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Sid Meier's Civilization VII News

Civilization 7 senior historian prays it'll be a 'gateway drug' into textbooks: 'I teach undergraduates in my other life, and my God, man, they don't read'




The Civilization games are full of historical information, but it's mixed together and cut with fantastical contrivances that make it fun to play—which is how I recently went toe-to-toe with Harriet Tubman as Han Dynasty emperor Niccolò Machiavelli when I played Civilization 7 for this month's PC Gamer cover feature. The games aren't history tutors, but Firaxis senior historian Dr. Andrew Johnson, who's also an associate professor at Stockholm University's Department of Social Anthropology, hopes the studio's passion for history inspires some of us to pick up a book. It's the whole reason he does the job...
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Firaxis reveal Sid Meier's Civilization VII system requirements for Linux

Firaxis Games and 2K are releasing Sid Meier's Civilization VII on February 11, 2025 and now we know what power you're going to need to run it on Linux Desktop systems.

Read the full article here: https://www.gamingonlinux.com/2024/12/firaxis-reveal-sid-meiers-civilization-vii-system-requirements-for-linux

This Week in Civ: Ben Franklin, Harriet Tubman, and a Modern Age livestream!

In case you missed it, here’s another roundup of Civilization VII news from the past week:

[h2]Civ Reveal: America[/h2]
Our second Modern Age civ, revealed! America is all about expansion and industry, raking in Gold with its unique ability, Frontier Expansion. Check out the full game guide for all the details.



[h2]First Looks: Harriet Tubman & Benjamin Franklin[/h2]

Two American East Coast heroes take the stage! Harriet Tubman is primed to outwit enemies with speed and espionage, with a powerful ability to ignore movement penalties from dense vegetation. Or, choose diplomat and innovator Ben Franklin - boosting science, diplomacy, and production while managing multiple Endeavors like a true polymath. Check out the game guides here for Harriet Tubman and Ben Franklin.

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[h2]Modern Age Livestream[/h2]
That’s a wrap on the Modern Age! In the latest episode of Civ Streams, our devs took a deep dive into what’s coming to Modern, showing off industrialization, railroads, air combat, and more. Also, don’t miss seeing all the big reveals above in action. You can watch the full stream here:

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[h2]Mac & Linux Requirements[/h2]

Thanks for the patience of all our Mac and Linux players while we got the system requirements ready for you! We’ve updated our Steam page and added full details on those specs here.



[h2]Coming up…[/h2]
Happy early holidays, Civ fans! Our devs will be taking a short break from content and recaps to rest up before the final push to February 11th. When we’re back, expect plenty more reveals and updates as we gear up for launch. If you haven’t preordered yet, don’t miss your chance to order the Deluxe or Founder’s Edition of Civilization VII to start playing early on February 6th.

Here’s to your next great Golden Age in the New Year. We’ll see you soon!

Sid Meier's Civilization® VII Minimum and Recommended Mac & Linux Specs

We've just updated the Steam page for Sid Meier's Civilization® VII with minimum and recommended specs for Mac & Linux! Check out the requirements here to make sure your rig is ready for Civilization VII on February 11:

[h3]MAC SPECS[/h3]

MINIMUM:

OS: Sequoia
Processor: M1 8 Core
Memory: 8 GB RAM
Graphics: M1
Storage: 25 GB available space

RECCOMENDED:

OS: Sequoia
Processor: M2 Pro 10 Core
Memory: 16 GB RAM
Graphics: M2 Pro
Storage: 25 GB available space

[h3]LINUX SPECS[/h3]

MINIMUM:

OS: Ubuntu 22.04
Processor: Intel i5-4690 / AMD Ryzen 3 1200
Memory: 8 GB RAM
Graphics: NVIDIA GTX 1060 / AMD RX 580
Storage: 25 GB available space

RECCOMENDED:

OS: Ubuntu 24.04
Processor: Intel Core i5-10400 / AMD Ryzen 5 3600X
Memory: 16 GB RAM
Graphics: NVIDIA RTX 2070 / AMD RX 6700
Storage: 25 GB available space

Civilization 7's drastic new combat mechanics fix the worst problems in Civ 6

Getting a Domination victory in Civilization 6 is no easy feat. Not only does it mean battling and defeating every other nation on the map, you also have to manage the logistics of your own armies. City defenses need to be maintained. Troops, armored divisions, and reinforcements have to be shuffled across the hex-based landscape turn by weary turn - one of the biggest struggles is the sheer amount of repetitive micromanagement. In Civilization 7, however, this is all going to change. Firaxis has just revealed fresh details about the combat in its upcoming strategy giant, and it sounds like some of the most bothersome issues from Civ 6 - and the entire series, in fact - are finally remedied.


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