourth

Cannon



Fifth

Edge Strike


Note: Usage rates are based only on data from players who completed Savage Gauntlet.

[h2]Next Trial[/h2]
03/05 2024 03:00 UTC ~ 07/05 2024 02:59 UTC
05/02 2024 20:00 PDT ~ 05/06 2024 19:59 PDT
* Savage Gauntlet will not be available next week due to Title Update 4's implementation.
* Savage Gauntlet will not be available during the weeks Time Loop Rebellion is available.


Thank you to all the exofighters who braved the Savage Gauntlet. We look forward to seeing you in future combat tests!

Exoprimal Season 4 Has Begun

[h2]The New Season Begins[/h2]
Exoprimal Season 4 will begin with the launch of Title Update 4.
Survival Pass rewards will also change at that time.
Note: Your Survival Pass level will start again from level 1.


[h2]Exoprimal Survival Pass Season 4: Premium Tier[/h2]
By purchasing the Survival Pass Season 4: Premium Tier,
the items available at different Survival Pass levels will greatly expand to include a number of special rewards.


Available Premium Tier Content
- 19 Exosuit Skins
- 10 Weapon Skins
- 3 Decals
- 4 Emotes
- 2 Stamps
- 7 player tag emblems
- 4 player tag backgrounds


[h2]Season 4 Start and End Dates[/h2]
From the launch of Title Update 4 until
July 11th, 2024 (Thu) 2:59 a.m. UTC
July 10th, 2024 (Wed) 10:59 p.m EDT
July 10th, 2024 (Wed) 7:59 p.m PDT
Note: Date and time are subject to change.


[h2]Title Update 4[/h2]
Title Update 4 Details can be found here.

The Exoprimal team appreciates your interest and support, and we hope to see you in the wargames.

Title Update 4



Update Time & Date

April 17, 2024 (Wed) 9:00 a.m. UTC
April 17, 2024 (Wed) 2:00 a.m. PDT
April 17, 2024 (Wed) 5:00 a.m. EDT


Space Required for Download

Xbox Series X|S : Approximately 5.6 GB
Xbox One : Approximately 5.7 GB
Windows : Approximately 6.2 GB
PlayStation®5 : Approximately 5.9 GB
PlayStation®4 : Approximately 17.1 GB
Steam® : Approximately 3.6 GB

Note: This amount only applies to the Title 4 update.
Please ensure that you have extra space before downloading the data.

The New Season Begins

Exoprimal Season 4 will begin alongside the release of Title Update 4.
Survival Pass rewards for this upcoming season will be changed.
Also, you can purchase the Premium Tier to receive special rewards with your Season 4 Survival Pass.

There will also be Rabbit and Memorial Campaigns taking place during this season, as well as a limited-time Double EXP Campaign.

[h3]Season 4 Start and End Dates[/h3]
From the launch of Title Update 4 until
July 11th, 2024 (Thu) 3:00 a.m. UTC
July 10th, 2024 (Wed) 8:00 p.m. PDT
July 10th, 2024 (Wed) 11:00 p.m. EDT
Note: Date and time are subject to change.


[h2]Mega Man Collaboration Busting In![/h2]

Mega Man content is coming to Exoprimal alongside Title Update 4 as our third Capcom Collab!

Check here for more details about the collaboration.
The Mega Man Collaboration has begun!



The Mega Man Collaboration will be available for a limited time.
The initial period is as follows.

April 19th, 2024 (Fri) 3:00 a.m. UTC - May 14th, 2024 (Tue) 2:59 p.m. UTC
April 18th, 2024 (Fri) 8:00 p.m. PDT - May 13th, 2024 (Mon) 7:59 p.m. PDT
April 18th, 2024 (Fri) 11:00 p.m. EDT - May 13th, 2024 (Mon) 10:59 p.m. EDT


New Content and Features


[h3]Beta Variant Exosuits[/h3]
・Zephyr β: Boost Claws

・Vigilant β: Bowhunter

・Krieger β: Blitz Cannon

・Murasame β: Windcaller

・Witchdoctor β: Plasma Shot

・Nimbus β: Wild Bomb

The weapons equipped to these β variant series sport different attributes from conventional exosuits, changing up the way you fight.
These Beta variant series can be purchased with BikCoins once the Alpha variant series suit reaches level 10.


[h3]New Rigs[/h3]
・Mortar

These new rigs can be purchased with BikCoins once you reach the required player level.

[h3]New Modules [/h3]

[h3]Base Modules [/h3]
[h3]Exotic Module[/h3]
When an Overdrive is activated, the player triggering it and Friendly Exofighters equipped with this Module will both receive a temporary boost to attack strength.


