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Labyrinthine News

Small pre-event patch

- Added noticeboard stickers for all events
- Removed/Edited a few spawnpoints that spawned items inside objects
- Added arrows and the ability to skip the tutorial, as well as an infinite timer for the tutorial puzzle
- Several changes to try improve the performance of VR on Quest 2 headsets
- Added Serbian as an available language

Small update 27/06/24

- Removed the ability to respawn in zone 1 until you have passed a certain point
- Fixed a bug where monsters would run through walls on the backrooms
- Another fix for being killed at spawn on the swamp casefile
- Improved lighting visuals on the castle casefile to make things spookier
- Added the ability to buy multiple amounts of items in the lobby store
- Fixed floating cob web in Castle hallways
- Fixed cross that could sometimes get covered up by a door frame in Castle
- Fixed z-fighting at Dead Forest exit

Hotfix 12/06/24

- Fixed a bug preventing Chapter 6 from being completed under certain circumstances
- Fixed a bug with smiley not reacting to play voice chat

Hotfix 10/06/24

- Fixed a bug that prevented the tutorial from saving for certain players
- Fixed a bug that prevented the flashlight from unlocking post-tutorial
- Fixed a rare issue where players could die before they were finished loading into a case

Small Patch 05/06/24

- Fixed a typo in Portuguese
- Updated some localisation keys
- Added some credits
- Fixed the tutorial not saving correctly
- Increased the tutorial "timeout" to help people struggling
- Fixed a safe spot in the backrooms