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40th Anniversary! Capcom Showcase on Jun. 12th.

■Capcom Showcase on Jun. 12th


Don't miss the latest Capcom titles news in the Capcom Showcase on Jun. 12th 3:00 PM PDT!
Check out the official site for more details.

[Info titles] "Ghost Trick: Phantom Detective", "EXOPRIMAL", "Dragon’s Dogma 2" and more
https://www.youtube.com/watch?v=FRiEUtXKozU
// https://www.capcom-games.com/showcase/


■40th Anniversary Pack and digital discount taking place!

We are offering a "Capcom 40th Anniversary Pack" for limited time!
Make sure to grab it while it's still available!

[Sale page]
https://store.steampowered.com/developer/capcom/sale/40thanniversary


https://store.steampowered.com/bundle/32572/CAPCOM_40TH_ANNIVERSARY_PACK/
https://store.steampowered.com/app/787480/_123/
https://store.steampowered.com/app/999020/_/
https://store.steampowered.com/app/601150/Devil_May_Cry_5/


■The “Capcom Arcade Stadium Complete Pack” that features all 64 titles is now on sale!

All the titles available for “Capcom Arcade Stadium” and “Capcom Arcade 2nd Stadium” have been bundled up in the attractively priced “Capcom Arcade Stadium Complete Pack” and is on sale now!
Relive the excitement of the arcade just like you remember it!

If you’ve already purchased some titles included in “Capcom Arcade Stadium” and “Capcom Arcade 2nd Stadium” there’s no need to worry. You’ll be able to purchase only the titles you don’t own yet at a reduced price!
Purchase the “Capcom Arcade Stadium Complete Pack” and complete your arcade collection!

https://store.steampowered.com/bundle/32602/Capcom_Arcade_Stadium_Complete_Pack/

Hammerheads HQ #2 – Exosuit Modules & Director Suit Build!

Hey Exofighters,

We hope you’ve been having a great week so far! Dinosaur forecasts are looking clear for now, but it looks like severe raptor swarms heading this way in July, so please prepare accordingly!

Back to the present, in this post we’ll be delving into one of the elements of Exoprimal’s Exosuit customization system, Modules! We’ve got some new info to share around how the system works, as well as some examples of suit specific modules that can alter the performance of your Exosuit in interesting ways to better enhance your preferred playstyle.

Then, to top things off, we spoke to Exoprimal’s Director Takura Hiraoaka, who’s taken a moment to talk about how they apply modules their favorite Exosuit, Nimbus.


Customizing Your Exosuit - Modules


Exosuit customization in Exoprimal comes in two forms, fashion and function. On the fashion side, you’ll be able to change the appearance of your suits with a range of decals, weapon / suit skins and charms to project your identity in the wargames. Then there’s the function side of customization, this is where you can tune and augment your Exosuit via the Rig and Module system to give it passive buffs and / or modify the performance of the suit’s abilities in interesting ways to fully embrace your playstyle.

You can see how this looks in-game below:



At a glance you’ll notice a few different things here, including the three available module slots, as well as a range of different modules to choose from, all at level 1.


The Modules


In Exoprimal, the types of modules you can slot into your Exosuits come in two different types, “base modules”, in grey, which can be slotted into any module slot on any Exosuit, and Exosuit specific modules, in red, blue and yellow, which come in suit specific, unique sets.

Let’s delve into these modules some more…

Base Modules

Base modules are the foundations on which you can augment your exosuits, granting passive buffs in combat.

There’s a range of different types that you can slot in to fit your preferences, with the Reload Efficiency Module being highlighted in the above image. Unsurprisingly, this will boost your reload speed by 15% at level 1.

Yes, you can level up modules to increase the potency of their effect, and in some cases even add new functionality to them! This is done by spending BikCoins on them, the game’s soft currency, which is earned nice and easily by simply playing the game! (BikCoins cannot be purchased separately via microtransaction etc)

So, once you settle on the modules you like, you can upgrade them for even more efficiency against the dino swarms.


Suit Specific Modules

Suit specific modules differ from their base counterparts in that each Exosuit has their own exclusive set of 6! 2 red, 2 blue and 2 yellow.

Red modules can go into slot 1, blue in 2 and yellow in 3. That means you’ll have some tactical decisions to make as you can only use a maximum of 3 out of the total 6, as well as one module from each pair.

