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Civilization 7 victory guide: all win conditions and legacy paths explained




So, you found yourself relegated to the dustbin of history. Round the decay of that colossal wreck that is your tryhard capital city, the lone and level sands stretch far away. But it didn't have to be like this. Victory in Civilization 7 is a bit different than it has been in past iterations of the series—particularly given that the victory conditions change in every age. But the first step to triumph is understanding. So here's what you should be focusing on next time...
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(Last) Week in Civ: Himiko, Friedrich, and more!

In case you missed it, here’s another roundup of Civilization VII news from the past week:

[h2]Civ Reveals: Meiji Japan and Prussia
[/h2]Introducing Modern Age civs Meiji Japan and Prussia! Militaristic and scientific civ Meiji Japan gains major bonuses from overbuilding. Or, take the militaristic and diplomatic route with Prussia, increasing Combat Strength for every Unfriendly or worse Relationship with other civilizations. Check out the game guides for Meiji Japan and Prussia.



[h2]First Looks: Friedrich and Himiko
[/h2]Two new leaders, Freidrich and Himiko, join the Civ VII launch roster! As Friedrich, choose between art and war with his Oblique and Baroque personas. Or, as Himiko, choose bonuses to Culture or Science as her Queen of Wa or High Shaman persona. Check out the latest Game Guide entries for Friedrich and Himiko to the Civilization website for full details on their attributes and abilities.

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[h2]Civ Streams: Multiplayer & Post-Launch
[/h2]In our latest developer livestream, the devs faced off in a modern age showdown, and gave a sneak peak at what players can expect after Civilization VII launches February 11. You can watch the stream here:

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[h2]Dev Diary #8: Victories & Post-Launch[/h2]
We’re capping off our pre-launch dev diaries by diving into victories. Ed Beach, Firaxis’ Creative Director, just dropped a brand developer diary that digs into how the four major victory types work in Civ VII, and highlights our content roadmap for the month to come. Give it a read here!


[h2]Coming up…[/h2]
We’re almost there… Early access officially starts this week! Check out our global release timing here to see when you can start building your empire in Civilization VII. Also, stay tuned for the last reveals of Civ VII’s base game, including one last First Look and civ guide.

We can’t wait for players to finally get their hands on Civ VII! We’ll see you here again soon, Civ fans!

Civilization VII Global Release Timing

[h2]Sid Meier's Civilization VII is almost here! Check out when you can start playing:
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Whether you're jumping in for early access or waiting for launch, use this map to find your Civilization VII release time around the globe. Are you ready for one more turn?



Civilization 7 review - even Firaxis can't fully fix the problems with 4X games

The two modern XCOM games, Enemy Unknown and XCOM 2, represent the very best not only of Firaxis but of strategy as a videogame concept. Every single input in XCOM is significant, and laden with pressures and consequences. You never think to yourself 'well, this doesn't really matter, and I'll just see what happens' - there's no such thing as a disinterested or a wasted turn. Whether it's Stellaris, Age of Wonders, or any of the other genre totems, 4X games, the richest and most encompassing expressions of 'strategy,' are comparatively unable to maintain that type of intensity.


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RELATED LINKS:

Civilization 7 - the best Civilizations for each Age

Civilization 7 specialists explained

Civilization 7 victories and win conditions