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Way of the Hunter News

Brown bear season starts now! Development version 1.17 is live

1.17 patch notes


    Addition

  • Added: Brown bear in Transylvania

    Tuning

  • Tuned: Reduced chromatic aberration and vignetting
  • Tuned: Multiple environmental visual bugs (e.g. levitating stones)
  • Tuned: Multiple animations related to firearms handling and player movement
  • Tuned: Sounds

    Fixed

  • Fixed: Hunting log data not updating properly if the animal was younger at the time of an earlier bullet hit (Fix is only for newly created hunting log entries. Older hunting log entries will be fixed in a future update)
  • Fixed: Missing shot sound on the .338
  • Fixed: Analytics turn off option
  • Fixed: Animal reward update after integrity loss
  • Fixed: Fixed Hunting log displaying all animals as 'Young' when no taxidermy data is available
  • Fixed: Animation of small game animals stuttering when seen through optics
  • Fixed: Individual animals straying too far from their herd and causing unintended spooking behavior
  • Fixed: Notifications of discoveries around the map
  • Fixed: Continuously shooting with shotgun leading to a drop in FPS
  • Fixed: Infinite jumping loop
  • Fixed: Multiple localization issues

    Fixed: Crashes
  • Crash when switching to window mode
  • Random crash after the animal has been shot
  • Shooting an animal with shotgun in MP resulting in server crash
  • Rare crash when interacting with static animal sign

Before you opt in to the development branch, please make sure that you back up your save file, as progress you make on the development branch WILL NOT CARRY OVER r to the stable version if you later choose to switch back. The patch will be pushed to the stable version as soon as we have confirmed that it is indeed stable.

Please refer to this Steam Forums thread to learn how to opt in to the Development branch: https://steamcommunity.com/app/1288320/discussions/0/3316358999128751436/

We will be grateful for any and all feedback and bug reports via the THQ Nordic Redmine (when creating a ticket, please make sure that you enter the correct version):
https://steamcommunity.com/linkfilter/?url=https://redmine.thqnordic.com/projects/way-of-the-hunter-community/issues/new

Version 1.16.2.80362 patch notes

  • Fixed: Noah dialogue playing after every game load
  • Fixed: Rivers missing after changing video settings
  • Fixed: Small tree branches sometimes stopping bullets
  • Partially fixed: Player getting stuck in trees (should happen less often)
  • Tuned: Player noise in forests reduced
  • Tuned: Hunter sense sound analysis now displays the distance in 20m intervals instead of rounding up to 50m




Known issues:
Missing shot sound on the .338

(PC) Version 1.16.1.79899 patch notes:

Version 1.16.1.79899 patch notes:

- Fixed: Performance loss in woods
- Fixed: Displaying the wrong age class of animals (new hunted animals will show correct age but those already in the hunting log will not have correct age; this will be fixed in 1.17)
- Fixed: Removing the last purchased item after loading
- Fixed: Territory pass recovery after broken save
- Fixed: Puskin (Red deer with rifle stuck in antlers) sometimes spawning without one antler
- Fixed: Incorrect wolf meat degradation even if shot with recommended energy
- Fixed: Animals disappearing when hit
- Fixed: Animals spawning next to the player during gameplay
- Fixed: Binoculars animation with FOV above 110
- Fixed: Crash on load resulting in a Fatal Error
- Fixed: Crash after an infinite reload in Photo mode resulting in a Fatal Error
- Fixed: Crash during “Ain't no cinnamon when sky's gone” cutscene resulting in a Fatal Error
- Partially fixed: Stability issues in Swamps resulting in a Fatal Error
- Fixed: Riddle me this Part III progress blocker - dialogue can be re-triggered by interacting with the photo/dialogue will play automatically after player respawn following player death or exiting the game

Known issues:

- Crashes can still occur with low probability while shooting waterfowl for an extended period of time
- Previously disappeared mission animals will not reappear. We hope to be able to bring them back in a later patch, but unfortunately, right now the only way to progress is from the beginning, by deleting the current save file.
Some players may experience certain story dialogue playing after every game load - holding Enter will skip it.
- During the mission "Not a huffle badger", badgers may disappear from the designated location. Resting until the following day should respawn them.
- Missing ladder sound

PC version 1.16.1.79899 is now live on Steam

[h2]PC 1.16.1.79899 patch notes:[/h2]
- Fixed: Performance loss in woods
- Fixed: Displaying the wrong age class of animals (new hunted animals will show correct age but those already in the hunting log will not have correct age; this will be fixed in 1.17)
- Fixed: Removing the last purchased item after loading
- Fixed: Territory pass recovery after broken save
- Fixed: Puskin (Red deer with rifle stuck in antlers) sometimes spawning without one antler
- Fixed: Incorrect wolf meat degradation even if shot with recommended energy
- Fixed: Disappearing animals
- Fixed: Animals spawning next to the player during gameplay
- Fixed: Binoculars animation with FOV above 110
- Fixed: Crash on load resulting in a Fatal Error
- Fixed: Crash after an infinite reload in Photo mode resulting in a Fatal Error
- Fixed: Crash during “Ain't no cinnamon when sky's gone” cutscene resulting in a Fatal Error
- Partially fixed: Stability issues in Swamps resulting in a Fatal Error
- Fixed: Riddle me this Part III progress blocker - dialogue can be re-triggered by interacting with the photo/dialogue will play automatically after player respawn following player death or exiting the game


[h3]Known issues:[/h3]
- Crashes can still occur with low probability while shooting waterfowl for an extended period of time
- Previously disappeared mission animals will not reappear. We hope to be able to bring them back in a later patch, but sadly, right now the only way to progress is from the beginning, by deleting the current save file.
Some players may experience certain story dialogue playing after every game load - holding Enter will skip it.
- During the mission "Not a huffle badger", badgers may disappear from the designated location. Resting until the following day should respawn them.
- Missing ladder sound


If you encounter issues or bugs, please report them via the THQ Nordic Redmine with your "Saved" folder attached (found in AppData/Local/WayOfTheHunter/Saved ): https://redmine.thqnordic.com/projects/way-of-the-hunter-community/issues/new


Thank you for your patience and happy hunting!

Way of the Hunter - Dev diary #5 - Story

In this Dev diary series, developers from Nine Rocks Games will take you on a journey of creating an authentic virtual hunting experience in Way of the Hunter. You'll meet some of the staff, who will give you a behind the scenes look at the development of the game's main features and explain its core mechanics.

[previewyoutube][/previewyoutube]