This module is built with Overdrives in mind.
Since this module also activates among team members with the same module equipped, mindful coordination with your allies is key to making the most of it.

[h3]Ace Module[/h3]
The Ace Module is for those who never stop fighting.
When a fighter equipped with this module has the highest score among all fighters upon reaching a set score threshold, that player will receive every buff. However, they'll remained detected by hostile Exofighters.


This module lets you power up based on your performance.
As long as you have the highest score, your attack, defense, and movement speed will increase.
Aim to get the highest score before anyone else.

[h3]Action Modules[/h3]
[h3]Z - Impact Strike[/h3]
Reduces the damage of Linear Strike and the like in exchange for emitting a shockwave upon activation.
This shockwave will explode after reaching a distance, blowing back the enemy considerably.


This module alters the properties of the Zephyr Series' Linear Strike.
The shockwave has the capability of snagging Hostile Exofighters and small enemies, making it easy to link with other skills.

[h3]K Enhance Dome[/h3]
Reduces the cooldown time for all skills for both the player who activates it and any allies while in the Dome Shield.


This module alters the properties of the Krieger Series' Dome Shield.
This increases the fighting capability of your team by allowing you and your allies to use skills more frequently.


Various other Modules have also been added.

The new Base Modules and Action Modules
change how the Exosuits fight.

These new Modules are being added to Player Level Rewards and Beta Variant Series Suit Level Rewards.

[h3]Neo Triceratops Savage Gauntlet Boss Battle [/h3]
Try to finish the excruciatingly difficult 5-person PvE Missions.
Boss battles will be regularly added into the Savage Gauntlet schedule so you can enjoy a variety of gameplay encounters.
* Check the information site for details on the Savage Gauntlet.

[h3]New Mode: Time Loop Rebellion[/h3]


The Time Loop Rebellion is new high-difficulty PvE content that remixes the final battle against the Leviathan.
Play repeatedly to earn Rebellion Points, which are used to obtain rewards.
Work in groups of up to 10 fighters to win the battle.

Time Loop Rebellion is only available for a limited time.
The initial period is as follows.

April 26th, 2024 (Fri) 3:00 a.m. UTC - April 30th, 2024 (Tue) 2:59 a.m. UTC
April 25th, 2024 (Thu) 8:00 p.m. PDT - April 29th, 2024 (Mon) 7:59 p.m. PDT
April 25th, 2024 (Thu) 11:00 p.m. EDT - April 29th, 2024 (Mon) 10:59 p.m. EDT

[h3]New Mode: Custom Match[/h3]


We've added Custom Match mode, letting you send passcodes to other players to take on the dino menace together!
Enjoy wargames with friends across platforms, playing in game modes, missions, and fields of your choice.

Check here for more details about the Custom Matches.
Introducing a New Mode: Custom Match

[h3]New War Chest Rewards [/h3]
- EXOSUIT SKINS
- WEAPON SKINS
- DECALS
- CHARMS
- STAMPS
- EMOTES
- EMBLEMS
- BACKGROUNDS

[h3]New Medals [/h3]

[h3]New Awards [/h3]
[h3]For the Glory[/h3]
This special award is obtained by reaching Level 3 for a certain number of Medal Awards.


[h3]High-end Exofighter[/h3]
This special award is obtained by achieving an extremely high score in one game.


[h3]Legendary Pilot[/h3]
This special award is obtained by reaching Suit Level 50 for 30 Exosuits.


Other Awards have been added.


Game Balance Adjustments


[h3]Exosuit Adjustments[/h3]
Exosuit: Zephyr α

There was a disparity between the Primary Attack range and the Skill attack range, making it difficult to inflict instantaneous damage. As a result, the Primary Attack damage reduction has been reduced to allow damage to be dealt even when in closer than optimum range.
Also, there were many cases where, when fighting against shooting-type exosuits, you would lose before doing any damage. Because of this, its health has been reexamined.
  • Health has been increased from 350 to 400.
  • The distance-based damage reduction for the Dragon Chakram Primary Attack has been softened.


Exosuit: Barrage

Out of all of the exosuits, this exosuit was designed to excel at dealing massive damage amongst many targets. However, due to Burning Heart's instant firepower, it was able to deal massive damage to one enemy target.
As a result, Burning Heart's damage has been decreased. The risky health reduction trade-off in exchange for that instant firepower has also been made more severe to adjust its practical applications during gameplay. Additionally, the default Barrage's Health has been reexamined, as well.

