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CONSCRIPT: Director's Cut News

CONSCRIPT at Gamescom 2021

ATTENTION SOLDIERS!! New CONSCRIPT trailer incoming!!

Tune in to the Gamescom Awesome Indies Show hosted by IGN on August 26th at around 11:55am PT for an extended look at my life's work!

EDIT:

Here it is! Make sure to share and like the trailer, soldiers!

CONSCRIPT Gamescom 2021 trailer:

[previewyoutube][/previewyoutube]

Awesome Indies Full Livestream:

[previewyoutube][/previewyoutube]

Not all is quiet on the Western Front...

Be sure to follow CONSCRIPT on Twitter, and join the Discord trenches for all the latest news.

May-June 2021 Devlog Roundup



Morning soldiers! Hope you have all enjoyed E3 so far.

I've got some devlogs to share from the past 2 months of development. Last months devlog was fairly light on content so I've just merged it with this one.

June 2021 Devlog can be read here. Points covered include:

  • New sprint & stamina mechanic
  • New HUD elements
  • Artillery system & setpieces


And the May 2021 Devlog can also be read here. It includes:

  • New weapons showcase
  • Roll/dodge move



As always, make sure to follow the Conscript Twitter or join the Discord for more frequent updates.





Thanks everyone!

April 2021 Devlog!



Morning soldiers! I'm here with another update from the trenches. This time I'm going over a few new gameplay mechanics such as light stealth elements and new ranged enemies!

You can check out the full Kickstarter devlog right here!

As always, make sure to follow the Conscript Twitter or join the Discord for more frequent updates.



March 2021 Devlog!



Good evening soldiers! Time for the monthly update from the trenches. My focus over the past month has been to greatly improve the combat in Conscript.

In the latest update I go over how I've accomplished this, along with a brief overview on some brand new mechanics and weapons. One particular mechanic will resonate greatly with fans of Resident Evil 4!

Unfortunately I also have to announce that I'll be delaying the game to Q1 2022. This will help ensure the game ends up the best it possibly can be without any cut corners.

You can check out the full Kickstarter devlog right here!

As always, make sure to follow the Conscript Twitter or join the Discord for more frequent updates.



December-February Devlog Roundup

Over the past few months I've been hard at work on Conscript. The game is coming along at quite a rapid pace, although there is still much to do. I've been fixing common gameplay criticisms from the October demo, whilst creating new weapons, areas and enemies.

You can check out the finer details of what I've been working on in my Kickstarter updates.

Kickstarter February update is available here. Give it a read!

And, I've also just realized that I forgot to mention the last devlog back in December - so you can check that one out here.

And if you haven't already, make sure to follow the Conscript Twitter or join the Discord for more frequent updates.





Thanks everyone! Keep spreading the word about Conscript to fans of classic survival horror. The more attention the game gets, the greater it can be!