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Sid Meier's Civilization VII News

1.0.1 Patch 3 - February 12, 2025

Hello Civ fans,

Today’s 1.0.1 Patch 3 for PC focuses on addressing key areas of player-reported issues that we can act on most quickly.

We're still actively working on a development roadmap outlining more major updates to the game, including improvements to the UI and other critical areas. Our goal is to share this roadmap in the coming weeks; we appreciate your patience as we determine what we can deliver in the near future.

As always, we greatly appreciate your feedback, so please keep sharing your thoughts on the Steam Discussion forums or our official Civilization Discord Server.

[h2]Stability[/h2]
[h3]Windows PC/Mac/Linux/Steam Deck[/h3]
  • General Stability Improvements and fixes.


[h2]Gameplay[/h2]
[h3]Windows PC/Mac/Linux/Steam Deck[/h3]
  • Bombers can now deploy Nuclear Weapons when packed into an Aerodrome, Carrier, or Squadron Commander (previously only Heavy Bombers could do so).
  • Addressed an issue where some users reported experiencing Specialists being removed from Settlements when confirming the Legacy Cards from Age Transition.
  • Addressed an issue that some users reported experiencing where the 300 Gold from discovering a Natural Wonder while playing as Isabella was not being granted.
  • Addressed an issue that some users reported experiencing where the Factory was unavailable when a Distant Lands Settlement was connected to a Homelands Settlement in the Modern Age.
  • Addressed an issue that some users reported experiencing where Sea Trade and Rail connections sometimes failed in Settlements where the City Center was not adjacent to the coast.


[h2]UI[/h2]
[h3]Windows PC/Mac/Linux/Steam Deck[/h3]
  • Continued to address alignment issues some users reported when playing in Simplified Chinese. We will continue to make improvements here in future patches.
  • Improved Font Scaling in the Civilization and Tech Tree screens.
  • Improved Image and Font alignment in the City details menu.
  • Improved spacing and alignment on the War Declaration screen.
  • Addressed an issue that some players reported experiencing with navigating the Civilopedia search results with a controller.
  • Addressed an issue that some players reported experiencing where the Unique Quarter description appears cut off when viewing in Building Breakdown screen.
  • Addressed an issue that some players reported experiencing where unlocalized text appears when viewing the "Nuclear Weapons Available" warning pop-up in Modern Age.
  • Improvements to the Age Transition Spend Points screen.
  • Added a notification for when an enemy attacks a player's Unit in single-player.
  • Improved the performance of City Details screen when viewing a large City.
  • Improved Progress Bar information consistency (HUD Progress wheels go the right way now).
  • The Esc key can be used to back out of the Independent Power screen.
  • Added Building icons to the plot tooltip with their status. Added Wonder icons to the plot tooltip with the gameplay effect. Made resource icons larger on improved tiles, and smaller on unimproved tiles. "Thank you for the inspiration Sukritact!"


[h2]Miscellaneous[/h2]
[h3]Windows PC/Mac/Linux/Steam Deck[/h3]
  • The correct citizen character set is now being displayed for Korean Independent Powers.

If Civilization 7 has let you down, one of the best in the whole series is $1

Sadly, Civilization 7 hasn't garnered the strongest reception at launch. Issues with the UI, enemy AI, map sizes, and more have left many players feeling disappointed by the highly anticipated sequel from Firaxis. If you're among them, or if the tepid response has you wary, you can pick up one of the older and more highly regarded installments for less than a dollar on Steam.


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While those willing to part with some extra cash have already been reveling in Civilization 7 thanks to its early access period, today finally sees its gates opened to everybody. The long-awaited strategy game was always going to ruffle some feathers with how it's reshaped its game structure and unshackled leaders so that they can spearhead any civilization you want. But there's no escaping the fact that early user reviews have been concerningly low for Civ 7. With more players pouring into the game today, things are slowly improving on the reviews front, and it's naturally hit a new Steam player count peak too. While that peak may be half the size of what Civilization 6 achieved when it launched back in 2016, Civ 7's wide multi-platform release may be a factor in the disparity.


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Civilization 7 Steam reviews are low, but Firaxis' new patch shows there is hope