Furthermore, the Stun Grenade's cooldown has been extended, as when paired with the B - Boost Grenade, it had a high rate of preventing Hostile Exofighters from moving. Additionally, to make it more effective against enemy dinosaurs, each hit will deal a higher stun value, making it much easier to stun medium-size dinosaurs and above.
  • Reduced Health from 500 to 450. (Default suit only.)
  • The damage of the Burning Heart Overdrive has been decreased. VS Dinosaurs: From 5000 to 4000. Versus Fighters: From 1600 to 1000. (Applies to all Barrage Series.)
  • The health reduction of Barrage when using the Burning Heart Overdrive has been increased. (Applies to all Barrage Series.)
  • Stun Grenade's cooldown time has been increased from 10 to 14 seconds. (Applies to all Barrage Series.)
  • Hitting a dinosaur's head with a Stun Grenade is much more likely to stun them. (*Applies to all Barrage Series.)


Exosuit: Krieger

Due to the long length of Dome Shield's cooldown, it was difficult to protect allies as a Tank Suit immediately after its destruction.
By reducing the cooldown of Dome Shield, we expect that it'll be quick to recover after it has been destroyed, making it both easier to use and giving Tank Suits more opportunities to shine in combat.
  • Dome Shield's cooldown has been reduced from 23 to 19 seconds.


RIG

On Rigs with high durability, shields can frequently be used in combination with the Rig Loading Module.
However, it was easy to defend against attacks from both Dinosaurs and Hostile Exofighters, making this Rig used more frequently than others.
As a result, we have increased the Shield's cooldown in order to change when it's selected. We expect this to make other Rigs more viable options to choose, as well as enabling Tank Suits to flourish more often.
  • The cooldown of Rig Shields has been extended from 17 to 24 seconds.


Dominator

Sometimes Triceratopses summoned by Dominators had difficulty in defeating enemies due to reasons such as there being few locations for Hostile Exofighters to fall.
To account for this, the damage that Hostile Exofighters take when hitting a wall is increased. These adjustments make it so that the Dominator is both reliable and viable to use on any field.
  • Increased damage when a Triceratops summoned by a Dominator knocks a Hostile Exofighter into a wall: From 400 to 600.


[h3]Game Mode Adjustments[/h3]
  • In Dino Survival, when PVP Priority is selected for the Final Mission Priority Setting, rules for Escape, Neo T. Rex Battle, and Neo Triceratops Battle rules will not be included.
  • The conditions for Capcom Collab Missions have been lowered.
  • The required Score and Suit EXP for certain Medals has been increased.
  • A wider variety of contributions will now be commended more often on the results screen.
  • when a time-out occurs during Savage Gauntlet matching, The game will start with a Bot replacing The player who timed out.


Bug Fixes

[h3]Exosuit Adjustments[/h3]
Exosuit: Vigilant
  • Fixed a bug where the firing speed of Vigilant α's Primary Attack would sometimes vary based on framerate.


Exosuit: Roadblock
  • Fixed a bug where after a counter blast is fired while equipped with the R03 - Road Forger module for the Roadblock β and the exosuit is then unequipped, the counter blast damage would increase.
  • An issue was fixed where the effect of R - Intimidation for the Roadblock series would not sometimes work properly depending on the target's distance.


Exosuit: Murasame
  • Fixed a bug where damage would not accumulate under specific circumstances even when blocking while using Vajra Counter.


Exosuit: Skywave
  • Fixed a bug where when Skywave α's lightning bolt is blocked, the blocking player's damage would incorrectly vary based on the direction they were facing.


Other
  • Fixed a bug for some Action Modules where the damage-boosting effect would not correctly apply to α and β series exosuits.
  • Fixed a bug where the controller would not vibrate when taking certain attacks.
  • Increased the number of anti-aliasing options.


[h3]Enemy Adjustments[/h3]
  • Fixed a bug for Rathalos and Neo Triceratops battles where enemies would sometimes become transparent.
  • Fixed a bug for the Neo Triceratops battle where players could become stuck in certain positions.
  • Fixed a bug where incorrect damage values would be displayed when a Kinetic Rock would reflect off of a Neo Triceratops' shield.
  • Fixed a bug where deploying a shield with Roadblock β while near a Sniper Neosaur could sometimes trigger a self-destruct.


[h3]UI Adjustments[/h3]
  • The text for how to obtain The The Influence Emote was fixed.
  • Other typos in the game text have been fixed.


[h3]Achievements/Trophies[/h3]
  • Fixed a bug where the "Cretaceous Eradicator" achievement/trophy wouldn't be awarded despite the Battle Records listing 100,000-plus dinosaurs being defeated.


Other minor bugs have also been fixed.


The Exoprimal team appreciates your interest and support, and we hope to see you in the wargames!