These modules offer interesting and powerful augments to either your Exosuit’s abilities, or their passive performance, which can directly alter how they behave and allow you to further specialize your suit with the modules you prefer. Take another look at the image above to see just one of Deadeye’s exclusive modules if you missed it before.

Much like base modules, these can be levelled up with BikCoins to further enhance their effectiveness and in some cases, add new utility.


Unlocking Modules

Unlocking modules in Exoprimal is achieved by earning exp whilst playing, which will increase both your player level, as well as your individual Exosuit levels.

Increasing your player level will allow you to gradually unlock the base modules, whereas levelling up your favorite Exosuits will earn their suit specific modules. This will reward your experience and mastery of your suits this way, so you’ll be in a great position to experiment and make the best use of these augments in the wargames.


A Message from Director Hiraoaka – Favorite Exosuit Loadout


Ahead of today’s post, we spoke to Exoprimal’s Director Takura Hiraoaka about their favorite Exosuit, as well as how they use the Module system for maximum impact!

Prepare for Director Briefing…

Favorite Exosuit
Nimbus

Reason Using Nimbus's holo-warp teleporting ability to move around the map while switching between attacking and healing is great fun. The suit is also just really cute (LOL).



Preferred Loadout
Slot 1: Regeneration Module
Slot 2: N-Amped Spread
Slot 3: N-Quick Holo
Rig: Catapult

Loadout Explanation This loadout helps extend the reach of Nimbus's tricky movement abilities and also features a regeneration enhancement effect, making it tougher to take me down.

Using N-Quick Holo reduces the holo-warp cooldown time, which, in addition with the Catapult rig, lets me get around the battlefield to pretty much anywhere I want to be. That's what Nimbus is all about!

That said, going it alone can be a dangerous choice, so I've also added the N-Amped Spread to amp up my attack and healing abilities, the better to support my team.



There you have it! An Exosuit loadout example straight from the Director’s personal collection! We even got a closer look at two more suit specific modules and how they can augment your abilities – and that’s with just one example using two out of the possible six unique modules available to Nimbus alone!


Stand by for combat mission

That wraps up our second Hammerheads HQ post!

We hope you enjoyed learning more about how you’ll be able to customize your Exosuits for battle to best suit your playstyle, as well as getting a look at how Director Hiraoaka likes to build his favorite Exosuit! (Support minded Exofighters, feel free to take some inspiration from this for your own use in the wargames…)

Stay tuned for our next community post, but in the meantime, follow Exoprimal on Twitter and like us on Facebook for the latest Exoprimal news.

Thanks, Exofighters!

- Exoprimal Community Team


Создание персонажа, обучение и кастомизация в новом видео шутера Exoprimal про отстрел динозавров от Capcom

Компания Capcom выпустила большое геймплейное видео фантастического шутера про сражения с динозаврами Exoprimal. В представленной 35-минутной демонстрации с комментариями геймдиректора Такуро Хираоки показаны редактор персонажа, кастомизация экзокостюма, обучение основам игрового процесса и сюжетные фрагменты.

Exoprimal is a throwback to weird, experimental early 2000s Capcom




We all have weaknesses videogames exploit to make us love them in spite of any obvious faults. It turns out that one of mine is watching 100 raptors fall out of a portal in the sky, then shooting them with a machine gun. I guess that makes Exoprimal an educational videogame?..
Read more.

Announcing Exoprimal's Final Mission Selection Feature(Updated on June 13, 2023)

The final mission selection feature introduced in this article is still undergoing some fine tuning, and will not be available for Open Beta Test 2. We intend for this feature to be fully functional when Exoprimal is released.

Some Dino Survival final missions, such as Data Key Security and Energy Taker, feature PvP combat with the enemy team. However, we understand that not all players seek a PvP experience. To that end, we have implemented a final mission selection feature that allows players to choose whether the final mission of a Dino Survival round is PvP, PvE, or random.

Players who select PvE will not play PvP final missions. Instead, they will play PvE final missions and compete against the enemy team for the fastest mission completion time.

Of course, we haven't forgotten about our PvP players! We are currently making adjustments so that players who prefer PvP can enjoy Exoprimal to the fullest.
Note: Some rounds of Dino Survival may feature mandatory PvP or PvE final missions depending on story progress and other factors. Furthermore, Dominators may still be used to invade the enemy team's dimension in PvP and PvE game modes. Players who select PvP will be able to enjoy direct combat with the enemy team in final missions.

We hope everyone will enjoy these new features and look forward to seeing you in the wargames. It'll be massively fun!

- The Exoprimal Team