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Schwarzerblitz News

[WORKSHOP BUG - Fixed] The previous workshop bug has been fixed

The workshop bug has been fixed. Your custom stages and characters will now work again without issues in VS and Arcade mode.
I apologize for all troubles and headaches this might have caused to you!
Reach out/comment if you are still experiencing problems, please!

[WORKSHOP BUG] - Currently under investigation

The current game patch somehow broke workshop support.
I am currently investigating the issue, thanks a lot for your understanding!

In the meanwhile, those who have workshop characters should roll back to version 1.4.6 from the Steam "beta" menu

Indie Breakdown is BACK and Schwarzerblitz will be part of it again!

After long since its last iteration, the Indie Breakdown tournament series is back!
Schwarzerblitz will be part of it as a main tournament! The game will be played trough Parsec on the 9th of July, 2022, 10AM CST.



For Schwarzerblitz, the winner will be able to design a stage for the game (with some restrictions), and the top 3 players will receive a celebratory Indie Breakdown-branded costume for their main character, with their player handle and placement too!

Sign-up link: https://www.start.gg/tournament/indie-breakdown-2022/details
Indie Breakdown Discord server: discord.gg/9Rs7Ycu

Schwarzerblitz v1.4.7 - Minor balance update

v.1.4.7 - Minor balance update


Balance patch to fix a couple legacy characters and remove some unwanted interactions.

[h2]Character adjustments[/h2]

[h3]Kaya [/h3]
  • Removed her mid-screen Sukeban Takedown combo, which was completely accidental
  • Added a Mid and Low option to some of her strings


[h3]Krave [/h3]
  • Improved frame data on his 2K 2P string (was negative on hit)
  • Dab Cancels are now possible from frame 5
  • Mr. Driller Again's input changed to PPPPP instead of PPP during Mr. Driller to avoid accidental inputs
  • Spider Stance Cancel ( during Mr. Driller) can be now canceled into forward Spider Step
  • Fixed his moveset trial to reflect the above changes


[h3]Elena[/h3]
  • Her 4K and 1Kattacks have now a Strong reaction and combo into each other. The forward momentum is increased to facilitate the combo
  • Her c.3K can be canceled into 8K
  • Her grab now has Hard Knockdown properties and chains into 2K


[h3]Shaz[/h3]
  • Improved frame data on 2KKK and 4K to make them safe and not negative on hit
  • Increased damage on his Impact Headbutt to 30 (followup c.P)


[h3]Lejl[/h3]
  • Fixed a missing scaling limiter on her regular grab. Now, when used in a combo, her regular grab will always deal at least 35% of its max damage, independent on the combo scaling


[h2]Bug fixes[/h2]
  • Dynamic resolution is switched off by default (caused random crashes on Linux/Proton and Steam Deck)
  • FPS limit is now 144fps by default, thus avoiding graphic cards going nuclear when the game first launches

Schwarzerblitz v1.4.6 is out! New costumes, new stage, bug fixes

As anticipated last week, Schwarzerblitz is now updated to version 1.4.6, featuring three new costumes, a new stage and several grammar and small bug fixes!



[h2]New content[/h2]
  • Shaz got a new "Mascot" costume! To unlock it, clear the story episode "Burial at Sea";
  • Sir Rattlebone got a new "Perfect Disguise" costume! To unlock it, clear arcade mode with him once or complete his moveset trial;
  • Emperor Arkaneis got a "Frosty Faustings XIV" celebration costume too! This one is unlocked from the beginning;
  • Emperor Arkaneis has now his own moveset trial (it is not required to obtain the "All trials complete" achievement)
  • There is a new stage, "Beyond the Limit", which is accessible from the beginning. The BGM used in the stage can be listened to in the in-game jukebox




[h2]Bug fixes[/h2]
  • grammar and spelling review (thanks to the members of the Schwarzerblitz Discord server!);
  • Kaya's moveset trial now shows the correct input for her Sword Throw move in the description;
  • Lazor's trial was fixed, as some moves were not registering as done, even when executed correctly.




[h2]Important note[/h2]
As a result of the update, the individual progress in most story chapters will be set again to 0%, but completed chapters will still be marked as such - so, nothing will be lost except checkpoints if you were currently playing a specific story chapter. I apologize for the inconvenience!

This will be the last patch for a while, unless there is any urgent bug to fix! I hope you will enjoy this small amount of new content, which doubles as a "Thank you!" for sticking with this game for so long!

Sir Rattlebone is a character from Cosmic Hat Games's Duels of Fortune - all rights reserved