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Way of the Hunter News

Player survey

Greetings, hunters!

Share your thoughts in our brief player survey to help us create a truly immersive hunting experience. Your feedback plays a vital role in shaping our game's future.

Take the survey now and let your opinions be heard loud and clear! 💬👂

[h2] Participate here.[/h2]

New version of update 1.23 is live for everyone

Update 1.23 is now live on PC, PS5, and Xbox Series X/S, addressing various improvements, including fixes for campsites markers, audio issues, and more.

[h3](PC, PS5, Xbox Series X/S) Version 1.23 (Build: 101614) patch notes:[/h3]
  • Fixed: Stutter when looking through the scope with Hunter sense on
  • Fixed: Levitating grass in some of Aurora Shores and Transylvania locations
  • Fixed: Sound cues range (330 m)
  • Fixed: Sitka deer lifecycle schedule
  • Fixed: Aurora Shores campsites are still marked with “?“ when discovered
  • Fixed: Looping hold breath sound
  • Fixed (consoles): Camera moving in the opposite direction at the start of horizontal rotation
  • Fixed (consoles): Updated vehicle controls scheme in settings
  • Fixed (Xbox): Cut off audio resulting in a loud mix of sounds
  • Added (PC): DirectX default version is set to DX11
  • Added (Steam): DirectX version selection at the start of the game (DX11/DX12)


We will be grateful for any and all feedback and bug reports either in the discussion section of this post or via the THQ Nordic Redmine (when creating a ticket, please make sure that you enter the correct version).

Thank you, and good hunting!

New dev branch 1.23 is here!

New update 1.23 (build no. 101614) is now live on the development branch on Steam, addressing campsites markers, audio issues, and more.

Once we have confirmed its stability, we will promptly roll out this update to the stable versions on Steam, EGS, GOG, PS5, and Xbox Series X/S platforms.

[h3](Development branch, Steam) Version 1.23 (Build: 99673) patch notes:[/h3]
  • Fixed: Stutter when looking through the scope with Hunter sense on
  • Fixed: Levitating grass in some Aurora Shores and Transylvania locations
  • Fixed: Sound cues range
  • Fixed: Sitka deer lifecycle schedule
  • Fixed: Aurora Shores campsites are still marked with “?“ after discovering it
  • Fixed: Looping hold breath sound
  • Added (PC): DirectX default version is set to DX11
  • Added (Steam): DirectX version selection at the start of the game (DX11/DX12)


Before you opt into the development branch, please make sure that you back up your save file, as progress you make on the development branch WILL NOT CARRY OVER to the stable version if you later choose to switch back. The patch will be pushed to the stable version and other platforms as soon as we have confirmed that it is indeed stable.

Please refer to this Steam Forums thread to learn how to opt in to the Development branch.

Let us know if you encounter any issues during your testing, in the discussion section of this post or via the THQ Nordic Redmine (when creating a ticket, please make sure that you enter the correct version). Your feedback is invaluable in ensuring a seamless gaming experience for everyone.

Thank you, and good hunting!

Hunter Log #3

Greetings, hunters!

A lot has happened since the last Hunter log so let’s address that! This time, we will cover the 1.23 update, your thoughts on some of its changes, an upcoming patch, lingering issues, and what the dev team has been up to in recent weeks. Without further ado…

[h3]Read here.[/h3]



Update 1.23 is live for everyone!

Update 1.23 is now live on PC, PS5, and Xbox Series X/S, adding rare fur variants to Aurora Shores, new taxidermy stands, and much, much more to Way of the Hunter.

[h3]Version 1.23 patch notes:[/h3]
  • Added: Taxidermy stands for landowner’s cottages in Nez Perce Valley, Transylvania, and Aurora Shores
  • Added: Rare fur variations for animals in Aurora Shores - Albino Wood Bison, Melanistic Alaskan Moose
  • Added: Aurora Shores achievements
  • Added: Ambient volume slider in audio options
  • Added: Progress reset in the main menu
  • Added: Rare fur identifier in the claim screen
  • Added: Aurora Shores - new discoverable fast travel destinations: Parking lots
  • Added: Possibility to close tutorial pop-ups
  • Added: Sound effects for traversing water
  • (MP) Added: Exploration marker multiplayer support
  • Tweaked: Visual improvements to albino animals
  • Tweaked: Changes to the life cycles of big game animals and predators
  • Tweaked: Nez Perce Valley’s Elk specified to Rocky Mountain elk (Cervus canadensis nelsoni)
  • Tweaked: Nez Perce Valley’s Moose specified to Western moose (Alces alces andersoni)
  • Tweaked: High-distance visibility of small animals
  • Tweaked: Hunting log sorting changed to “new to old”
  • Tweaked: Controls - Exit vehicle is now Square / X (consistent with enter vehicle), Vehicle horn is now Circle / B, Default controller sensitivity of look increased by 30%
  • Tweaked: Environmental imperfections/defects
  • Tweaked: Taxidermy stands clipping through ceiling/walls when populated with large trophies (moved one stand in Nez Perce Valley and one in Aurora Shores)
  • Tweaked: Mission “Sure As Shooting” - initial voice-over playback and target marker
  • Tweaked: Corrected the rotation speed of arrows in the Bullet Camera
  • Tweaked: Camera snapping while moving in prone on a slope
  • Tweaked: Sound cues
  • Tweaked: Animal calls can be heard (and seen in Hunter sense) from a larger distance
  • Tweaked: Alert distribution for animals when crossbow hunting
  • Tweaked: Optimizations for static animal signs, grass system, and hunter sense decals
  • Fixed: Auto-walk deactivating when using binoculars
  • Fixed: Incorrect trophies displayed for young and adult animals in Taxidermy assistant
  • Fixed: Vehicle position being persistent between MP and SP
  • Fixed: Inability to exit a vehicle while parked in a bush
  • Fixed: Firearm UI elements sometimes disappear when quickly switching gear
  • Fixed: Fires in fireplaces in Aurora Shores (lodge and cottages)
  • Fixed: Binoculars occasionally not displaying Hunter sense info
  • Fixed: Animals making somersaults over the water
  • Fixed: Blood tracks stopping if an animal despawns while fleeing
  • Fixed: Animal trophy scores over 500
  • Fixed: Campsite map icon missing in Transylvania
  • Fixed: Time of day not pausing while in menu
  • Fixed: Animals with incorrect fitness responding to calls
  • Fixed: Pathfinding of called animals
  • Fixed: Wolves disappearing at 500m
  • Fixed: Detached caribou head on a taxidermy stand
  • Fixed: Remington 1903 accuracy when using iron sights
  • Partially fixed: Occasional wrong animal pose in the bullet camera, causing bullet trajectory and damage to not line up
  • Partially fixed: Mission animals not spawning in previously pressured herds


We will be grateful for any and all feedback and bug reports either in the discussion section of this post or via the THQ Nordic Redmine (when creating a ticket, please make sure that you enter the correct version).

Good hunting!