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Labyrinthine Halloween 2023



Hello everyone!

It's the spooky season and once again, halloween cosmetics are spawning in Labyrinthine.

There's no new halloween cosmetics added this year yet, but you will still be able to collect the 20 cosmetics added in the previous two halloween events! The Event runs from the 1st of October until the 31st of October.

As with previous events, cosmetics have 50% chance to spawn in place of regular cosmetics in any non-hardcore case. We've also quadrupled the chance for rare cases to appear so make sure to use those rerolls to find as many as you can!

New this year, we're also changing how the events work so that they end +12 hours into the 1st day of the next month, allowing everyone to have their shot at grabbing last minute cosmetics.

[h2]What's that squealing noise?[/h2]
We also have another Limited Time plushie featuring an iconic character, The Pigman!



He comes with his own detachable cleaver. After the purchase window closes, they will not be available again. If you are wanting one, best grab it as soon as possible! You can find him here: Labyrinthine Official Pigman Plushie

[h2]Struggling to find cosmetics? Need a particular one?[/h2]
Make sure to join our discord here: Valko Game Studios Official Discord where you can find players trading cosmetics, grouping up and discussing everything Labyrinthine!

Happy Hunting!

Patch 01/10/23

- Fixed an issue with monsters charging on corn fields
- Improved monster charging overall
- Fixed giant pumpkins spawning for halloween

Patch Notes - 06/09/2023

- Fixed scrolling in VR
- Fixed VR resolution issue when going into menus
- Fixed a missing collider in the castle
- Fixed a rope in the swamp safe house
- Fixed some issues with navmeshes in the swamp case file
- Improved charging mechanics for charging monsters
- You can now use either type of sluice gate part in chapter 5 to complete the objective
- Fixed a collision issue in the farm on Chapter 2
- Fixed mirrors so that VR players can interact
- Fixed the tile puzzle so that VR players can interact
- Removed the pigman clothing from the Castle
- Fixed an issue that prevented stamps from spawning on the mines

Small patch 22/08/23

- Added Italian Language
- Fixed an issue with the black bride getting stuck in certain areas when killing players
- Fixed an issue on the ruins where part of the submaze wouldn't generate
- All available languages now appear in the list when creating a public lobby
- Fixed DLC glowsticks causing issues for VR players
- Fixed an issue with door frame collisions in spawn
- Fixed a crash that would occur when spectating players
- Some minor translation issues fixed

Labyrinthine 1.0



Hello everyone!

It's been a wild ride these past four years but we are now happy to say that we have completed everything we aimed to complete (and more!) for Labyrinthine to come out of Early Access.

[h2]From humble beginnings[/h2]
Labyrinthine, early 2020

For those who don't know, Labyrinthine started as a passion project, being worked on by a dedicated group of developers in their spare time. The original game was very different to what exists today, in part due to the massive amount of feedback and suggestions players put forward.

We have tried to uphold that "small team" approachability and interact with as many people as we could. Labyrinthine, and the suggestions players put forward, is now enjoyed by thousands of players world wide. I think it's safe to say, we are the number 1 horror maze game out there!

A teaser we released for Chapter 4

While we have quite drastically changed how the game plays, the core focus of the game, a fun little co-operative experience, has remained the same. We have spent countless hours watching your streams, clips, youtube videos and tiktoks. It's amazing to see so many people enjoy what we've created and for that, everyone at Valko Game Studios thanks you!

[h2]The Road Ahead[/h2]
An early concept for the Chapter 3 cabin

Labyrinthine has brought together players in ways we didn't expect and we have watched friend groups form through it, something we definitely want to see continue. While the 1.0 release means it won't be our active project, it doesn't mean we won't still be working on it from time to time. We still want people out there, being scared by the monsters. We still want people finding new cool landmarks or diving into new maze types. 1.0 doesn't mean the game isn't going to get updates.

We have more plans for Labyrinthine.

An early teaser for the Corn Maze case file

For those who read our "Developer Updates", you will be aware that we do have another cooperative horror title underway and we are hoping players love that just as much. That is now where our main focus is going for now.

[h2]Supporter Edition[/h2]


We often get players asking how they can support us further, be it through Patreon, directly donating to us or several other means. We're humbled. Truly. It's nice to see people desperate to support us and we thought the Merchandise store would have been enough, but people have continued to ask. We've decided to put together the supporter edition so that players can further support us directly through steam.



You can get the supporter edition here:
https://store.steampowered.com/app/2438400/Labyrinthine_Supporter_Edition/

It is purely cosmetic and is a completely optional addon for those that want it. We've tried to make it as rewarding as possible, so you will receive 3 new glowstick colours, a unique nameplate, two new music tracks and 5 new cosmetics. For those who can't afford it but still want to support us; make sure to leave us a steam review, it helps more than people realise.

Thank you, from the entire Valko Game Studios development team.