1. Dino Hazard: Chronos Blackout
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Dino Hazard: Chronos Blackout News

Minor bugfixes

Hello everyone.

I just uploaded the Carcharo chase bugfix.

I also fixed some observations Thaleszilla mentioned for those using the cheat to jump ahead to part 4 and try to reach the Hospital.

I guess now with this build I spoiled a surprise that would only come next in the near future.ːsteammockingː

I am sorry for this delay. I got technical and health issues.

Best,
Bone Collectors.

MASSIVE IMPROVEMENTS

Good afternoon!

Sorry for taking so long to publish the next update. I was collecting every suggestion new players sent me and adding new features to the game. I have been polishing everything for months now and I think we have a shining beta now!

Ne features include:
• New NPCs/survivors give hints to assist players;
• Vegetation system has been completely rewritten to avoid weird collisions. Trees now react when players touch them;
• Access cards icons now show on the radar to assist players;
• Shop terminals and car monitors do not present laggy animations anymore;
• Battle system rebuilt (again);
• Some map transitions were fixed to avoid the player being stuck;
• New sound effects;
• We now have 3X more unlockable achievements for Dino Hazard: Chronos Blackout. I hope you enjoy it;
• Improved crafting system with several accessory items to create;
• I changed to screen ratio to standard HD mode. The pixel art should look even more beautiful on modern monitors now;

These are the complexes already unlocked during the Early Access:

• Command Center;
• Radio Tower;
• Hospital;
• Hotel;
• Heliport;
• Airport;
• River Cruise;
• Hydroelectric Power Plant;
• Water Treatment Station;

These are the next complexes I am working on towards the end of the development:

• Almeida Mansion;
• Dock;
• Geothermal Power Plant;
• Nuclear Power Plant;
• Trophy Room;
• Research Center;
• Underground complex (PART VI);

I am working to conclude Part V in the next months. Cyberspace is ready to go, but I want to release all the remaining complexes altogether. Everything will be interconnected from now on. I don't want to break anyone's experience. This is why I decided I will only unlock all remaining buildings at once in our next update in the months to come. Please, be patient. Thank you.

If you get lost or stuck in the game, be sure to check our WIKI: https://dinohazard.fandom.com/wiki/Dino_Hazard_Wiki

If you are enjoying the experience so far, would you please review the game on the Steam Store page? This would help us gain more visibility and may accelerate the final production phase.

If you want to read about Dino Hazard projects, like the comic book, figures, books, etc:

Our website: https://en.dinohazard.com/games
Our wiki: https://dinohazard.fandom.com/wiki/Dino_Hazard_Wiki
Our Instagram: https://www.instagram.com/dino.hazard/
Our Twitter: @_DinoHazard
Our Discord: https://discord.gg/H67t5pztqF
Our YouTube channel: https://www.youtube.com/colecionadoresdeossos

May you have a great week with health and peace.

Jurassic greetings,
BoneCollectors.

System improvements

  • System improvement and bugfix.

System improvements

  • A suggestion by Guilherme: when you load a save file the game will check if you have any previous achievements to receive.

System improvements & Bugfixes

  • Some small improvements in the map;
  • Some minor bug fixes;