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Sid Meier's Civilization VII News

'A hellish nightmare': Remembering the most famous Civilization game ever played, Civ 2's 'Eternal War'




When the Modern Age ends in Civilization 7, the game's over, but it hasn't always been that way. In previous games, you could keep playing long after a winner had been declared, a feature which led to the most famous game of Civilization ever played: Civilization 2's "Eternal War."..
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Civilization VII Cross-Play Compatible Branch Now Available

Hi Civ fans,

We're still actively working to bring the most recent PC updates for Sid Meier's Civilization VII to the console versions of the game. Our goal is to do so in early March, and we’ll share more details on these plans soon.

In the meantime, we're making the previous 1.0.1 Patch 1 build available on a separate Steam branch for players to opt-into. Doing so will enable Steam players to be able to play with console players via cross-play.

Please note that by opting-in you will be playing an older version of the game that does not include the latest PC updates, and is not compatible with saves made on the current version of the game. Existing saves / in-progress campaigns will not be backwards-compatible when switching to the console-compatible branch, so you will have to start a new campaign once you've switched over. Saves you create on the console-compatible branch are forwards-compatible with the latest version of the game after you switch back. Players can use the same process to revert back to the current version on Steam at any time.

To join the console-compatible branch, right-click Sid Meier's Civilization VII in your Steam library, select Properties, then click over to the Betas tab.



In the dropdown for Beta Participation, you will see "console-compatible" as an option, which you can join without the need of a beta access code. You may have to restart Steam to get the new branch to appear in the dropdown list.





Once you've selected the console-compatible beta branch, your game will update to be on the correct version of the game that allows crossplay with consoles. You'll know it's ready when you see a suffix on the game title in your Steam library indicating that you've opted into the console-compatible branch, like this:



When you're ready to switch back to the most up-to-date version of Civilization VII on Steam, simply switch your Beta Participation dropdown to "None," wait for the game to update, and jump back in with all the latest PC updates applied. The game title in your Steam library will go back to normal, like this:



We're still actively working on a development roadmap outlining more major updates to the game, including improvements to the UI and other critical areas. Our goal is to share this roadmap in the coming weeks; we appreciate your patience as we determine what we can deliver in the near future.

We greatly appreciate your feedback, so please keep sharing your thoughts on the Steam Discussion forums or our official Civilization Discord Server.

Civilization 7 currently has fewer players on Steam than Civilization 6

The success of Civilization 7's Steam launch has been mixed so far. Complaints about the 4X sequel's user interface and some of the drastic changes to its progression systems have dragged down its overall rating. On the contrary, others have welcomed the new mechanics and structural changes - for some, Civ 7 is too streamlined and simple, whereas others, myself included, feel it cuts out the micromanagement and choice fatigue that typically undermine big strategy games. Firaxis has already released a number of patches and says it wants to "expedite" improvements to the PC version of Civ 7. However, as of this writing, the new sequel has fewer concurrent players on Steam than its 2016 predecessor, Civilization 6.


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Civilization 7 Twitch drops and how to claim

The best Civ 7 Civilizations for each Age

All Civilization 7 leaders tier list

Civilization 7 patch 1.0.1 addresses 'key areas of player-reported issues' including UI and tooltip improvements




It's not the strongest start for the seventh game in the most celebrated PC series in history. Civ 7 hasn't exactly received glowing reviews from critics and is currently struggling to shake off its "Mixed" user rating on Steam: only 51% of its 14,000 Steam reviews are positive. A lot of people are playing Civ in its first week of global release, but only about half of them are enjoying it...
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1.0.1 Patch 3 - February 12, 2025

Hello Civ fans,

Today’s 1.0.1 Patch 3 for PC focuses on addressing key areas of player-reported issues that we can act on most quickly.

We're still actively working on a development roadmap outlining more major updates to the game, including improvements to the UI and other critical areas. Our goal is to share this roadmap in the coming weeks; we appreciate your patience as we determine what we can deliver in the near future.

As always, we greatly appreciate your feedback, so please keep sharing your thoughts on the Steam Discussion forums or our official Civilization Discord Server.

[h2]Stability[/h2]
[h3]Windows PC/Mac/Linux/Steam Deck[/h3]
  • General Stability Improvements and fixes.


[h2]Gameplay[/h2]
[h3]Windows PC/Mac/Linux/Steam Deck[/h3]
  • Bombers can now deploy Nuclear Weapons when packed into an Aerodrome, Carrier, or Squadron Commander (previously only Heavy Bombers could do so).
  • Addressed an issue where some users reported experiencing Specialists being removed from Settlements when confirming the Legacy Cards from Age Transition.
  • Addressed an issue that some users reported experiencing where the 300 Gold from discovering a Natural Wonder while playing as Isabella was not being granted.
  • Addressed an issue that some users reported experiencing where the Factory was unavailable when a Distant Lands Settlement was connected to a Homelands Settlement in the Modern Age.
  • Addressed an issue that some users reported experiencing where Sea Trade and Rail connections sometimes failed in Settlements where the City Center was not adjacent to the coast.


[h2]UI[/h2]
[h3]Windows PC/Mac/Linux/Steam Deck[/h3]
  • Continued to address alignment issues some users reported when playing in Simplified Chinese. We will continue to make improvements here in future patches.
  • Improved Font Scaling in the Civilization and Tech Tree screens.
  • Improved Image and Font alignment in the City details menu.
  • Improved spacing and alignment on the War Declaration screen.
  • Addressed an issue that some players reported experiencing with navigating the Civilopedia search results with a controller.
  • Addressed an issue that some players reported experiencing where the Unique Quarter description appears cut off when viewing in Building Breakdown screen.
  • Addressed an issue that some players reported experiencing where unlocalized text appears when viewing the "Nuclear Weapons Available" warning pop-up in Modern Age.
  • Improvements to the Age Transition Spend Points screen.
  • Added a notification for when an enemy attacks a player's Unit in single-player.
  • Improved the performance of City Details screen when viewing a large City.
  • Improved Progress Bar information consistency (HUD Progress wheels go the right way now).
  • The Esc key can be used to back out of the Independent Power screen.
  • Added Building icons to the plot tooltip with their status. Added Wonder icons to the plot tooltip with the gameplay effect. Made resource icons larger on improved tiles, and smaller on unimproved tiles. "Thank you for the inspiration Sukritact!"


[h2]Miscellaneous[/h2]
[h3]Windows PC/Mac/Linux/Steam Deck[/h3]
  • The correct citizen character set is now being displayed for Korean Independent Powers.