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Rocky Mayhem News

[BETA] Patch #1 - Rocket Boosting, Major Balances, 4 Steam Achievements

Please navigate to properties → betas → playtestbeta to experience these changes!

Patch #1


[h2]NEW[/h2]
+ [EXPERIMENTAL] Added Rocket Boosting
+ 4 New Steam Achievements
+ Added a counter for how many asteroids destroyed

[h3]CHANGES[/h3]
- Updated Main Menu
- Updated Asteroid Colour (Brown → Grey)
[h3]
BALANCES[/h3]
- Increased Player Movement Speed (1 → 2)
- Decreased Player Hitbox (120% → 75%)
- Decreased Asteroid Hitbox (105% → 80%)
- Decreased Respawn Invulnerability Timer (3s → 2s)
- Decreased Respawn Delay (3s → 2s)
[h3]
FIXES[/h3]
- Fixed Player being hit by asteroids when not colliding
- Fixed Health Bar not resetting upon game ending
- Fixed Total Score not displaying upon game ending

RM Remake Playtest now avaliable! + Official Discord!

[[EMERGENCY BROADCAST]]
The playtest for the remake is now open as a beta branch! At the moment, it's extremely barebones with less content than the main game. The biggest highlight is that it runs through Unity now, scrapping GMS2 completely. This allows me to continue development, implement higher-quality assets and spare more performance for demanding stuff in the future.

Currently, all you can do is play a "survival mode" and see how long you can survive for! I'm aiming to update this as regularly as I can, so please be patient. In the meantime, see what you can break or give me feedback on what you'd like to see in this mode before I work on the campaign!

Please provide feedback on our server: https://discord.gg/DsJRKs965c

Here's the full patch notes:

V.0.0.1 Beta Playtest


[h2]NEW[/h2]
+ Upgraded from GMS2 to Unity 2020.3.26f1
+ Respawn Invulnerability Timer
+ Automatic V-Sync
+ Random Asteroid Spawning
+ Native 1080p/60fps Support

[h3]CHANGES[/h3]
- Story mode is removed
- Settings menu is removed
- Music is removed

- Dying no longer resets the level
- Player speed slightly increased
- Asteroid speed majorly increased
- Improved the scoring system

[h3]BUGS[/h3]
- Several crash issues solved with the Unity remake
[h3]
KNOWN ISSUES[/h3]
- Consuming 2 lives in one asteroid

!!INCOMING DISTRESS SIGNAL!!

The mission hasn't changed. Investigate the mystery behind Explorer AZ-402's disappearance and rescue... or retrieve... his body. Deployment time.... TBA.

!!INCOMING DISTRESS SIGNAL!!

The mission still remains...
Development for Rocky Mayhem Remake has resumed

Access older versions now!

Hi all. I've taken some time to make all old builds playable through Steam's beta branches feature. To access these, right click Rocky Mayhem in your library -> Properties -> Betas and change to any build you'd like. Each build has it's own pros and cons compared to the others including; Different levels, HUD, Movement mechanics, Combat mechanics and more. You'll now be able to access all builds from the very first week of development to 2 months later in order of Prototype to New|Unstable. This update also cuts the file size in half and speeds up the software by a tiny bit!

I would love to continue working on this game but as the files are completely lost and I have no one to help me with it, it is a scrapped project. So take this as some "new" content where you can play through with different builds!