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Dayscream News

AI | Dev Diary #7

You can also read this and upcoming dev diaries here: https://bernhardp.com/blog/
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Dear followers,

sorry for beeing so quite in the last few weeks. It was and still is a very busy time. But nevertheless I am working on Chapter 2 and many improvements to the enemy AI and the UI of the game. And it is Steam Autumn Sale so tell your friends and family to get the game 20% off until Dec. 1st. And if you have not bought it already now is your best chance to do so!

In the next update it will feature many UI improvements to the main menu, and the player UI. New buttons, sliders and other graphics will be added. I hope this will deliver a better experience as well as a more suitable UI for the game.

Regarding the AI I am working to improve the NavMesh pathfinding as well as the behaviour of the enemies. They are sometimes still running around if there is no reachable way to the player itself. So I will prevent them from it. The AI should also be more performant and find the ways better and faster with an overall quality improvement for the pathfinding and interaction with the environment.

So this is a sum up on what I am working at the moment. The next chapter is getting better and better and the release is getting closer and closer. Of course there are still some things to be optimized, improved and added. But slowly everything is coming together.

Best wishes and stay healthy,
Bernhard

Planned Price Reduction

Dear followers,

many people have played and tested Dayscream in the last weeks. I gained much feedback and beside number one complaint bugs one of the most mentioned complaints was the current price compared to the currently available content.

So that's why I am planning to drop the price from 6.99$ to 4.99$ and maybe raise it after Early Access to 5.99$ or leave it then at 4.99$.
For all of you who has now purchased it at the higher price, feel free if you fall within the refund window policies of Steam to refund your game and purchase it at the lower price. If not I am sorry and I apologize for the inconvenience.
If you like you can write to [email protected] and maybe we can fiugre something out :)
The price will change in the next 24 hours.

Best wishes and stay healthy,
Bernhard

Update 0.1.3

Dear followers,

this is a smaller update than the previous ones but an important. It adresses the suggestions to add a short information to the beginning of the game how the player can access the weapons. This is now implemented with a short text after the intro.
Ther are still many bugs which lead to falling through the world. I made some fixes and tweaks to prevent the player from doing so. If it still occurs, please let me know!

Have a nice weekend,
Bernhard

Conclusion:
  • fixes for player falling through the world
  • short tutorial added

The House | Dev Diary #6

You can also read this and upcoming dev diaries here: https://bernhardp.com/blog/
And don't forget to:
[h2]Join the Community[/h2]

Discord: https://discord.gg/Z6MSezS
Twitter: https://twitter.com/BPotu
Instagram: https://www.instagram.com/bernhardpgames/
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Dear followers,

The last week I was working hard on getting the next level, the house, together. It will finally clear up a little bit the first opening scene, but more of that should you discover yourself.

I am still very busy in creating the house and fill it with furniture, notes and other things to discover as well as a new enemy, the darkness. What the darkness is and how it behave should you also experience yourself when the chapter comes out.

When will it come out you ask? The plain answer is when it's done, but I think December is a good hint. I am still consider if it only features the house with all it's things to discover or even more. But this depends on the size of the house it is getting and how much sense it makes in terms of the story.
But more on that on a later date. Still, enjoy the new screenshots I have made for you. :)



Best whishes and stay healthy,
Bernhard

Linux Release

Dear followers,

big news for Linux enthusiasts: Dayscream is now available for Linux.
I managed to get it working today and I hope it runs on your Linux distributuion of choice as well.
Let me know if you get errors or how it runs (it is my first Linux release).



I hope you enjoy Dayscream on Linux as well.

Best wishes and stay healthy,
Bernhard