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This Week in Civ: Update Check-in

Hey, [i]Civ [/i]fans! In case you missed it, here’s another roundup of [i]Civilization VII[/i] news from the past week: [h2]Update Check-in Blog Post[/h2] We’ve been hard at work on Update 1.2.0, which is currently slated for April 22 (date subject to change). Check out the full details [url=https://civilization.2k.com/civ-vii/news/civ-vii-update-check-in-apr-8/]here[/url], or read on for some of the major highlights of what you can expect: [list] [*] One More Turn [*] Research Queuing [*] Reduced Natural Disaster Frequency (Light and Moderate Settings) [*] Repair All Option [*] Resources Updates [*] Multiplayer Teams [*] Population Growth Improvements (Food Curve) [/list]And even more, which will be included in the full Update Notes when they release later this month. We’ve also shared a few other additions that’ll come later down the road. We'll share more on those in the future! [img]{STEAM_CLAN_IMAGE}/45050851/a4758225d1ae05025491873c4a7ac9c8072bf407.jpg[/img] [h2]Player Spotlight: Scout in the Valley of Flowers by Eighty_Six_Salt[/h2] [img]{STEAM_CLAN_IMAGE}/45050851/355999264534a6189b57bbd2dc9f9b6d7aa8dcb7.jpg[/img] [h2]Feedback & More to Come [/h2] Your feedback is an important part of these updates. Keep sharing your top feature requests, suggestions, and more on Steam and [url=https://discord.com/invite/civilizationofficial]Discord[/url]. See you here next week, [i]Civ [/i]fans!