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Way of the Hunter News

Update 1.19 is live!

Update 1.19 is now live, bringing a spooky time-limited nightly event, as well as a number of fixes and improvements to Way of the Hunter.

Version 1.19 patch notes:
  • Added: Halloween event
  • Added: Asset 3D Viewer in Encyclopedia
  • Added: Animal Inspect in the Claim screen
  • Added: Animals downed in a body of water float towards the shore
  • Added: “What’s new“ in the Main menu
  • Tweaked: Sound cues in Hunter sense: Sound analysis displays the animal species only if the animal makes calls or squeaks. If the animal is fleeing or breaking branches, only distance is shown. Explorer difficulty remains unchanged - all the information about animal is displayed every time.
  • Tweaked: Vehicle screen
  • Fixed: Reload animation for Remington 870 Wingmaster
  • Fixed: Missing hunter sense red dot for Remington 7600 and Remington 1903
  • Fixed: Infinite reload and reload without hand animation for Remington 1903
  • Fixed: Hold fire reload causing ammo loss with pump-action shotguns
  • Fixed: Additional reload sound when reloading only 1 bullet to Grandpa’s old rifle
  • Fixed: Animation blends in crouch position
  • Fixed: Changing units format not updating in the objective goal counter
  • Fixed: Sound analysis displaying for animals further than 300m
  • Fixed: FPS drops when the mission ‘Black sheep’ is active
  • Fixed: Waterfowl spooking behavior
  • Fixed: Unintentional closing of the inactive mission warning pop-up when harvesting an animal
  • Fixed: Settings and player position reset when changing difficulty from Adventurer
  • (MP) Fixed: Hunter sense not turning off when the player is standing on a moving car
  • (MP) Fixed: Shot animal sometimes freezing in T-pose for client
  • (MP) Fixed: Events based on time of day for clients (lodge lights)
  • Fixed: Lake missing on the hunting map in Transylvania
  • Fixed: Character getting stuck on the ladder in Nez Perce Valley mountains
  • Fixed: Missing texture in a river section in Transylvania
  • Fixed: Nez Perce Valley river graphical tweaks (water outside of river bed, misaligned textures)
  • Fixed: Community-reported crashes


We will be grateful for any and all feedback and bug reports via the THQ Nordic Redmine (when creating a ticket, please make sure that you enter the correct version):
https://redmine.thqnordic.com/projects/way-of-the-hunter-community/issues/new

Good hunting!

(Video) Dev diary #11 - Day & Night Cycle

Learn the rhythms of nature and be in the right place at the right time!

[previewyoutube][/previewyoutube]

Follow Nine Rocks Games and Way of the Hunter on socials and join our official Discord to stay up to date with new updates and fresh Dev diary episodes:
http://wayofthehunter.com/
http://discord.gg/wayofthehunter

This Dev diary series is produced by Arcade Watch:
https://www.arcadewatch.sk/
https://robweb.sk/

(Fix) Dev branch update 1.19 (build 84682)

Build no. 84682 of version 1.19 is now live on the Development branch with a fix to the widely reported storage bug.

The Halloween event will also be available in the public release of this version.

[h3](Development branch, Steam) Version 1.19 (Build: 84682) patch notes:[/h3]
  • Fixed: Loss of firearms from storage after unequipping them
  • Fixed: '#' sign before caliber in the claim screen


Please refer to this Steam Forums thread to learn how to opt in to the Development branch: https://steamcommunity.com/app/1288320/discussions/0/3316358999128751436/

We will be grateful for any and all feedback and bug reports via the THQ Nordic Redmine (when creating a ticket, please make sure that you enter the correct version):
https://steamcommunity.com/linkfilter/?url=https://redmine.thqnordic.com/projects/way-of-the-hunter-community/issues/new

Good hunting!

Spooky! Dev branch update 1.19

Update 1.19 is live now on the Development branch on Steam, bringing you a time-limited Halloween event, and a number of fixes and improvements to Way of the Hunter.

The Halloween event will also be available in the public release of this version.

(Development branch, Steam) Version 1.19 patch notes:
  • Added: Halloween event
  • Added: Asset 3D Viewer in Encyclopedia
  • Added: Animal Inspect in the Claim screen
  • Added: Animals downed in a body of water float towards the shore
  • Added: “What’s new“ in the Main menu
  • Tweaked: Sound cues in Hunter sense: Sound analysis displays the animal species only if the animal makes calls or squeaks. If the animal is fleeing or breaking branches, only distance is shown. Explorer difficulty remains unchanged - all the information about animal is displayed every time.
  • Tweaked: Vehicle screen
  • Fixed: Reload animation for Remington 870 Wingmaster
  • Fixed: Missing hunter sense red dot for Remington 7600 and Remington 1903
  • Fixed: Infinite reload and reload without hand animation for Remington 1903
  • Fixed: Hold fire reload causing ammo loss with pump-action shotguns
  • Fixed: Additional reload sound when reloading only 1 bullet to Grandpa’s old rifle
  • Fixed: Animation blends in crouch position
  • Fixed: Changing units format not updating in the objective goal counter
  • Fixed: Sound analysis displaying for animals further than 300m
  • Fixed: FPS drops when the mission ‘Black sheep’ is active
  • Fixed: Waterfowl spooking behavior
  • Fixed: Unintentional closing of the inactive mission warning pop-up when harvesting an animal
  • Fixed: Settings and player position reset when changing difficulty from Adventurer
  • (MP) Fixed: Hunter sense not turning off when the player is standing on a moving car
  • (MP) Fixed: Shot animal sometimes freezing in T-pose for client
  • (MP) Fixed: Events based on time of day for clients (lodge lights)
  • Fixed: Lake missing on the hunting map in Transylvania
  • Fixed: Character getting stuck on the ladder in Nez Perce Valley mountains
  • Fixed: Missing texture in a river section in Transylvania
  • Fixed: Nez Perce Valley river graphical tweaks (water outside of river bed, misaligned textures)
  • Fixed: Community-reported crashes

Before you opt in to the development branch, please make sure that you back up your save file, as progress you make on the development branch WILL NOT CARRY OVER r to the stable version if you later choose to switch back. The patch will be pushed to the stable version as soon as we have confirmed that it is indeed stable.

Please refer to this Steam Forums thread to learn how to opt in to the Development branch: https://steamcommunity.com/app/1288320/discussions/0/3316358999128751436/

We will be grateful for any and all feedback and bug reports via the THQ Nordic Redmine (when creating a ticket, please make sure that you enter the correct version):
https://redmine.thqnordic.com/projects/way-of-the-hunter-community/issues/new

Good hunting!

(Video) Dev diary #10 - In-game locations

What separates good hunters from those who are great? Truly understanding your surroundings is definitely one of those things!

[previewyoutube][/previewyoutube]

Follow Nine Rocks Games and Way of the Hunter on socials and join our official Discord to stay up to date with new updates and fresh Dev diary episodes:
http://wayofthehunter.com/
http://discord.gg/wayofthehunter

This Dev diary series is produced by Arcade Watch:
https://www.arcadewatch.sk/
https://robweb.sk/